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k7lucky

Poland
Player
187 matches tracked
ELO ▼ 68
926
30-day peak: 994
Rank EU
#1,388,999
Poland #110,041 in Poland

How does k7lucky play?

Rating 0.87 (from 75 matches) K/R 0.60 ADR 69.2 from 187 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 15%
0.87
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 41%
Rating distribution from 75 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 13% normal 0.90 to 1.09 17% weak 0.75 to 0.89 23% very weak below 0.75 36%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (26 matches).

Level 4

Compared with 975 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 4% of rounds and so well below the average (10%).

Rounds with first kill 4%−6 pp · Ø 10% better than 1%
Opening duels won 32%−18 pp · Ø 50% better than 1%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 29%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 73%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 25%

Weapons and aim

Average
Where do the kills come from?

0.82 K/D and so clearly below the average (0.98).

Headshot rate 47%+4 pp · Ø 43% better than 74%
AWP share of kills 7%−5 pp · Ø 12% better than 37%
K/D 0.82−0.16 · Ø 0.98 better than 10%
Pistol kills per match 2.2
Knife kills 2 in 187 matches

Impact

Weakness
Damage and big rounds

1.7 MVPs per match and so well below the average (2.2).

2K rounds 10.9%−1.8 pp · Ø 12.7% better than 14%
3K rounds 2.8%−1.1 pp · Ø 3.9% better than 18%
MVPs per match 1.7−0.5 · Ø 2.2 better than 13%
4Ks and aces 2x 4K, 0 aces in 26 matches

Utility and deaths

Average
Nades, flashes and deaths

2.5 utility damage per round and so well below the average (3.7).

Utility hit rate 33%−1 pp · Ø 34% better than 43%
Utility damage per round 2.5−1.2 · Ø 3.7 better than 22%
Enemies flashed per round 0.18−0.05 · Ø 0.23 better than 36%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Headshots +5 pp
= Stayed the same
K/R at 0.59, ADR at 70.6
▼ Got worse
Win rate −13 pp, ELO −200

Sep to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.65
MarAprMayJunJulAugSepOctNov

Best month: July 2026 with 0.70. Last 3 months: 0.59 (at the start 0.58). Well below the average (0.71).

Patterns

From the last 187 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −355 ELO
65 matches · 37% win rate
In match 3 of the day −158 ELO
28 matches · 43% win rate
Between 12:00 and 18:00 −176 ELO, win rate 41%
On Mondays −44 ELO, win rate 43%

k7lucky loses the most ELO in match 1 of the day: −355 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 32 · Mirage
  2. Highest rating in a match: 1.68 · Mirage
  3. Recorded match no. 100 · Nuke
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 187 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
52% better than 60%
0.57 better than 6%
65.9 better than 7%
0.80 better than 7%
31% of 89 duels better than 1%
40% of 10 situations better than 58%
Anubis35
46% better than 43%
0.68 better than 32%
75.9 better than 36%
0.93-
40% of 57 duels better than 10%
18% of 11 situations better than 11%
Ancient24
42% better than 31%
0.59 better than 9%
68.7 better than 8%
0.92-
41% of 17 duels better than 15%
50% of 4 situations better than 79%
Cache19
63% -
0.54 -
67.1 -
0.89-
49% of 35 duels -
100% of 4 situations -
Dust 218
44% better than 32%
0.61 better than 14%
66.8 better than 8%
0.86-
49% of 39 duels better than 55%
38% of 8 situations better than 54%
Nuke10
60% -
0.61 -
71.1 -
1.39-
50% of 4 duels -
100% of 1 situations -
Inferno7
43% -
0.65 -
77.8 -
0.86-
33% of 6 duels -
0% of 1 situations -
Overpass5
0% -
0.63 -
71.0 -
0.84-
38% of 13 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How k7lucky plays

Across 187 matches k7lucky averages K/R 0.60 and ADR 69.2; the rating across the 75 rated matches is 0.87. Most room to improve: Opening duels won at 32%, better than only 1% of level 4 players. Averages 13.3 kills per match with 47% headshots. The strongest map is Cache with a 63% win rate in 19 matches. In 18 of 75 matches the rating was 1.10 or higher (24%), in 44 it was below 0.90. In 26 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: July 2026 at 0.96. k7lucky loses the most ELO in match 1 of the day (−355 ELO, win rate 37%). Things go best in match 2 of the day (+321 ELO, win rate 63%). Match no. 2 of the day goes best: 63% win rate, +321 ELO. Improved over the last three months: Headshots +5 pp. Got weaker: Win rate −13 pp, ELO −200. Unchanged in recent months: K/R at 0.59, ADR at 70.6. Last 30 days: 6 matches, win rate 33%, net ELO −45.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.