kazinakio

Russia
Viewer
254 matches tracked 77 matches in 30 days
ELO ▲ 13
1,123
30-day peak: 1,190
Rank EU
#1,025,543
RU #290,625 in RU

How does kazinakio play?

Rating 0.95 (from 212 matches) K/R 0.68 ADR 76.9 from 254 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 44%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 212 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 33%
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (212 matches).

Level 5

Compared with 788 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 72%
Opening duels won 47%−3 pp · Ø 50% better than 33%

Clutch

Average
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 59%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 33%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 10%

Weapons and aim

Average
Where do the kills come from?

0.88 K/D and so slightly below the average (0.97).

Headshot rate 41%−3 pp · Ø 44% better than 37%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 0.88−0.09 · Ø 0.97 better than 20%
Pistol kills per match 2.5
Knife kills 5 in 254 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.3% of rounds and so slightly above the average (12.8%).

2K rounds 13.3%+0.5 pp · Ø 12.8% better than 66%
3K rounds 3.9%+0.2 pp · Ø 3.7% better than 64%
MVPs per match 2.1−0.1 · Ø 2.2 better than 53%
4Ks and aces 26x 4K, 5 aces in 212 matches

Utility and deaths

Weakness
Nades, flashes and deaths

Died in 78% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 63%
Utility damage per round 2.7−1.1 · Ø 3.8 better than 22%
Enemies flashed per round 0.13−0.12 · Ø 0.25 better than 18%
Deaths per round 78%+5 pp · Ø 73% better than 7%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
K/R +0.14, ADR +10.6, Win rate +24 pp, ELO +545
= Stayed the same
Headshots at 41%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.74
AprMayJunJulAugSepOct

Best month: October 2026 with 0.74. Last 3 months: 0.70 (at the start 0.56). Just below the average (0.71).

Patterns

From the last 254 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −197 ELO
68 matches · 40% win rate
On Dust 2 −170 ELO
45 matches · 38% win rate
On Tuesdays −6 ELO, win rate 39%

kazinakio loses the most ELO on Mirage: −197 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Highest rating in a match: 2.01 · Anubis
  3. Longest win streak: 5 wins in a row · Mirage
  4. Most kills in a match: 44 · Anubis

Maps in detail

from the last 254 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage68
40% better than 18%
0.71 better than 54%
78.4 better than 52%
1.01 better than 65%
50% of 300 duels better than 58%
33% of 27 situations better than 40%
Anubis57
51% better than 51%
0.71 right on the average
79.5 better than 55%
0.99 better than 55%
46% of 294 duels better than 33%
43% of 21 situations better than 66%
Dust 245
38% better than 13%
0.69 better than 45%
78.9 better than 56%
0.95 better than 45%
46% of 209 duels better than 33%
32% of 25 situations better than 31%
Nuke36
56% better than 64%
0.63 better than 18%
71.0 better than 21%
0.84 better than 13%
42% of 176 duels better than 17%
25% of 12 situations better than 20%
Cache15
47% -
0.64 -
72.8 -
0.86-
49% of 86 duels -
63% of 8 situations -
Ancient14
50% -
0.64 -
73.9 -
0.92-
42% of 53 duels -
50% of 6 situations -
Inferno10
40% -
0.63 -
73.9 -
0.90-
51% of 41 duels -
67% of 3 situations -
Vertigo5
80% -
0.80 -
88.9 -
1.10-
50% of 18 duels -
-
Overpass4
25% -
0.67 -
76.6 -
-
40% of 10 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How kazinakio plays

Across 254 matches kazinakio averages K/R 0.68 and ADR 76.9; the rating across the 212 rated matches is 0.95. Most room to improve: Deaths per round at 78%, better than only 7% of level 5 players. Averages 15.1 kills per match with 41% headshots. The strongest map is Nuke with a 56% win rate in 36 matches. In 69 of 212 matches the rating was 1.10 or higher (33%), in 98 it was below 0.90. In 212 matches with detailed stats: 26 4Ks and 5 aces. Best month by rating: October 2026 at 1.02. kazinakio loses the most ELO on Mirage (−197 ELO, win rate 40%). Things go best on Anubis (+270 ELO, win rate 51%). Improved over the last three months: K/R +0.14, ADR +10.6, Win rate +24 pp, ELO +545. Unchanged in recent months: Headshots at 41%. Last 30 days: 77 matches, win rate 47%, net ELO −28.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.