komfaakas

Lithuania
Streamer Player

92 followers 1 stream in 30 days 1 avg. viewers last live on Oct 31, 2026

On FACEIT since 2020 206 matches tracked 45 matches in 30 days
ELO ▲ 236
1,928
30-day peak: 2,005
Rank EU
#293,398
Lithuania #2,236 in Lithuania

How does komfaakas play?

Rating 1.08 K/R 0.77 ADR 85.4 from 206 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 77%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 206 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 25% good 1.10 to 1.29 22% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 19%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

Level 9

Compared with 1,707 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 49%−1 pp · Ø 50% better than 36%

Clutch

Average
Last one alive

49% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 49%+11 pp · Ø 38% better than 94%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 58%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 8%

Weapons and aim

Average
Where do the kills come from?

1.07 K/D and so slightly above the average (1.01).

Headshot rate 48%0 pp · Ø 48% right on the average
AWP share of kills 7%−3 pp · Ø 10% better than 40%
K/D 1.07+0.06 · Ø 1.01 better than 72%
Pistol kills per match 3.1
Knife kills 3 in 206 matches

Impact

Strength
Damage and big rounds

2.6 MVPs per match and so well above the average (2.3).

2K rounds 14.1%+0.9 pp · Ø 13.2% better than 72%
3K rounds 4.6%+0.6 pp · Ø 4.0% better than 77%
MVPs per match 2.6+0.3 · Ø 2.3 better than 85%
4Ks and aces 8x 4K, 2 aces in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

5.4 utility damage per round and so well above the average (4.3).

Utility hit rate 39%+4 pp · Ø 35% better than 78%
Utility damage per round 5.4+1.1 · Ø 4.3 better than 80%
Enemies flashed per round 0.22−0.05 · Ø 0.27 better than 35%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Win rate +10 pp, ELO +355
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, Rating −0.15, ADR −10.1, Headshots −8 pp

Sep to Nov 2026 compared with Feb to Apr 2026.

Kills per round (K/R)

0.71
FebMarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.94. Last 3 months: 0.70 (at the start 0.82). Slightly below the average (0.73).

Patterns

From the last 206 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −208 ELO
41 matches · 46% win rate
From match 5 of the day −166 ELO
23 matches · 35% win rate
On Fridays −158 ELO, win rate 38%

komfaakas loses the most ELO on Dust 2: −208 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Reached level 10 · Mirage
  2. Longest win streak: 9 wins in a row · Dust 2
  3. Highest rating in a match: 2.28 · Mirage
  4. Recorded match no. 100 · Nuke
  5. Most kills in a match: 37 · Anubis

Maps in detail

from the last 206 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
52% better than 55%
0.75 better than 60%
82.4 better than 63%
1.07 better than 68%
49% of 323 duels better than 39%
37% of 27 situations better than 47%
Dust 241
46% better than 31%
0.75 better than 62%
84.2 better than 71%
1.05 better than 62%
53% of 172 duels better than 62%
42% of 24 situations better than 59%
Ancient38
45% better than 27%
0.81 better than 81%
88.1 better than 81%
1.12 better than 82%
53% of 173 duels better than 63%
48% of 23 situations better than 73%
Anubis27
63% better than 86%
0.82 better than 87%
89.1 better than 88%
1.17 better than 90%
61% of 136 duels better than 93%
58% of 24 situations better than 92%
Nuke18
61% better than 69%
0.80 better than 70%
89.3 better than 84%
1.10 better than 68%
49% of 90 duels better than 31%
33% of 9 situations better than 37%
Inferno15
47% better than 29%
0.75 better than 61%
81.8 better than 58%
1.03 better than 52%
46% of 70 duels better than 22%
15% of 13 situations better than 6%
Cache7
43% -
0.75 -
88.9 -
0.99-
54% of 35 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How komfaakas plays

Across 206 matches komfaakas averages K/R 0.77, ADR 85.4 and a rating of 1.08. Biggest strength: Clutch 1v1 won at 49%, better than 94% of level 9 players. Averages 17.3 kills per match with 48% headshots. The strongest map is Anubis with a 63% win rate in 27 matches. In 102 of 206 matches the rating was 1.10 or higher (50%), in 68 it was below 0.90. In 83 matches with detailed stats: 8 4Ks and 2 aces. Best month by rating: August 2026 at 1.38. komfaakas loses the most ELO on Dust 2 (−208 ELO, win rate 46%). Things go best in match 1 of the day (+289 ELO, win rate 57%). Match no. 4 of the day goes best: 62% win rate, +93 ELO. Improved over the last three months: Win rate +10 pp, ELO +355. Got weaker: K/R −0.12, Rating −0.15, ADR −10.1, Headshots −8 pp. Last 30 days: 45 matches, win rate 60%, net ELO +238.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.