KeSo1349

North Korea
Streamer
127 matches tracked 27 matches in 30 days
ELO ▲ 167
2,078
30-day peak: 2,100
Rank EU
#202,083
North Korea #350 in North Korea

How does KeSo1349 play?

Rating 1.32 (from 27 matches) K/R 0.65 ADR 68.2 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.32
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.45 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 27 matches
outstanding 1.80 and up 15% strong 1.30 to 1.79 41% good 1.10 to 1.29 15% normal 0.90 to 1.09 7% weak 0.75 to 0.89 11% very weak below 0.75 11%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
AWPerMulti-killsHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).

2,001-2,249 ELO

Compared with 2,107 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

65% of opening duels won and so well above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 65%+14 pp · Ø 51% better than 99%

Clutch

Average
Last one alive

24% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 24%−15 pp · Ø 39% better than 2%
Clutch 1v2 won 33%+12 pp · Ø 21% better than 96%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 64%

Weapons and aim

Strength
Where do the kills come from?

1.16 K/D and so clearly above the average (1.03).

Headshot rate 55%+6 pp · Ø 49% better than 83%
AWP share of kills 19%+8 pp · Ø 11% better than 84%
K/D 1.16+0.13 · Ø 1.03 better than 86%
Pistol kills per match 3.3 from the last 126

Impact

Strength
Damage and big rounds

Exactly 3 kills in 6.8% of rounds and so well above the average (4.1%).

2K rounds 16.1%+2.7 pp · Ø 13.4% better than 94%
3K rounds 6.8%+2.7 pp · Ø 4.1% better than 98%
MVPs per match 2.6+0.3 · Ø 2.3 better than 79%
4Ks and aces 8x 4K, 1 ace in 27 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 56% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 27%
Utility damage per round 5.4+1.2 · Ø 4.2 better than 80%
Enemies flashed per round 0.30+0.01 · Ø 0.29 better than 59%
Deaths per round 56%−16 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether KeSo1349 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 27 matches, all from the last 3 months.

Kills per round (K/R)

0.88
OctNov

Patterns

From the last 126 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −23 ELO
37 matches · 49% win rate
From match 5 of the day +42 ELO
24 matches · 50% win rate
Between 18:00 and 24:00 +65 ELO, win rate 51%
On Mondays +43 ELO, win rate 45%

KeSo1349 loses the most ELO on Mirage: −23 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Cache
  2. Longest win streak: 13 wins in a row · Dust 2
  3. Highest rating in a match: 2.26 · Cache

Maps in detail

from the last 126 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
49% better than 42%
0.80 better than 77%
83.4 better than 63%
1.25-
70% of 23 duels better than 99%
40% of 5 situations better than 56%
Ancient23
43% better than 21%
0.79 better than 75%
82.4 better than 58%
1.20-
70% of 20 duels better than 99%
0% of 3 situations better than 1%
Dust 223
74% better than 98%
0.77 better than 67%
83.7 better than 66%
1.15-
46% of 24 duels better than 23%
0% of 7 situations better than 1%
Inferno15
47% better than 26%
0.75 better than 53%
76.1 better than 29%
1.69-
-
50% of 2 situations better than 79%
Nuke13
62% -
0.79 -
82.1 -
1.31-
50% of 4 duels -
-
Overpass6
50% -
0.77 -
80.4 -
-
-
-
Cache4
75% -
1.16 -
116.4 -
1.67-
79% of 24 duels -
50% of 4 situations -
Train4
75% -
0.88 -
87.2 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How KeSo1349 plays

Across 127 matches KeSo1349 averages K/R 0.65 and ADR 68.2; the rating across the 27 rated matches is 1.32. Biggest strength: Rating at 1.32, better than 99% of level 10 · 2,001-2,249 ELO players. Most room to improve: Damage per round (ADR) at 68.2, better than only 2% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 55% headshots. The strongest map is Dust 2 with a 74% win rate in 23 matches. In 19 of 27 matches the rating was 1.10 or higher (70%), in 6 it was below 0.90. In 27 matches with detailed stats: 8 4Ks and 1 ace. KeSo1349 loses the most ELO on Mirage (−23 ELO, win rate 49%). Things go best on Dust 2 (+119 ELO, win rate 74%). Match no. 3 of the day goes best: 64% win rate, +59 ELO. Last 30 days: 27 matches, win rate 74%, net ELO −40.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.