kala666_
Name history of kala666_
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does kala666_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (289 matches).
Compared with 1,926 players in this group, each player over up to their last 100 matches.
Opening
Average51% of opening duels won and so right on the average (51%).
Clutch
Average1.9 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average51% headshots and so slightly above the average (49%).
Impact
Average2.4 MVPs per match and so slightly above the average (2.3).
Utility and deaths
Average31% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 9 averageSep to Nov 2026 compared with Jun to Aug 2026.
Kills per round (K/R)
Best month: November 2026 with 0.80. Last 3 months: 0.74 (at the start 0.75). Just above the average (0.73).
Rating, 1.00 is an average match
Best month: November 2026 with 1.13. Last 3 months: 1.04 (at the start 1.06). Just above the average (1.02).
Damage per round (ADR)
Best month: November 2026 with 87.4. Last 3 months: 81.2 (at the start 80.3). Just above the average (80.2).
Share of headshot kills
Best month: July 2026 with 53%. Last 3 months unchanged at 51%. Slightly above the average (49%).
Matches won (win rate)
Best month: August 2026 with 54%. Last 3 months: 44% (at the start 51%). Well below the average (52%).
Best month: September 2026 with 2,311. Last 3 months: 1,812 (at the start 2,201).
Rounds with first kill
Best month: November 2026 with 11%.
1v1 clutches won
Best month: November 2026 with 55%.
Patterns
From the last 383 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
kala666_ loses the most ELO on Dust 2: −260 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.27 · Mirage
- Recorded match no. 250 · Ancient
- Longest win streak: 8 wins in a row · Nuke
- Reached level 10 · Ancient
- Most kills in a match: 37 · Mirage
Maps in detail
from the last 383 matchesCompared with players on the same level who have at least 15 matches on the map.
How kala666_ plays
Across 383 matches kala666_ averages K/R 0.74 and ADR 80.8; the rating across the 362 rated matches is 1.05. Most room to improve: Utility hit rate at 31%, better than only 22% of level 9 players. Averages 16.6 kills per match with 51% headshots. The strongest map is Nuke with a 57% win rate in 44 matches. In 142 of 362 matches the rating was 1.10 or higher (39%), in 122 it was below 0.90. In 289 matches with detailed stats: 56 4Ks and 12 aces. Best month by rating: November 2026 at 1.13. kala666_ loses the most ELO on Dust 2 (−260 ELO, win rate 46%). Things go best in match 2 of the day (+444 ELO, win rate 56%). Match no. 2 of the day goes best: 56% win rate, +444 ELO. Got weaker: Win rate −7 pp, ELO −389. Unchanged in recent months: K/R at 0.74, Rating at 1.04, ADR at 81.2, Headshots at 51%. Last 30 days: 89 matches, win rate 39%, net ELO −398.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.