kbseooo

Poland
Player
320 matches tracked 26 matches in 30 days
ELO ▼ 40
2,226
30-day peak: 2,291
Rank EU
#128,017
Poland #6,774 in Poland

How does kbseooo play?

Rating 0.90 (from 278 matches) K/R 0.65 ADR 77.6 from 320 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6%
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 46%
Rating distribution from 278 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 13% good 1.10 to 1.29 13% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 36%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (226 matches).

2,001-2,249 ELO

Compared with 1,921 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so well below the average (51%).

Rounds with first kill 7%−3 pp · Ø 10% better than 7%
Opening duels won 43%−8 pp · Ø 51% better than 4%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 36%−3 pp · Ø 39% better than 38%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 41%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 13%

Weapons and aim

Weakness
Where do the kills come from?

0.88 K/D and so clearly below the average (1.03).

Headshot rate 41%−8 pp · Ø 49% better than 11%
AWP share of kills 0%−12 pp · Ø 12% better than 1%
K/D 0.88−0.15 · Ø 1.03 better than 6%
Pistol kills per match 2.1
Knife kills 3 in 320 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.1% of rounds and so well below the average (13.4%).

2K rounds 11.1%−2.3 pp · Ø 13.4% better than 5%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 19%
MVPs per match 2.1−0.2 · Ø 2.3 better than 28%
4Ks and aces 33x 4K, 3 aces in 226 matches

Utility and deaths

Average
Nades, flashes and deaths

6.5 utility damage per round and so well above the average (4.2).

Utility hit rate 34%−1 pp · Ø 35% better than 41%
Utility damage per round 6.5+2.3 · Ø 4.2 better than 93%
Enemies flashed per round 0.42+0.13 · Ø 0.29 better than 83%
Deaths per round 74%+2 pp · Ø 72% better than 25%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +57
= Stayed the same
K/R at 0.64, Rating at 0.90, ADR at 77.2, Headshots at 41%
▼ Got worse
Win rate −7 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: June 2026 with 0.67. Last 3 months: 0.64 (at the start 0.66). Clearly below the average (0.74).

Patterns

From the last 320 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −217 ELO
67 matches · 43% win rate
In match 3 of the day −156 ELO
50 matches · 46% win rate
On Mirage −18 ELO
118 matches · 48% win rate

kbseooo loses the most ELO in match 2 of the day: −217 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Recorded match no. 250 · Anubis
  3. Highest rating in a match: 1.96 · Dust 2
  4. Longest win streak: 7 wins in a row · Mirage
  5. Reached level 10 · Dust 2

Maps in detail

from the last 320 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage118
48% better than 40%
0.65 better than 13%
78.3 better than 38%
0.90 better than 13%
42% of 369 duels better than 10%
33% of 42 situations better than 37%
Dust 297
58% better than 76%
0.68 better than 24%
80.3 better than 51%
0.93 better than 19%
44% of 316 duels better than 16%
31% of 35 situations better than 30%
Inferno30
50% better than 36%
0.61 better than 5%
76.8 better than 29%
0.86 better than 9%
46% of 104 duels better than 18%
27% of 11 situations better than 31%
Ancient26
62% better than 80%
0.63 better than 7%
74.6 better than 18%
0.92 better than 16%
49% of 96 duels better than 36%
60% of 15 situations better than 92%
Cache23
61% -
0.61 -
74.8 -
0.89-
35% of 88 duels -
50% of 8 situations -
Anubis13
31% -
0.56 -
67.0 -
0.76-
29% of 35 duels -
33% of 12 situations -
Nuke11
36% -
0.71 -
75.9 -
0.95-
46% of 35 duels -
14% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kbseooo plays

Across 320 matches kbseooo averages K/R 0.65 and ADR 77.6; the rating across the 278 rated matches is 0.90. Biggest strength: Utility damage per round at 6.5, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 43%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 14.4 kills per match with 41% headshots. The strongest map is Ancient with a 62% win rate in 26 matches. In 72 of 278 matches the rating was 1.10 or higher (26%), in 149 it was below 0.90. In 226 matches with detailed stats: 33 4Ks and 3 aces. Best month by rating: September 2026 at 0.92. kbseooo loses the most ELO in match 2 of the day (−217 ELO, win rate 43%). Things go best in match 1 of the day (+466 ELO, win rate 61%). Match no. 1 of the day goes best: 61% win rate, +466 ELO. Improved over the last three months: ELO +57. Got weaker: Win rate −7 pp. Unchanged in recent months: K/R at 0.64, Rating at 0.90, ADR at 77.2, Headshots at 41%. Last 30 days: 26 matches, win rate 50%, net ELO −15.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.