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Automatic synchronization
Your game data is synchronized automatically by the FACEITSync-Windows-App. No manual input is required.
ELO History
Absolute trend / switchable metrics
Placement
Hub
Win
Loss
Insufficient ELO data
There is not enough ELO data available for this period. The data will be added automatically as soon as more matches are available in this period.
No current session
No matches have been played in the current session. As soon as a match is started, the data will appear here.
Current form
General statistics
New
Time range:
Ø ELO
Your ELO gain or loss over the period. Green = you’re climbing, Red = you’re losing ground.
+325
Longest streak
Your longest consecutive winning or losing streak.
7
Victories
MVPs
How often, on average, you were the MVP of the round (per match).
2.2
Utility DMG
Damage you deal per match with grenades (HE, Molly).
140
Enemies Flashed
How many opponents you blind with your flashes per match.
3.9
Ø Deaths
Your average number of deaths per match. Fewer is better, obviously.
15.4
Multi-kills
Rounds in which you’ve scored 2 or more frags (double, triple, quad, ace).
137
Aces (5K)
How many times have you cleared the entire Enemy side on your own (5K)?
3
Clutch Kills
Average number of frags in clutch situations (1vX) per match.
1.8
AWP %
How many kills you get with the AWP.
8.5%
1.08
AVG KD
Kills per death. A figure above 1.0 means you’re killing more enemies than you’re dying.
0.75
AVG KR
Frags per round. Around 0.7 is solid; from 0.8 onwards, it’s really strong.
85.2
AVG ADR
Your damage per round. From around 85 onwards, you’re a proper damage-dealer.
0%
AVG HS%
How many of your frags are headshots? Just checking my aim.
56.1%
Win Rate %
How many of your matches you win during that period.
16.7
AVG Kills
Your average number of questions per match.
0%
Clutch Win %
How often you win your clutches (1vX) – on your own against several opponents.
50%
Opening Matches %
How often you win the first duel of the round (entry duel).
1.6
Entry Kills
Your opening frags per match – the team’s first kill.
1.6
First shoot-downs
How often, on average, you get the first kill of the round.
-
Ø Assists
Your assists per match – helping out when a teammate gets the kill.
34%
Utility Success %
How much of your Nade usage actually makes a difference (damage or flash).
Map Statistics
Ancient
100%
Win Rate
1.06
K/D
94.0
ADR
2
Matches
53
Kills
50
Deaths
2-0
Balance sheet
7
MVPs
22.5%
Headshots
Overpass
100%
Win Rate
1.03
K/D
78.6
ADR
1
Matches
36
Kills
35
Deaths
1-0
Balance sheet
5
MVPs
25%
Headshots
Anubis
66.7%
Win Rate
0.88
K/D
78.0
ADR
6
Matches
78
Kills
89
Deaths
4-2
Balance sheet
9
MVPs
40.8%
Headshots
Nuke
50%
Win Rate
0.99
K/D
72.5
ADR
4
Matches
66
Kills
67
Deaths
2-2
Balance sheet
9
MVPs
36.5%
Headshots
Dust2
42.9%
Win Rate
1.12
K/D
85.8
ADR
7
Matches
122
Kills
109
Deaths
3-4
Balance sheet
16
MVPs
35.6%
Headshots
Filters
10 / 10 Clips
Match Highlights
The game highlights are generated automatically via the Allstar.gg API.
You receive 4 Highlights for free every month. With Player+ you get 25/month, with Premium even unlimited.
Anubis
3K
16s
Not yet viewed
AK-47 3K on Anubis
AK-47
31
08.05.2026
Anubis
3K
16s
Not yet viewed
AK-47 3K on Anubis
AK-47
• 2 HS
08.05.2026
Anubis
2K
12s
Not yet viewed
AK-47 2K on Anubis
AK-47
• 1 HS
08.05.2026
Anubis
3K
16s
Not yet viewed
3K on Anubis
AK-47
08.05.2026
Ancient
4K
20s
Not yet viewed
M4A1 4K on Ancient
M4A1
• 1 HS
29.04.2026
Mirage
3K
16s
Not yet viewed
AK-47 3K on Mirage
AK-47
25.04.2026
Mirage
4K
20s
Not yet viewed
AK-47 4K on Mirage
AK-47
• 2 HS
20.04.2026
Ancient
5K
24s
Not yet viewed
ACE on Ancient
AK-47
• 3 HS
18.04.2026
Inferno
3K
16s
Not yet viewed
MP9 3K on Inferno
MP9
• 1 HS
16.04.2026
Inferno
5K
24s
Not yet viewed
M4A1 ACE on Inferno
M4A1
• 1 HS
10
10.02.2026
Twitch Highlights
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Match Highlight
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