K4cWawa

Poland
Streamer

38 followers 18 streams in 30 days 2 avg. viewers last live on Nov 12, 2026

237 matches tracked 49 matches in 30 days
ELO ▼ 49
1,772
30-day peak: 1,847
Rank EU
#404,903
Poland #24,610 in Poland

How does K4cWawa play?

Rating 0.96 (from 216 matches) K/R 0.68 ADR 75.6 from 237 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 24%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.28 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 216 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 9% good 1.10 to 1.29 22% normal 0.90 to 1.09 23% weak 0.75 to 0.89 21% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (179 matches).

Level 9

Compared with 1,926 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 48%−3 pp · Ø 51% better than 27%

Clutch

Average
Last one alive

46% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 46%+7 pp · Ø 39% better than 86%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.9+0.3 · Ø 1.6 better than 73%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so clearly below the average (49%).

Headshot rate 44%−5 pp · Ø 49% better than 27%
AWP share of kills 0%−11 pp · Ø 11% better than 1%
K/D 0.98−0.04 · Ø 1.02 better than 34%
Pistol kills per match 2.5

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.4% of rounds and so clearly below the average (13.3%).

2K rounds 11.4%−1.9 pp · Ø 13.3% better than 8%
3K rounds 3.5%−0.5 pp · Ø 4.0% better than 28%
MVPs per match 2.0−0.3 · Ø 2.3 better than 19%
4Ks and aces 18x 4K, 0 aces in 179 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 4.8+0.5 · Ø 4.3 better than 68%
Enemies flashed per round 0.26−0.01 · Ø 0.27 better than 47%
Deaths per round 70%−2 pp · Ø 72% better than 75%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +58
= Stayed the same
K/R at 0.67, Rating at 0.95, ADR at 74.2, Headshots at 44%, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: June 2026 with 0.72. Last 3 months: 0.67 (at the start 0.70). Clearly below the average (0.73).

Patterns

From the last 237 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −204 ELO
38 matches · 50% win rate
In match 2 of the day −51 ELO
47 matches · 43% win rate
On Mondays +84 ELO, win rate 38%

K4cWawa loses the most ELO on Dust 2: −204 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.69 · Anubis
  2. Recorded match no. 100 · Dust 2
  3. Longest win streak: 5 wins in a row · Mirage
  4. Most kills in a match: 39 · Nuke

Maps in detail

from the last 237 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient53
57% better than 68%
0.66 better than 18%
73.4 better than 19%
0.92 better than 20%
47% of 144 duels better than 29%
33% of 45 situations better than 39%
Anubis42
40% better than 17%
0.63 better than 7%
68.4 better than 3%
0.92 better than 16%
54% of 104 duels better than 67%
50% of 24 situations better than 81%
Mirage41
59% better than 79%
0.72 better than 41%
79.2 better than 42%
1.05 better than 60%
51% of 118 duels right on the average
59% of 37 situations better than 94%
Dust 238
50% better than 45%
0.64 better than 10%
73.5 better than 16%
0.83 better than 3%
44% of 137 duels better than 17%
50% of 18 situations better than 79%
Inferno25
44% better than 22%
0.73 right on the average
81.5 better than 56%
1.02 better than 46%
48% of 77 duels better than 30%
18% of 11 situations better than 12%
Nuke23
48% better than 33%
0.73 better than 38%
79.4 better than 40%
0.97 better than 23%
53% of 60 duels right on the average
56% of 9 situations better than 86%
Cache11
55% -
0.71 -
80.1 -
1.02-
40% of 40 duels -
33% of 9 situations -
Vertigo4
50% -
0.86 -
89.7 -
1.16-
54% of 13 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How K4cWawa plays

Across 237 matches K4cWawa averages K/R 0.68 and ADR 75.6; the rating across the 216 rated matches is 0.96. Biggest strength: Clutch 1v1 won at 46%, better than 86% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 9 players. Averages 15.3 kills per match with 44% headshots. The strongest map is Mirage with a 59% win rate in 41 matches. In 68 of 216 matches the rating was 1.10 or higher (31%), in 98 it was below 0.90. In 179 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: August 2026 at 0.98. K4cWawa loses the most ELO on Dust 2 (−204 ELO, win rate 50%). Things go best on Ancient (+205 ELO, win rate 57%). Match no. 4 of the day goes best: 63% win rate, +125 ELO. Improved over the last three months: ELO +58. Unchanged in recent months: K/R at 0.67, Rating at 0.95, ADR at 74.2, Headshots at 44%, Win rate at 50%. Last 30 days: 49 matches, win rate 49%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.