kad1mcs

Czech Republic
Streamer
482 matches tracked 111 matches in 30 days Follow on Twitch
ELO ▲ 797
4,544
30-day peak: 4,619
Rank EU ▼ 6 places
#18
#1 in CZ
30 days · before #12 · best #12

How does kad1mcs play?

Rating 1.29 (from 137 matches) K/R 0.90 ADR 94.7 from 482 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99% on level 10
1.29
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.41 ConsistencyShare of matches with at least a normal rating (0.90 and up). 85%
Rating spread from 137 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 34% good 1.10 to 1.29 26% normal 0.90 to 1.09 15% weak 0.75 to 0.89 7% very weak below 0.75 7%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 average. More 4Ks and aces per 100 rounds than the level 10 average. More first kills per match than the level 10 average.
AWPerMulti-killsEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (239 matches).

Opening

Strength
The first duels of the round
Rounds with first kill 15%+4.0 pp better than 95%
Opening duels won 61%+10 pp better than 98%

Clutch

Strength
Last one alive
Clutch 1v1 won 39%0 pp level
Clutch 1v2 won 28%+7 pp better than 86%
Clutch kills per match 1.9+0.3 better than 76%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 47%−4 pp better than 29%
AWP share of kills 20%+9 pp better than 85%
K/D 1.34+0.31 better than 98%
Pistol kills per match 4.0 from the last 475
Knife kills 17 in 475 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 16.9%+3.6 pp better than 98%
Rounds with 3K 6.2%+2.1 pp better than 97%
MVPs per match 3.0+0.7 better than 95%
4Ks and aces 77x 4K, 5 aces in 239 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 29%−6 pp better than 15%
Utility damage per round 4.3+0.2 better than 58%
Enemies flashed per round 0.66+0.36 better than 98%
Rounds with a death 67%−4.0 pp better than 91%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Win rate +7 pp, ELO +387
= Stayed the same
K/R at 0.91, ADR at 96.0, Headshots at 47%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.93
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: October 2026 with 0.93. Last 3 months: 0.91 (at the start 0.88).

Patterns

From the last 475 matches, each row based on 20+ matches.

Where does the ELO go?

On Nuke −74 ELO
27 matches · 44% wins
On Anubis −36 ELO
26 matches · 54% wins

kad1mcs loses the most ELO on Nuke: −74 ELO, 44% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 45 · Ancient
  2. Highest rating in a match: 2.54 · Mirage
  3. Longest win streak: 9 wins in a row · Mirage

Maps in detail

from the last 475 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage165
59% better than 76%
0.92 better than 97%
96.2 better than 97%
1.25 better than 96%
64% of 613 duels better than 97%
41% of 70 situations better than 59%
Ancient107
59% better than 72%
0.90 better than 96%
96.0 better than 96%
1.29 better than 98%
58% of 370 duels better than 83%
33% of 39 situations better than 40%
Dust 295
62% better than 82%
0.90 better than 95%
97.0 better than 96%
1.54 better than 99%
60% of 402 duels better than 88%
53% of 36 situations better than 85%
Inferno36
64% better than 77%
0.90 better than 95%
95.2 better than 96%
1.27–
57% of 135 duels better than 72%
33% of 9 situations better than 36%
Nuke27
44% better than 13%
0.74 better than 36%
79.3 better than 35%
1.09–
55% of 130 duels better than 59%
15% of 13 situations better than 9%
Anubis26
54% better than 58%
0.86 better than 91%
86.6 better than 77%
1.29–
57% of 114 duels better than 80%
46% of 13 situations better than 70%
Overpass11
64% –
0.99 –
100.2 –
-
-
-
Cache8
50% –
0.87 –
89.6 –
1.33–
49% of 45 duels –
0% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How kad1mcs plays

Across 482 matches kad1mcs averages K/R 0.90 and ADR 94.7; the rating across the 137 rated matches is 1.29. Biggest strength: Rating at 1.29. That is better than 99% of players on level 10. Most room to improve: Utility with impact at 29%. That is better than only 15% of players on level 10. On average 19.4 kills per match, 47% of them headshots. The strongest map is Inferno with a 64% win rate in 36 matches. In 96 of 137 matches the rating was 1.10 or higher (70%), in 20 it was below 0.90. In 239 matches with detailed stats: 77 4Ks and 5 aces. Best month by rating: October 2026 at 1.33. kad1mcs loses the most ELO on Nuke (−74 ELO, win rate 44%). Things go best on Mirage (+584 ELO, win rate 59%). Improved over the last three months: Win rate +7 pp, ELO +387. Unchanged in recent months: K/R at 0.91, ADR at 96.0, Headshots at 47%. Last 30 days: 111 matches, win rate 67%, ELO balance +815.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.