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knxvilleONE

Germany
Streamer

6,491 followers 13 streams in 30 days 27 avg. viewers last live on Nov 14, 2026

197 matches tracked 64 matches in 30 days
ELO ▲ 382
1,317
30-day peak: 1,317
Rank EU
#865,414
Germany #24,079 in Germany

How does knxvilleONE play?

Rating 0.84 (from 111 matches) K/R 0.59 ADR 68.9 from 197 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 4%
0.84
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 37%
Rating distribution from 111 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 5% good 1.10 to 1.29 13% normal 0.90 to 1.09 17% weak 0.75 to 0.89 23% very weak below 0.75 41%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (111 matches).

Level 6

Compared with 1,359 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 25%
Opening duels won 43%−7 pp · Ø 50% better than 7%

Clutch

Average
Last one alive

42% of 1v1s won and so slightly above the average (38%).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 73%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 50%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

0.80 K/D and so clearly below the average (0.98).

Headshot rate 47%+2 pp · Ø 45% better than 63%
AWP share of kills 2%−9 pp · Ø 11% better than 12%
K/D 0.80−0.18 · Ø 0.98 better than 3%
Pistol kills per match 2.4
Knife kills 2 in 197 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.4% of rounds and so well below the average (13.0%).

2K rounds 10.4%−2.6 pp · Ø 13.0% better than 5%
3K rounds 2.8%−1.0 pp · Ø 3.8% better than 12%
MVPs per match 1.8−0.4 · Ø 2.2 better than 12%
4Ks and aces 11x 4K, 1 ace in 111 matches

Utility and deaths

Average
Nades, flashes and deaths

0.47 enemies flashed per round and so well above the average (0.25).

Utility hit rate 38%+3 pp · Ø 35% better than 70%
Utility damage per round 6.1+2.1 · Ø 4.0 better than 88%
Enemies flashed per round 0.47+0.22 · Ø 0.25 better than 91%
Deaths per round 74%+1 pp · Ø 73% better than 38%

Progress

One value per month, dashed line is the level 6 average
Whether knxvilleONE is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 111 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.53
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.66.

Patterns

From the last 197 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −276 ELO
29 matches · 31% win rate
On Dust 2 −95 ELO
33 matches · 48% win rate
On Tuesdays −79 ELO, win rate 51%

knxvilleONE loses the most ELO on Mirage: −276 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Dust 2
  2. Highest rating in a match: 1.83 · Ancient
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 9 wins in a row · Overpass

Maps in detail

from the last 197 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient51
67% better than 89%
0.62 better than 12%
74.5 better than 29%
0.84 better than 11%
43% of 152 duels better than 21%
50% of 14 situations better than 81%
Dust 233
48% better than 48%
0.59 better than 4%
67.1 better than 3%
0.93 better than 27%
33% of 79 duels better than 1%
50% of 16 situations better than 82%
Mirage29
31% better than 4%
0.58 better than 4%
64.5 better than 2%
0.76 better than 2%
45% of 75 duels better than 25%
15% of 13 situations better than 4%
Anubis28
79% better than 99%
0.61 better than 7%
72.0 better than 14%
0.84 better than 8%
44% of 79 duels better than 19%
21% of 14 situations better than 14%
Inferno17
35% better than 12%
0.53 better than 2%
65.9 better than 7%
0.80-
41% of 22 duels better than 13%
50% of 4 situations better than 80%
Cache12
50% -
0.61 -
71.6 -
0.84-
51% of 53 duels -
88% of 8 situations -
Overpass12
75% -
0.51 -
56.9 -
-
-
-
Nuke11
73% -
0.62 -
66.6 -
-
-
-
Train4
75% -
0.65 -
71.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How knxvilleONE plays

Across 197 matches knxvilleONE averages K/R 0.59 and ADR 68.9; the rating across the 111 rated matches is 0.84. Biggest strength: Utility damage per round at 6.1, better than 88% of level 6 players. Most room to improve: K/D at 0.80, better than only 3% of level 6 players. Averages 13.0 kills per match with 47% headshots. The strongest map is Anubis with a 79% win rate in 28 matches. In 22 of 111 matches the rating was 1.10 or higher (20%), in 70 it was below 0.90. In 111 matches with detailed stats: 11 4Ks and 1 ace. Best month by rating: October 2026 at 0.91. knxvilleONE loses the most ELO on Mirage (−276 ELO, win rate 31%). Things go best on Anubis (+369 ELO, win rate 79%). Match no. 4 of the day goes best: 68% win rate, +125 ELO. Last 30 days: 64 matches, win rate 61%, net ELO +330.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.