kam1kaze0907

Kazakhstan
Player
346 matches tracked 85 matches in 30 days
ELO ▲ 166
1,572
30-day peak: 1,679
Rank EU
#563,487
Kazakhstan #26,216 in Kazakhstan

How does kam1kaze0907 play?

Rating 1.08 (from 306 matches) K/R 0.77 ADR 82.2 from 346 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 306 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 18%
Player type
Clicks heads
Higher headshot rate than the level 8 average.
Headshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (262 matches).

Level 8

Compared with 1,412 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

52% of opening duels won and so just above the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 52%+1 pp · Ø 51% better than 64%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 45%+7 pp · Ø 38% better than 83%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 40%
Clutch kills per match 1.2−0.4 · Ø 1.6 better than 11%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so well above the average (47%).

Headshot rate 53%+6 pp · Ø 47% better than 84%
AWP share of kills 7%−4 pp · Ø 11% better than 41%
K/D 1.05+0.05 · Ø 1.00 better than 68%
Pistol kills per match 2.8
Knife kills 1 in 346 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.0%).

2K rounds 14.8%+1.8 pp · Ø 13.0% better than 86%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 75%
MVPs per match 2.5+0.3 · Ø 2.2 better than 80%
4Ks and aces 55x 4K, 6 aces in 262 matches

Utility and deaths

Average
Nades, flashes and deaths

3.0 utility damage per round and so well below the average (4.2).

Utility hit rate 31%−4 pp · Ø 35% better than 23%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 22%
Enemies flashed per round 0.21−0.06 · Ø 0.27 better than 34%
Deaths per round 73%+1 pp · Ø 72% better than 40%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp, ELO +264
= Stayed the same
K/R at 0.79, ADR at 83.7
▼ Got worse
Rating −0.11, Win rate −5 pp

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.86
MayJunJulAugSepOctNov

Best month: November 2026 with 0.86. Last 3 months: 0.79 (at the start 0.76). Clearly above the average (0.72).

Patterns

From the last 346 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −171 ELO
27 matches · 37% win rate
In match 1 of the day −169 ELO
110 matches · 45% win rate
On Wednesdays −108 ELO, win rate 41%

kam1kaze0907 loses the most ELO on Nuke: −171 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Most kills in a match: 46 · Dust 2
  3. Highest rating in a match: 2.71 · Mirage
  4. Longest win streak: 7 wins in a row · Mirage

Maps in detail

from the last 346 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage106
47% better than 38%
0.76 better than 64%
83.1 better than 66%
1.07 better than 68%
54% of 459 duels better than 68%
43% of 49 situations better than 63%
Dust 2100
52% better than 55%
0.81 better than 86%
85.8 better than 78%
1.13 better than 85%
52% of 372 duels better than 60%
49% of 49 situations better than 77%
Anubis42
48% better than 39%
0.74 better than 61%
77.0 better than 33%
1.01 better than 53%
48% of 171 duels better than 35%
33% of 15 situations better than 38%
Ancient39
49% better than 47%
0.73 better than 55%
77.6 better than 39%
1.02 better than 61%
47% of 126 duels better than 34%
45% of 20 situations better than 73%
Nuke27
37% better than 6%
0.77 better than 60%
82.0 better than 52%
1.04 right on the average
52% of 73 duels better than 47%
67% of 9 situations better than 96%
Inferno25
72% better than 95%
0.77 better than 76%
77.3 better than 40%
1.10 better than 79%
52% of 92 duels better than 56%
58% of 12 situations better than 87%
Cache5
100% -
0.99 -
97.6 -
1.47-
62% of 13 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kam1kaze0907 plays

Across 346 matches kam1kaze0907 averages K/R 0.77 and ADR 82.2; the rating across the 306 rated matches is 1.08. Biggest strength: Headshot rate at 53%, better than 84% of level 8 players. Most room to improve: Utility damage per round at 3.0, better than only 22% of level 8 players. Averages 17.1 kills per match with 53% headshots. The strongest map is Inferno with a 72% win rate in 25 matches. In 135 of 306 matches the rating was 1.10 or higher (44%), in 96 it was below 0.90. In 262 matches with detailed stats: 55 4Ks and 6 aces. Best month by rating: November 2026 at 1.22. kam1kaze0907 loses the most ELO on Nuke (−171 ELO, win rate 37%). Things go best on Dust 2 (+330 ELO, win rate 52%). Match no. 3 of the day goes best: 59% win rate, +265 ELO. Improved over the last three months: Headshots +2 pp, ELO +264. Got weaker: Rating −0.11, Win rate −5 pp. Unchanged in recent months: K/R at 0.79, ADR at 83.7. Last 30 days: 85 matches, win rate 51%, net ELO +114.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.