Jer3zz_
How does Jer3zz_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (27 matches).
Compared with 1,096 players in this group, each player over up to their last 100 matches.
Opening
Average56% of opening duels won and so well above the average (50%).
Clutch
Average31% of 1v1s won and so clearly below the average (39%).
Weapons and aim
Average34% headshots and so well below the average (46%).
Impact
AverageExactly 2 kills in 12.1% of rounds and so clearly below the average (13.2%).
Utility and deaths
Average27% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 7 averageSep to Oct 2026 compared with May to Jul 2026.
Kills per round (K/R)
Best month: May 2026 with 0.72. Last 3 months: 0.71 (at the start 0.69). Just below the average (0.72).
Rating, 1.00 is an average match
Best month: June 2026 with 1.22. Last 3 months unchanged at 1.00. Right on the average (1.00).
Damage per round (ADR)
Best month: May 2026 with 79.6. Last 3 months: 79.5 (at the start 74.8). Right on the average (79.5).
Share of headshot kills
Best month: May 2026 with 36%. Last 3 months unchanged at 35%. Well below the average (46%).
Matches won (win rate)
Best month: June 2026 with 65%. Last 3 months: 45% (at the start 54%). Clearly below the average (50%).
Best month: September 2026 with 1,619. Last 3 months: 1,457 (at the start 1,517).
Rounds with first kill
Best month: October 2026 with 13%.
1v1 clutches won
Best month: August 2026 with 80%.
Patterns
From the last 103 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
Jer3zz_ loses the most ELO in match 2 of the day: −98 ELO, 39% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Longest win streak: 4 wins in a row · Dust 2
- Most kills in a match: 32 · Mirage
- Highest rating in a match: 1.59 · Mirage
Maps in detail
from the last 103 matchesCompared with players on the same level who have at least 15 matches on the map.
How Jer3zz_ plays
Across 103 matches Jer3zz_ averages K/R 0.69 and ADR 75.9; the rating across the 48 rated matches is 0.98. Biggest strength: Opening duels won at 56%, better than 92% of level 7 players. Most room to improve: Headshot rate at 34%, better than only 4% of level 7 players. Averages 15.3 kills per match with 34% headshots. The strongest map is Mirage with a 52% win rate in 52 matches. In 14 of 48 matches the rating was 1.10 or higher (29%), in 21 it was below 0.90. In 27 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: June 2026 at 1.22. Jer3zz_ loses the most ELO in match 2 of the day (−98 ELO, win rate 39%). Things go best on Mirage (+256 ELO, win rate 52%). Improved over the last three months: ADR +4.7. Got weaker: Win rate −9 pp, ELO −60. Unchanged in recent months: K/R at 0.71, Rating at 1.00, Headshots at 35%. Last 30 days: 5 matches, win rate 40%, net ELO −20.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.