Kari053

Poland
Player
387 matches tracked 31 matches in 30 days
ELO ▲ 20
2,622
30-day peak: 2,658
Rank EU
#37,348
Poland #1,952 in Poland

How does Kari053 play?

Rating 1.01 (from 267 matches) K/R 0.74 ADR 78.5 from 387 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 35%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 265 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 22% good 1.10 to 1.29 16% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 24%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (251 matches).

2,500-2,749 ELO

Compared with 2,669 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 10%−1 pp · Ø 11% better than 44%
Opening duels won 49%−3 pp · Ø 52% better than 27%

Clutch

Average
Last one alive

20% of 1v2s won and so just below the average (21%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 41%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 57%

Weapons and aim

Average
Where do the kills come from?

46% headshots and so clearly below the average (51%).

Headshot rate 46%−5 pp · Ø 51% better than 22%
AWP share of kills 11%−1 pp · Ø 12% better than 58%
K/D 1.040.00 · Ø 1.04 right on the average
Pistol kills per match 2.7 from the last 384
Knife kills 4 in 384 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 13.0%−0.5 pp · Ø 13.5% better than 34%
3K rounds 3.8%−0.4 pp · Ø 4.2% better than 32%
MVPs per match 2.2−0.2 · Ø 2.4 better than 30%
4Ks and aces 37x 4K, 2 aces in 251 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.30).

Utility hit rate 37%+2 pp · Ø 35% better than 69%
Utility damage per round 3.1−1.1 · Ø 4.2 better than 23%
Enemies flashed per round 0.10−0.20 · Ø 0.30 better than 3%
Deaths per round 71%0 pp · Ø 71% right on the average

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Rating +0.08, Win rate +3 pp, ELO +441
= Stayed the same
Headshots at 45%
▼ Got worse
K/R −0.08, ADR −4.6

Sep to Nov 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.75
AprMayJunJulAugSepOctNov

Best month: April 2026 with 0.80. Last 3 months: 0.70 (at the start 0.78). Slightly below the average (0.74).

Patterns

From the last 384 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −83 ELO
59 matches · 44% win rate
On Cache −50 ELO
21 matches · 38% win rate
Between 12:00 and 18:00 −27 ELO, win rate 46%
On Fridays −34 ELO, win rate 43%

Kari053 loses the most ELO on Anubis: −83 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Nuke
  2. Most kills in a match: 39 · Mirage
  3. Highest rating in a match: 1.94 · Dust 2

Maps in detail

from the last 384 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage136
54% better than 57%
0.73 better than 40%
79.4 better than 39%
0.97 better than 24%
45% of 379 duels better than 15%
29% of 52 situations better than 21%
Ancient75
55% better than 55%
0.74 better than 43%
78.0 better than 28%
1.03 better than 44%
52% of 265 duels right on the average
37% of 51 situations better than 47%
Anubis59
44% better than 22%
0.77 better than 61%
81.4 better than 52%
1.03 better than 43%
56% of 148 duels better than 73%
46% of 24 situations better than 71%
Nuke44
68% better than 87%
0.78 better than 59%
78.5 better than 32%
1.13 better than 70%
54% of 112 duels better than 59%
22% of 27 situations better than 14%
Inferno27
44% better than 16%
0.70 better than 21%
74.2 better than 10%
0.76-
41% of 56 duels better than 5%
50% of 2 situations better than 76%
Cache21
38% better than 7%
0.75 right on the average
79.8 better than 42%
1.07 better than 57%
45% of 73 duels better than 19%
36% of 11 situations better than 40%
Dust 215
27% better than 1%
0.69 better than 23%
71.5 better than 8%
0.98-
50% of 60 duels better than 39%
43% of 7 situations better than 63%
Overpass6
50% -
0.69 -
71.5 -
0.72-
71% of 7 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How Kari053 plays

Across 387 matches Kari053 averages K/R 0.74 and ADR 78.5; the rating across the 267 rated matches is 1.01. Most room to improve: Headshot rate at 46%, better than only 22% of level 10 · 2,500-2,749 ELO players. Averages 15.8 kills per match with 46% headshots. The strongest map is Nuke with a 68% win rate in 44 matches. In 104 of 265 matches the rating was 1.10 or higher (39%), in 105 it was below 0.90. In 251 matches with detailed stats: 37 4Ks and 2 aces. Best month by rating: November 2026 at 1.07. Kari053 loses the most ELO on Anubis (−83 ELO, win rate 44%). Things go best on Nuke (+237 ELO, win rate 68%). Improved over the last three months: Rating +0.08, Win rate +3 pp, ELO +441. Got weaker: K/R −0.08, ADR −4.6. Unchanged in recent months: Headshots at 45%. Last 30 days: 31 matches, win rate 45%, net ELO −10.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.