kishania

Russia
Streamer

18 followers 3 streams in 30 days 2 avg. viewers last live on Nov 12, 2026

147 matches tracked
ELO ▲ 10
1,378
30-day peak: 1,395
Rank EU
#786,456
Russia #221,737 in Russia

How does kishania play?

Rating 1.17 K/R 0.83 ADR 88.2 from 147 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 95%
1.17
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 147 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 29% good 1.10 to 1.29 22% normal 0.90 to 1.09 20% weak 0.75 to 0.89 14% very weak below 0.75 10%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average. More 4Ks and aces per 100 rounds than the level 7 average. More first kills per match than the level 7 average.
ClutcherMulti-killsEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (90 matches).

Level 7

Compared with 1,312 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (50%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 60%+10 pp · Ø 50% better than 98%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 40%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 88%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.19 K/D and so clearly above the average (1.01).

Headshot rate 44%−3 pp · Ø 47% better than 39%
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 1.19+0.18 · Ø 1.01 better than 95%
Pistol kills per match 2.5
Knife kills 3 in 147 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 17.2% of rounds and so well above the average (13.2%).

2K rounds 17.2%+4.0 pp · Ø 13.2% better than 99%
3K rounds 5.1%+1.2 pp · Ø 3.9% better than 90%
MVPs per match 2.8+0.6 · Ø 2.2 better than 95%
4Ks and aces 26x 4K, 0 aces in 90 matches

Utility and deaths

Strength
Nades, flashes and deaths

46% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 46%+11 pp · Ø 35% better than 97%
Utility damage per round 5.5+1.4 · Ø 4.1 better than 81%
Enemies flashed per round 0.270.00 · Ø 0.27 right on the average
Deaths per round 70%−2 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
K/R +0.07, Rating +0.07, ADR +11.5, Headshots +5 pp, ELO +126
= Stayed the same
Win rate at 47%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.86
JanFebMarAprMayJunJulAugSepOctNov

Best month: April 2026 with 0.96. Last 3 months: 0.86 (at the start 0.79). Well above the average (0.73).

Patterns

From the last 147 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −170 ELO
39 matches · 46% win rate
On Mirage −145 ELO
33 matches · 39% win rate
On Saturdays −123 ELO, win rate 32%

kishania loses the most ELO on Dust 2: −170 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Mirage
  2. Recorded match no. 100 · Ancient
  3. Most kills in a match: 50 · Inferno
  4. Highest rating in a match: 2.12 · Anubis

Maps in detail

from the last 147 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 239
46% better than 36%
0.84 better than 90%
86.2 better than 78%
1.18 better than 91%
54% of 158 duels better than 71%
41% of 46 situations better than 59%
Mirage33
39% better than 13%
0.72 better than 47%
76.3 better than 31%
1.00 right on the average
46% of 125 duels better than 24%
42% of 26 situations better than 64%
Ancient26
54% better than 60%
0.86 better than 94%
92.9 better than 93%
1.20 better than 94%
52% of 130 duels better than 62%
43% of 23 situations better than 63%
Anubis19
53% better than 62%
0.96 better than 99%
100.0 better than 99%
1.36 better than 99%
60% of 91 duels better than 92%
31% of 16 situations better than 33%
Inferno15
60% better than 76%
0.91 better than 97%
99.8 better than 98%
1.28 better than 98%
73% of 80 duels better than 99%
40% of 10 situations better than 56%
Nuke13
46% -
0.84 -
88.6 -
1.16-
63% of 72 duels -
21% of 14 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kishania plays

Across 147 matches kishania averages K/R 0.83, ADR 88.2 and a rating of 1.17. Biggest strength: Opening duels won at 60%, better than 98% of level 7 players. Averages 18.7 kills per match with 44% headshots. The strongest map is Inferno with a 60% win rate in 15 matches. In 82 of 147 matches the rating was 1.10 or higher (56%), in 36 it was below 0.90. In 90 matches with detailed stats: 26 4Ks and 0 aces. Best month by rating: April 2026 at 1.29. kishania loses the most ELO on Dust 2 (−170 ELO, win rate 46%). Things go best in match 3 of the day (+217 ELO, win rate 58%). Match no. 3 of the day goes best: 58% win rate, +217 ELO. Improved over the last three months: K/R +0.07, Rating +0.07, ADR +11.5, Headshots +5 pp, ELO +126. Unchanged in recent months: Win rate at 47%. Last 30 days: 6 matches, win rate 50%, net ELO +10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.