Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

klu5ek

United Arab Emirates
Streamer Player

6,154 followers 10 streams in 30 days 1 avg. viewers last live on Nov 12, 2026

137 matches tracked 15 matches in 30 days
ELO ▼ 110
845
30-day peak: 973
Rank EU
#1,529,714
United Arab Emirates #2,868 in United Arab Emirates

How does klu5ek play?

Rating 1.01 K/R 0.74 ADR 81.6 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 81%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 137 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 18% good 1.10 to 1.29 11% normal 0.90 to 1.09 26% weak 0.75 to 0.89 18% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 3 average. More 4Ks and aces per 100 rounds than the level 3 average. Higher headshot rate than the level 3 average.
EntryMulti-killsHeadshots
better than most on level 3 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (81 matches).

Level 3

Compared with 415 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 14% of rounds and so well above the average (9%).

Rounds with first kill 14%+5 pp · Ø 9% better than 95%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Weakness
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 11%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 24%

Weapons and aim

Average
Where do the kills come from?

48% headshots and so well above the average (41%).

Headshot rate 48%+7 pp · Ø 41% better than 80%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 0.97+0.04 · Ø 0.93 better than 69%
Pistol kills per match 2.5
Knife kills 8 in 137 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so clearly above the average (3.5%).

2K rounds 13.3%+1.1 pp · Ø 12.2% better than 77%
3K rounds 4.4%+0.9 pp · Ø 3.5% better than 88%
MVPs per match 2.2+0.2 · Ø 2.0 better than 77%
4Ks and aces 16x 4K, 2 aces in 81 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 36%+3 pp · Ø 33% better than 68%
Utility damage per round 2.6−0.8 · Ø 3.4 better than 27%
Enemies flashed per round 0.24+0.02 · Ø 0.22 better than 57%
Deaths per round 76%+3 pp · Ø 73% better than 26%

Progress

One value per month, dashed line is the level 3 average
▲ Improved
ADR +7.1
= Stayed the same
K/R at 0.76, Rating at 1.03, Headshots at 48%, Win rate at 44%, ELO at 845
▼ Got worse
Nothing clear

Sep to Oct 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.81
JunJulAugSepOctNov

Best month: October 2026 with 0.81. Last 3 months: 0.76 (at the start 0.73). Clearly above the average (0.69).

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −112 ELO
28 matches · 36% win rate
In match 3 of the day −25 ELO
26 matches · 35% win rate
Between 0:00 and 6:00 −104 ELO, win rate 34%

klu5ek loses the most ELO on Ancient: −112 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Inferno
  2. Recorded match no. 100 · Mirage
  3. Highest rating in a match: 2.44 · Anubis
  4. Longest win streak: 5 wins in a row · Anubis

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage47
45% better than 41%
0.73 better than 70%
81.0 better than 74%
0.99 better than 65%
48% of 278 duels right on the average
27% of 15 situations better than 27%
Ancient28
36% better than 12%
0.80 better than 92%
84.5 better than 84%
1.09 better than 92%
51% of 183 duels better than 63%
47% of 19 situations better than 75%
Anubis20
60% better than 84%
0.80 better than 91%
86.0 better than 88%
1.09 better than 87%
49% of 119 duels right on the average
20% of 10 situations better than 10%
Cache11
73% -
0.71 -
79.5 -
0.97-
46% of 68 duels -
67% of 3 situations -
Inferno11
36% -
0.70 -
80.4 -
0.92-
48% of 89 duels -
25% of 8 situations -
Dust 28
25% -
0.62 -
71.8 -
0.81-
34% of 47 duels -
0% of 1 situations -
Nuke8
38% -
0.70 -
76.6 -
0.98-
52% of 42 duels -
20% of 5 situations -
Vertigo4
50% -
0.73 -
82.0 -
1.04-
71% of 21 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How klu5ek plays

Across 137 matches klu5ek averages K/R 0.74, ADR 81.6 and a rating of 1.01. Biggest strength: Rounds with first kill at 14%, better than 95% of level 3 players. Most room to improve: Clutch 1v1 won at 28%, better than only 11% of level 3 players. Averages 15.9 kills per match with 48% headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 46 of 137 matches the rating was 1.10 or higher (34%), in 56 it was below 0.90. In 81 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: October 2026 at 1.09. klu5ek loses the most ELO on Ancient (−112 ELO, win rate 36%). Things go best in match 1 of the day (+102 ELO, win rate 54%). Match no. 1 of the day goes best: 54% win rate, +102 ELO. Improved over the last three months: ADR +7.1. Unchanged in recent months: K/R at 0.76, Rating at 1.03, Headshots at 48%, Win rate at 44%, ELO at 845. Last 30 days: 15 matches, win rate 40%, net ELO −81.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 3): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.