k0mapp

Ukraine
Streamer
75 matches tracked 22 matches in 30 days Follow on Twitch
ELO ▼ 99
1,065
30-day peak: 1,180
Rank EU
#1,097,361 #54,349 in UA

How does k0mapp play?

Rating 0.84 (from 39 matches) K/R 0.57 ADR 69.1 from 75 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 6% on level 5
0.84
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with at least a normal rating (0.90 and up). 33%
Rating spread from 39 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 8% good 1.10 to 1.29 15% normal 0.90 to 1.09 10% weak 0.75 to 0.89 26% very weak below 0.75 41%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 5 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (49 matches).

Opening

Weakness
The first duels of the round
Rounds with first kill 7%−3 pp better than 12%
Opening duels won 38%−11 pp better than 1%

Clutch

Average
Last one alive
Clutch 1v1 won 44%+5 pp better than 80%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 41%−3 pp better than 30%
AWP share of kills 7%−4 pp better than 41%
K/D 0.79−0.18 better than 3%
Pistol kills per match 2.0 from the last 74

Impact

Weakness
Damage and big rounds
Rounds with 2K 9.7%−3.0 pp better than 2%
Rounds with 3K 2.6%−1.1 pp better than 9%
MVPs per match 1.4−0.7 better than 1%
4Ks and aces 3x 4K, 0 aces in 49 matches

Utility and deaths

Strength
Nades, flashes and deaths
Utility with impact 46%+11 pp better than 97%
Utility damage per round 8.1+4.2 better than 98%
Enemies flashed per round 0.49+0.24 better than 93%
Rounds with a death 72%−1 pp better than 68%

Progress

One value per month, dashed line is the Level 5 average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Last 3 months compared with the first months with matches.

Kills per round (K/R)

0.50
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: September 2026 with 0.58.

Patterns

From the last 74 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

In match 1 of the day −180 ELO
39 matches · 36% wins
On Mirage −146 ELO
21 matches · 24% wins

k0mapp loses the most ELO in match 1 of the day: −180 ELO, 36% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 25 · Ancient
  2. Longest win streak: 5 wins in a row · Mirage
  3. Highest rating in a match: 1.41 · Mirage

Maps in detail

from the last 74 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage21
24% better than 1%
0.60 better than 9%
71.6 better than 19%
0.85-
48% of 27 duels better than 45%
56% of 9 situations better than 88%
Ancient13
31% -
0.49 -
61.9 -
0.65-
30% of 50 duels -
25% of 4 situations -
Anubis10
50% -
0.53 -
65.6 -
0.78-
35% of 37 duels -
50% of 6 situations -
Dust 210
60% -
0.58 -
70.6 -
0.85-
30% of 20 duels -
43% of 7 situations -
Inferno10
60% -
0.67 -
79.9 -
0.99-
42% of 50 duels -
0% of 3 situations -
Nuke7
43% -
0.52 -
65.1 -
0.70-
46% of 26 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How k0mapp plays

Across 75 matches k0mapp averages K/R 0.57 and ADR 69.1; the rating across the 39 rated matches is 0.84. Biggest strength: Utility damage per round at 8.1. That is better than 98% of players on level 5. Most room to improve: Opening duels won at 38%. That is better than only 1% of players on level 5. On average 12.7 kills per match, 41% of them headshots. The strongest map is Inferno with a 60% win rate in 10 matches. In 9 of 39 matches the rating was 1.10 or higher (23%), in 26 it was below 0.90. In 49 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: September 2026 at 0.85. k0mapp loses the most ELO in match 1 of the day (−180 ELO, win rate 36%). Last 30 days: 22 matches, win rate 27%, ELO balance −111.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 5): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.