klyrocs

Estonia
Streamer

390 followers 1 stream in 30 days 7 avg. viewers last live on Nov 9, 2026

On FACEIT since 2014 278 matches tracked 63 matches in 30 days
ELO ▲ 182
3,661
30-day peak: 3,840
Rank EU ▲ 439 places
#709
Estonia #7 in Estonia
30 days · prev. #1,148 · best #260

How does klyrocs play?

Rating 1.09 K/R 0.77 ADR 82.9 from 278 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.09
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 278 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 23% normal 0.90 to 1.09 24% weak 0.75 to 0.89 12% very weak below 0.75 16%
Player type
Clicks heads
Higher headshot rate than the level 10 · 3,500+ ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (218 matches).

3,500+ ELO

Compared with 1,411 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 10% of rounds and so well below the average (12%).

Rounds with first kill 10%−2 pp · Ø 12% better than 26%
Opening duels won 53%0 pp · Ø 53% right on the average

Clutch

Average
Last one alive

19% of 1v2s won and so clearly below the average (24%).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 44%
Clutch 1v2 won 19%−5 pp · Ø 24% better than 25%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

62% headshots and so well above the average (54%).

Headshot rate 62%+8 pp · Ø 54% better than 88%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.11+0.01 · Ø 1.10 better than 36%
Pistol kills per match 2.5
Knife kills 2 in 278 matches

Impact

Weakness
Damage and big rounds

2.3 MVPs per match and so well below the average (2.6).

2K rounds 15.2%+1.0 pp · Ø 14.2% better than 66%
3K rounds 4.0%−0.5 pp · Ø 4.5% better than 21%
MVPs per match 2.3−0.3 · Ø 2.6 better than 18%
4Ks and aces 34x 4K, 4 aces in 218 matches

Utility and deaths

Average
Nades, flashes and deaths

38% of nades dealing damage or blinding and so clearly above the average (34%).

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 3.4−0.5 · Ø 3.9 better than 32%
Enemies flashed per round 0.36+0.02 · Ø 0.34 better than 56%
Deaths per round 70%0 pp · Ø 70% right on the average

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Headshots +2 pp, ELO +358
= Stayed the same
K/R at 0.79, Rating at 1.10, ADR at 84.9, Win rate at 58%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: September 2026 with 0.83. Last 3 months: 0.79 (at the start 0.76). Just above the average (0.78).

Patterns

From the last 278 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −311 ELO
51 matches · 47% win rate
On Dust 2 −269 ELO
28 matches · 36% win rate
Between 0:00 and 6:00 −216 ELO, win rate 30%
On Wednesdays −306 ELO, win rate 47%

klyrocs loses the most ELO in match 2 of the day: −311 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 9 wins in a row · Anubis
  3. Most kills in a match: 36 · Ancient
  4. Highest rating in a match: 2.92 · Nuke

Maps in detail

from the last 278 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage91
58% better than 55%
0.79 better than 44%
84.4 better than 40%
1.09 better than 37%
56% of 336 duels better than 58%
42% of 50 situations better than 59%
Ancient69
58% right on the average
0.77 better than 40%
83.7 better than 43%
1.09 better than 42%
53% of 335 duels better than 42%
45% of 42 situations better than 67%
Cache35
63% better than 68%
0.77 better than 64%
83.8 better than 60%
1.08 better than 58%
54% of 141 duels better than 58%
35% of 20 situations better than 40%
Dust 228
36% better than 3%
0.70 better than 13%
76.0 better than 10%
0.96 better than 6%
51% of 129 duels better than 29%
20% of 10 situations better than 9%
Nuke28
75% better than 89%
0.82 better than 57%
85.0 better than 44%
1.18 better than 65%
54% of 112 duels better than 47%
22% of 9 situations better than 14%
Anubis25
52% better than 29%
0.76 better than 38%
78.8 better than 20%
1.11 better than 48%
50% of 110 duels better than 27%
31% of 16 situations better than 30%

Compared with players on the same level who have at least 15 matches on the map.

How klyrocs plays

Across 278 matches klyrocs averages K/R 0.77, ADR 82.9 and a rating of 1.09. Biggest strength: Headshot rate at 62%, better than 88% of level 10 · 3,500+ ELO players. Most room to improve: 3K rounds at 4.0%, better than only 21% of level 10 · 3,500+ ELO players. Averages 17.0 kills per match with 62% headshots. The strongest map is Nuke with a 75% win rate in 28 matches. In 134 of 278 matches the rating was 1.10 or higher (48%), in 77 it was below 0.90. In 218 matches with detailed stats: 34 4Ks and 4 aces. Best month by rating: September 2026 at 1.17. klyrocs loses the most ELO in match 2 of the day (−311 ELO, win rate 47%). Things go best from match 5 of the day (+504 ELO, win rate 63%). Match no. 4 of the day goes best: 66% win rate, +178 ELO. Improved over the last three months: Headshots +2 pp, ELO +358. Unchanged in recent months: K/R at 0.79, Rating at 1.10, ADR at 84.9, Win rate at 58%. Last 30 days: 63 matches, win rate 56%, net ELO +213.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.