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jet1x8981

Germany
Player
398 matches tracked 170 matches in 30 days
ELO ▼ 104
2,934
30-day peak: 3,206
Rank EU ▼ 4,555 places
#12,187
Germany #277 in Germany
30 days · prev. #7,632 · best #3,965

How does jet1x8981 play?

Rating 1.06 (from 282 matches) K/R 0.79 ADR 86.3 from 398 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 51%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 282 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 14% very weak below 0.75 19%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (282 matches).

2,750-2,999 ELO

Compared with 12,343 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so just above the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 57%

Clutch

Average
Last one alive

15% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−1 pp · Ø 39% better than 44%
Clutch 1v2 won 15%−7 pp · Ø 22% better than 11%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

54% headshots and so slightly above the average (52%).

Headshot rate 54%+2 pp · Ø 52% better than 65%
AWP share of kills 15%+4 pp · Ø 11% better than 72%
K/D 1.08+0.03 · Ø 1.05 better than 54%
Pistol kills per match 3.8
Zeus kills1 in 398 matches
Knife kills 1 in 398 matches

Impact

Average
Damage and big rounds

2.6 MVPs per match and so clearly above the average (2.4).

2K rounds 14.3%+0.7 pp · Ø 13.6% better than 64%
3K rounds 4.6%+0.4 pp · Ø 4.2% better than 63%
MVPs per match 2.6+0.2 · Ø 2.4 better than 71%
4Ks and aces 48x 4K, 5 aces in 282 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (34%).

Utility hit rate 30%−4 pp · Ø 34% better than 20%
Utility damage per round 4.4+0.3 · Ø 4.1 better than 65%
Enemies flashed per round 0.36+0.05 · Ø 0.31 better than 67%
Deaths per round 73%+2 pp · Ø 71% better than 22%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 52%
▼ Got worse
K/R −0.06, ADR −7.6, Headshots −4 pp, ELO −162

Sep to Nov 2026 compared with Feb to Mar 2026.

Kills per round (K/R)

0.75
FebMarAprMayJunJulAugSepOctNov

Best month: September 2026 with 0.88. Last 3 months: 0.77 (at the start 0.83). Just above the average (0.75).

Patterns

From the last 398 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −450 ELO
65 matches · 42% win rate
In match 2 of the day −318 ELO
69 matches · 42% win rate
Between 0:00 and 6:00 −426 ELO, win rate 38%
On Saturdays −273 ELO, win rate 42%

jet1x8981 loses the most ELO on Dust 2: −450 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.10 · Ancient
  2. Recorded match no. 250 · Inferno
  3. Most kills in a match: 40 · Ancient
  4. Longest win streak: 8 wins in a row · Nuke

Maps in detail

from the last 398 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage134
59% better than 74%
0.80 better than 71%
85.3 better than 67%
1.09 better than 62%
59% of 455 duels better than 86%
37% of 60 situations better than 45%
Ancient92
55% better than 53%
0.80 better than 70%
89.1 better than 80%
1.10 better than 64%
51% of 345 duels better than 43%
42% of 38 situations better than 59%
Dust 265
42% better than 14%
0.78 better than 62%
85.8 better than 69%
1.07 better than 52%
50% of 219 duels better than 37%
43% of 23 situations better than 63%
Nuke43
47% better than 21%
0.81 better than 66%
88.2 better than 74%
1.03 better than 32%
51% of 131 duels better than 37%
25% of 16 situations better than 17%
Anubis38
45% better than 22%
0.70 better than 26%
78.6 better than 33%
0.92 better than 11%
46% of 125 duels better than 18%
33% of 15 situations better than 37%
Inferno25
40% better than 7%
0.83 better than 69%
92.0 better than 78%
1.08-
46% of 54 duels better than 10%
67% of 3 situations better than 95%

Compared with players on the same level who have at least 15 matches on the map.

How jet1x8981 plays

Across 398 matches jet1x8981 averages K/R 0.79 and ADR 86.3; the rating across the 282 rated matches is 1.06. Most room to improve: Utility hit rate at 30%, better than only 20% of level 10 · 2,750-2,999 ELO players. Averages 17.3 kills per match with 54% headshots. The strongest map is Mirage with a 59% win rate in 134 matches. In 125 of 282 matches the rating was 1.10 or higher (44%), in 92 it was below 0.90. In 282 matches with detailed stats: 48 4Ks and 5 aces. Best month by rating: September 2026 at 1.18. jet1x8981 loses the most ELO on Dust 2 (−450 ELO, win rate 42%). Things go best on Mirage (+646 ELO, win rate 59%). Match no. 1 of the day goes best: 56% win rate, +288 ELO. Got weaker: K/R −0.06, ADR −7.6, Headshots −4 pp, ELO −162. Unchanged in recent months: Win rate at 52%. Last 30 days: 170 matches, win rate 49%, net ELO −77.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.