kacman_eu

Poland
Streamer
121 matches tracked 53 matches in 30 days Follow on Twitch
ELO ▼ 212
671
30-day peak: 884
Rank EU
#1,538,140 #125,945 in PL

How does kacman_eu play?

Rating 0.97 K/R 0.74 ADR 86.1 from 121 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73% on level 2
0.97
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with at least a normal rating (0.90 and up). 52%
Rating spread from 121 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 12% normal 0.90 to 1.09 20% weak 0.75 to 0.89 16% very weak below 0.75 32%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 2 average. More first kills per match than the level 2 average. More damage per round than the level 2 average.
Multi-killsEntryDamage
better than most on level 2 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (112 matches).

Opening

Average
The first duels of the round
Rounds with first kill 15%+5 pp better than 97%
Opening duels won 49%+1 pp better than 71%

Clutch

Weakness
Last one alive
Clutch 1v1 won 30%−8 pp better than 19%
Clutch 1v2 won 24%+4 pp better than 75%
Clutch kills per match 0.9−0.6 better than 8%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 44%+3 pp better than 77%
AWP share of kills 6%−5 pp better than 35%
K/D 0.910.00 level
Pistol kills per match 2.5

Impact

Strength
Damage and big rounds
Rounds with 2K 13.5%+1.4 pp better than 89%
Rounds with 3K 4.3%+0.9 pp better than 91%
MVPs per match 2.1+0.1 better than 78%
4Ks and aces 26x 4K, 0 aces in 112 matches

Utility and deaths

Weakness
Nades, flashes and deaths
Utility with impact 23%−10 pp better than 6%
Utility damage per round 0.4−3.0 better than 1%
Enemies flashed per round 0.02−0.20 better than 2%
Rounds with a death 82%+8 pp better than 1%

Progress

One value per month, dashed line is the Level 2 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: August 2026 with 0.75.

Patterns

From the last 121 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 3 of the day −231 ELO
25 matches · 36% wins
On Dust 2 −117 ELO
23 matches · 43% wins
On Sundays −20 ELO, win rate 41%

kacman_eu loses the most ELO in match 3 of the day: −231 ELO, 36% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.20 · Anubis
  2. Recorded match no. 100 · Mirage
  3. Most kills in a match: 35 · Mirage
  4. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 121 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage46
57% better than 78%
0.81 better than 97%
92.2 better than 99%
1.06 better than 89%
52% of 297 duels better than 77%
21% of 24 situations better than 16%
Dust 223
43% better than 29%
0.73 better than 79%
84.2 better than 89%
0.98 better than 65%
53% of 144 duels better than 81%
67% of 3 situations better than 97%
Anubis16
44% better than 37%
0.76 better than 88%
94.5 better than 99%
0.99 better than 75%
48% of 97 duels better than 57%
50% of 6 situations better than 76%
Ancient14
29% -
0.68 -
77.1 -
0.84-
45% of 80 duels -
33% of 6 situations -
Nuke9
56% -
0.74 -
82.1 -
0.95-
44% of 54 duels -
20% of 5 situations -
Inferno7
29% -
0.65 -
73.5 -
0.86-
58% of 31 duels -
33% of 3 situations -
Cache3
33% -
0.44 -
56.6 -
0.57-
30% of 20 duels -
-
Vertigo3
33% -
0.58 -
74.5 -
0.70-
44% of 27 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How kacman_eu plays

Across 121 matches kacman_eu averages K/R 0.74, ADR 86.1 and a rating of 0.97. Biggest strength: Damage per round (ADR) at 86.1. That is better than 98% of players on level 2. Most room to improve: Utility damage per round at 0.4. That is better than only 1% of players on level 2. On average 15.5 kills per match, 44% of them headshots. The strongest map is Mirage with a 57% win rate in 46 matches. In 39 of 121 matches the rating was 1.10 or higher (32%), in 58 it was below 0.90. In 112 matches with detailed stats: 26 4Ks and 0 aces. Best month by rating: August 2026 at 0.98. kacman_eu loses the most ELO in match 3 of the day (−231 ELO, win rate 36%). Things go best on Mirage (+279 ELO, win rate 57%). Last 30 days: 53 matches, win rate 43%, ELO balance −182.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 2): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.