Kifoks

Poland
Streamer Player

15 followers 4 streams in 30 days 1 avg. viewers last live on Nov 11, 2026

254 matches tracked 65 matches in 30 days
ELO ▲ 110
1,518
30-day peak: 1,538
Rank EU
#632,856
Poland #41,544 in Poland

How does Kifoks play?

Rating 1.14 K/R 0.82 ADR 85.6 from 254 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.14
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 76%
Rating distribution from 254 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 30% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 10% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 7 average. More 1v1 and 1v2 wins than the level 7 average. Higher headshot rate than the level 7 average.
Multi-killsClutcherHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).

Level 7

Compared with 1,331 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so well above the average (50%).

Rounds with first kill 8%−2 pp · Ø 10% better than 21%
Opening duels won 56%+6 pp · Ø 50% better than 92%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 68%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 94%

Weapons and aim

Strength
Where do the kills come from?

1.17 K/D and so clearly above the average (0.99).

Headshot rate 53%+7 pp · Ø 46% better than 86%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.17+0.18 · Ø 0.99 better than 95%
Pistol kills per match 2.9

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so well above the average (13.0%).

2K rounds 15.2%+2.2 pp · Ø 13.0% better than 93%
3K rounds 4.7%+0.9 pp · Ø 3.8% better than 82%
MVPs per match 2.5+0.3 · Ø 2.2 better than 82%
4Ks and aces 43x 4K, 5 aces in 189 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (4.1).

Utility hit rate 32%−4 pp · Ø 36% better than 28%
Utility damage per round 2.5−1.6 · Ø 4.1 better than 13%
Enemies flashed per round 0.39+0.13 · Ø 0.26 better than 81%
Deaths per round 70%−3 pp · Ø 73% better than 81%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
ELO +93
= Stayed the same
K/R at 0.81, Rating at 1.13, ADR at 85.0, Win rate at 48%
▼ Got worse
Headshots −4 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.79
JunJulAugSepOctNov

Best month: August 2026 with 0.87. Last 3 months: 0.81 (at the start 0.83). Clearly above the average (0.72).

Patterns

From the last 254 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −42 ELO
37 matches · 49% win rate
On Dust 2 −6 ELO
43 matches · 42% win rate
Between 6:00 and 12:00 −54 ELO, win rate 43%
On Tuesdays −138 ELO, win rate 39%

Kifoks loses the most ELO on Anubis: −42 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Longest win streak: 7 wins in a row · Mirage
  3. Most kills in a match: 39 · Cache
  4. Highest rating in a match: 2.64 · Mirage

Maps in detail

from the last 254 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage101
50% right on the average
0.80 better than 81%
84.9 better than 75%
1.11 better than 81%
56% of 308 duels better than 81%
37% of 90 situations better than 48%
Dust 243
42% better than 21%
0.85 better than 94%
86.7 better than 82%
1.17 better than 92%
53% of 137 duels better than 68%
36% of 25 situations better than 47%
Anubis37
49% better than 42%
0.83 better than 94%
86.7 better than 86%
1.16 better than 94%
58% of 93 duels better than 87%
42% of 50 situations better than 62%
Nuke33
48% better than 33%
0.91 better than 94%
94.3 better than 94%
1.29 better than 95%
67% of 90 duels better than 97%
52% of 33 situations better than 81%
Ancient20
50% right on the average
0.74 better than 60%
77.4 better than 34%
1.05 better than 71%
45% of 42 duels better than 27%
47% of 17 situations better than 72%
Inferno14
36% -
0.71 -
73.0 -
1.00-
46% of 39 duels -
45% of 11 situations -
Cache6
67% -
0.85 -
87.4 -
1.21-
58% of 12 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Kifoks plays

Across 254 matches Kifoks averages K/R 0.82, ADR 85.6 and a rating of 1.14. Biggest strength: K/D at 1.17, better than 95% of level 7 players. Most room to improve: Utility damage per round at 2.5, better than only 13% of level 7 players. Averages 17.8 kills per match with 53% headshots. The strongest map is Mirage with a 50% win rate in 101 matches. In 140 of 254 matches the rating was 1.10 or higher (55%), in 61 it was below 0.90. In 189 matches with detailed stats: 43 4Ks and 5 aces. Best month by rating: August 2026 at 1.17. Kifoks loses the most ELO on Anubis (−42 ELO, win rate 49%). Things go best on Mirage (+115 ELO, win rate 50%). Improved over the last three months: ELO +93. Got weaker: Headshots −4 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.13, ADR at 85.0, Win rate at 48%. Last 30 days: 65 matches, win rate 48%, net ELO +83.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.