kl1kzz_

Russia
Moderator Streamer Player

27 followers 3 streams in 30 days 1 avg. viewers last live on Oct 28, 2026

216 matches tracked 57 matches in 30 days
ELO ▲ 25
933
30-day peak: 984
Rank EU
#1,467,612
Russia #415,466 in Russia

How does kl1kzz_ play?

Rating 1.01 (from 194 matches) K/R 0.71 ADR 77.1 from 216 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 194 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 15% good 1.10 to 1.29 19% normal 0.90 to 1.09 19% weak 0.75 to 0.89 22% very weak below 0.75 22%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 4 average.
Clutcher
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (163 matches).

Level 4

Compared with 975 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 8% of rounds and so well below the average (10%).

Rounds with first kill 8%−2 pp · Ø 10% better than 28%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Strength
Last one alive

2.1 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 84%
Clutch 1v2 won 26%+5 pp · Ø 21% better than 81%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.01 K/D and so just above the average (0.98).

Headshot rate 41%−2 pp · Ø 43% better than 42%
AWP share of kills 12%0 pp · Ø 12% right on the average
K/D 1.01+0.03 · Ø 0.98 better than 77%
Pistol kills per match 2.3

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.1% of rounds and so clearly above the average (12.7%).

2K rounds 14.1%+1.4 pp · Ø 12.7% better than 87%
3K rounds 4.1%+0.2 pp · Ø 3.9% better than 76%
MVPs per match 2.0−0.2 · Ø 2.2 better than 46%
4Ks and aces 19x 4K, 3 aces in 163 matches

Utility and deaths

Average
Nades, flashes and deaths

1.3 utility damage per round and so well below the average (3.7).

Utility hit rate 27%−7 pp · Ø 34% better than 12%
Utility damage per round 1.3−2.4 · Ø 3.7 better than 2%
Enemies flashed per round 0.18−0.05 · Ø 0.23 better than 36%
Deaths per round 70%−3 pp · Ø 73% better than 87%

Progress

One value per month, dashed line is the level 4 average
▲ Improved
K/R +0.08, Rating +0.12, Win rate +5 pp, ELO +249
= Stayed the same
ADR at 78.3
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.68
JunJulAugSepOctNov

Best month: September 2026 with 0.76. Last 3 months: 0.73 (at the start 0.65). Just above the average (0.71).

Patterns

From the last 216 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −286 ELO
63 matches · 40% win rate
From match 5 of the day −86 ELO
20 matches · 35% win rate
Between 18:00 and 24:00 −333 ELO, win rate 38%
On Fridays +4 ELO, win rate 43%

kl1kzz_ loses the most ELO in match 2 of the day: −286 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Anubis
  2. Recorded match no. 100 · Nuke
  3. Longest win streak: 5 wins in a row · Anubis
  4. Highest rating in a match: 2.35 · Inferno

Maps in detail

from the last 216 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 272
46% better than 38%
0.67 better than 38%
74.5 better than 36%
0.98 better than 61%
51% of 179 duels better than 66%
50% of 46 situations better than 82%
Mirage72
46% better than 38%
0.71 better than 59%
77.3 better than 52%
1.01 better than 68%
48% of 227 duels right on the average
38% of 56 situations right on the average
Anubis27
70% better than 98%
0.74 better than 69%
80.5 better than 60%
1.04 better than 78%
52% of 75 duels better than 67%
44% of 18 situations better than 71%
Ancient19
42% better than 31%
0.68 better than 43%
75.7 better than 41%
0.94 right on the average
38% of 73 duels better than 8%
45% of 11 situations better than 72%
Nuke19
37% better than 8%
0.80 better than 79%
81.8 better than 62%
1.12 better than 81%
59% of 70 duels better than 85%
44% of 16 situations better than 67%
Inferno4
75% -
0.85 -
90.2 -
1.37-
50% of 8 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kl1kzz_ plays

Across 216 matches kl1kzz_ averages K/R 0.71 and ADR 77.1; the rating across the 194 rated matches is 1.01. Biggest strength: Deaths per round at just 70% (lower is better), better than 87% of level 4 players. Most room to improve: Utility damage per round at 1.3, better than only 2% of level 4 players. Averages 15.0 kills per match with 41% headshots. The strongest map is Anubis with a 70% win rate in 27 matches. In 71 of 194 matches the rating was 1.10 or higher (37%), in 86 it was below 0.90. In 163 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: September 2026 at 1.08. kl1kzz_ loses the most ELO in match 2 of the day (−286 ELO, win rate 40%). Things go best on Anubis (+240 ELO, win rate 70%). Match no. 3 of the day goes best: 56% win rate, +115 ELO. Improved over the last three months: K/R +0.08, Rating +0.12, Win rate +5 pp, ELO +249. Got weaker: Headshots −2 pp. Unchanged in recent months: ADR at 78.3. Last 30 days: 57 matches, win rate 49%, net ELO +56.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.