knight0farmenia

Ukraine
Streamer
222 matches tracked
ELO
705
Peak across recorded matches: 993
Rank EU
#1,339,675
Ukraine #72,210 in Ukraine

How does knight0farmenia play?

Rating 0.95 (from 182 matches) K/R 0.56 ADR 64.0 from 222 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 67%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 182 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 10% normal 0.90 to 1.09 28% weak 0.75 to 0.89 24% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 2 average.
Entry
better than most on level 2 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (26 matches).

Level 2

Compared with 505 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so well above the average (9%).

Rounds with first kill 11%+2 pp · Ø 9% better than 76%
Opening duels won 50%+2 pp · Ø 48% better than 75%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 96%
Clutch 1v2 won 14%−8 pp · Ø 22% better than 18%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly above the average (40%).

Headshot rate 44%+4 pp · Ø 40% better than 74%
AWP share of kills 16%+5 pp · Ø 11% better than 72%
K/D 0.92−0.02 · Ø 0.94 better than 61%
Pistol kills per match 2.5
Knife kills 1 in 222 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.6% of rounds and so just above the average (3.5%).

2K rounds 11.4%−0.9 pp · Ø 12.3% better than 39%
3K rounds 3.6%+0.1 pp · Ø 3.5% better than 67%
MVPs per match 1.8−0.2 · Ø 2.0 better than 41%
4Ks and aces 3x 4K, 0 aces in 26 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 61% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 36%+4 pp · Ø 32% better than 72%
Utility damage per round 6.1+2.8 · Ø 3.3 better than 91%
Enemies flashed per round 0.32+0.11 · Ø 0.21 better than 79%
Deaths per round 61%−12 pp · Ø 73% better than 99%

Progress

One value per month, dashed line is the level 2 average
Whether knight0farmenia is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 4 matches from the last 3 months and 10 before.

Kills per round (K/R)

0.66
JanFebMarAprMayJunJulAugSepOctNov

Best month: August 2026 with 0.66.

Patterns

From the last 222 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −66 ELO
36 matches · 39% win rate
In match 4 of the day −64 ELO
26 matches · 31% win rate
On Sundays −20 ELO, win rate 33%

knight0farmenia loses the most ELO on Ancient: −66 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 33 · Inferno
  2. Longest win streak: 5 wins in a row · Nuke
  3. Recorded match no. 100 · Inferno
  4. Highest rating in a match: 2.45 · Nuke

Maps in detail

from the last 222 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 270
50% better than 59%
0.69 better than 62%
77.3 better than 66%
0.97 better than 66%
52% of 216 duels better than 79%
33% of 42 situations better than 42%
Anubis40
43% better than 30%
0.67 better than 54%
78.0 better than 68%
0.93 better than 59%
52% of 158 duels better than 76%
23% of 30 situations better than 20%
Ancient36
39% better than 18%
0.70 better than 63%
78.1 better than 63%
0.97 better than 67%
42% of 104 duels better than 28%
18% of 11 situations better than 13%
Inferno29
45% better than 33%
0.72 better than 74%
83.6 better than 85%
0.98 better than 67%
54% of 121 duels better than 81%
57% of 14 situations better than 89%
Mirage23
30% better than 5%
0.62 better than 30%
73.0 better than 42%
0.87 better than 34%
46% of 57 duels better than 45%
15% of 13 situations better than 6%
Nuke14
43% -
0.72 -
74.0 -
1.02-
40% of 53 duels -
60% of 10 situations -
Cache5
20% -
0.42 -
55.2 -
0.56-
30% of 20 duels -
-
Overpass4
50% -
0.64 -
83.6 -
0.90-
23% of 13 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How knight0farmenia plays

Across 222 matches knight0farmenia averages K/R 0.56 and ADR 64.0; the rating across the 182 rated matches is 0.95. Biggest strength: Deaths per round at just 61% (lower is better), better than 99% of level 2 players. Most room to improve: Damage per round (ADR) at 64.0, better than only 5% of level 2 players. Averages 14.5 kills per match with 44% headshots. The strongest map is Dust 2 with a 50% win rate in 70 matches. In 46 of 182 matches the rating was 1.10 or higher (25%), in 85 it was below 0.90. In 26 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: July 2026 at 0.98. knight0farmenia loses the most ELO on Ancient (−66 ELO, win rate 39%). Things go best on Dust 2 (+47 ELO, win rate 50%). Match no. 3 of the day goes best: 50% win rate, −71 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 2): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.