Johnny6077

Johnny6077

Germany
Streamer

69 followers 23 streams in 30 days 6 avg. viewers last live on Oct 14, 2026

424 matches tracked 96 matches in 30 days

How does Johnny6077 play?

Rating 0.90 (from 261 matches) K/R 0.62 ADR 70.0 from 424 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 5% on level 10
0.90
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 47%
Rating distribution from 261 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 10% good 1.10 to 1.29 13% normal 0.90 to 1.09 25% weak 0.75 to 0.89 26% very weak below 0.75 27%
better than most on level 10 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (261 matches).

Compared with 2,158 players on level 10, each player over up to their last 100 matches (50+).

Opening

Average
The first duels of the round

Johnny6077 gets the first kill in 9 of 100 rounds. 2 percentage points below the level 10 average (11%).

Rounds with first kill 9%−2 pp better than 28%
Opening duels won 51%0 pp on par

Clutch

Average
Last one alive

Averages 2.1 kills per match as the last one alive. 0.5 above the level 10 average (1.6).

Clutch 1v1 won 35%−5 pp better than 31%
Clutch 1v2 won 15%−6 pp better than 13%
Clutch kills per match 2.1+0.5 better than 87%

Weapons and aim

Average
Where do the kills come from?

0.92 kills per death. 0.12 below the level 10 average (1.04).

Headshot rate 47%−4 pp better than 31%
AWP share of kills 15%+4 pp better than 72%
K/D 0.92−0.12 better than 12%
Pistol kills per match 2.6
Knife kills 7 in 424 matches

Impact

Weakness
Damage and big rounds

Johnny6077 gets exactly 3 kills in 2.4 of 100 rounds. 1.7 percentage points below the level 10 average (4.1%).

2K rounds 11.3%−2.1 pp better than 6%
3K rounds 2.4%−1.7 pp better than 1%
MVPs per match 1.9−0.5 better than 9%
4Ks and aces 24x 4K, 3 aces in 261 matches

Utility and deaths

Average
Nades, flashes and deaths

Johnny6077 dies in 68 of 100 rounds. 3 percentage points below the level 10 average (71%). Lower is better.

Utility hit rate 32%−3 pp better than 30%
Utility damage per round 3.7−0.4 better than 38%
Enemies flashed per round 0.24−0.06 better than 34%
Deaths per round 68%−3 pp better than 85%

Progress

One value per month, dashed line is the level 10 average
Whether Johnny6077 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 285 matches from the last 3 months and 9 before.

Kills per round (K/R)

0.60
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: November 2025 with 0.82.

Patterns

From the last 424 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −221 ELO
95 matches · 46% win rate
In match 3 of the day −192 ELO
73 matches · 45% win rate
On Saturdays −388 ELO, win rate 43%

Johnny6077 loses the most ELO on Dust 2: −221 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 47 · Ancient
  2. Highest rating in a match: 1.79 · Cache
  3. Recorded match no. 250 · Nuke
  4. Longest win streak: 8 wins in a row · Dust 2

Maps in detail

from the last 424 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 295
46% better than 28%
0.59 better than 1%
70.5 better than 6%
0.86 better than 4%
51% of 328 duels better than 47%
28% of 71 situations better than 23%
Anubis71
55% better than 58%
0.60 better than 2%
67.6 better than 2%
0.88 better than 6%
48% of 252 duels better than 28%
52% of 48 situations better than 84%
Mirage71
52% on par
0.63 better than 7%
68.2 better than 3%
0.93 better than 14%
50% of 232 duels better than 40%
40% of 68 situations better than 55%
Inferno67
57% better than 58%
0.64 better than 7%
72.4 better than 8%
0.91 better than 9%
49% of 211 duels better than 34%
29% of 42 situations better than 29%
Ancient61
49% better than 34%
0.64 better than 7%
70.5 better than 5%
0.93 better than 14%
49% of 205 duels better than 33%
41% of 44 situations better than 57%
Cache32
47% -
0.67 -
73.4 -
0.96-
58% of 126 duels -
37% of 30 situations -
Nuke21
52% better than 35%
0.62 better than 5%
67.4 better than 1%
0.89-
55% of 84 duels better than 65%
33% of 18 situations better than 35%
Overpass4
75% -
0.67 -
76.4 -
-
100% of 4 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Johnny6077 plays

Across 424 matches Johnny6077 averages K/R 0.62 and ADR 70.0; the rating across the 261 rated matches is 0.90. Biggest strength: Deaths per round at just 68% (lower is better), better than 85% of level 10 players. Most room to improve: 3K rounds at 2.4%, better than only 1% of level 10 players. Averages 13.8 kills per match with 47% headshots. The strongest map is Inferno with a 57% win rate in 67 matches. In 59 of 261 matches the rating was 1.10 or higher (23%), in 138 it was below 0.90. In 261 matches with detailed stats: 24 4Ks and 3 aces. Best month by rating: August 2026 at 0.94. Johnny6077 loses the most ELO on Dust 2 (−221 ELO, win rate 46%). Things go best on Inferno (+302 ELO, win rate 57%). Match no. 1 of the day goes best: 59% win rate, +285 ELO. Last 30 days: 96 matches, win rate 49%, net ELO −39.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.