jedras328

Poland
Streamer
790 matches tracked 145 matches in 30 days

How does jedras328 play?

Rating 0.99 (from 660 matches) K/R 0.75 ADR 82.7 from 790 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 656 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 16% normal 0.90 to 1.09 25% weak 0.75 to 0.89 17% very weak below 0.75 25%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average. Rarely on the AWP.
EntryRifler
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (491 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 18%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.03).

Headshot rate 54%+4 pp · Ø 50% better than 74%
AWP share of kills 5%−6 pp · Ø 11% better than 29%
K/D 0.97−0.06 · Ø 1.03 better than 25%
Pistol kills per match 2.8 from the last 786
Knife kills 16 in 786 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.5%+0.1 pp · Ø 13.4% better than 48%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.5+0.2 · Ø 2.3 better than 67%
4Ks and aces 104x 4K, 13 aces in 491 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 59%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 48%
Deaths per round 77%+5 pp · Ø 72% better than 3%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Rating +0.05, ELO +379
= Stayed the same
K/R at 0.75, ADR at 82.4, Win rate at 50%
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: June 2026 with 0.78. Last 3 months: 0.75 (at the start 0.76). Just above the average (0.74).

Patterns

From the last 786 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −414 ELO
108 matches · 42% win rate
On Cache −259 ELO
46 matches · 35% win rate
On Tuesdays −129 ELO, win rate 44%

jedras328 loses the most ELO on Dust 2: −414 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 46 · Dust 2
  2. Longest win streak: 11 wins in a row · Mirage
  3. Highest rating in a match: 2.36 · Dust 2

Maps in detail

from the last 786 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage180
52% right on the average
0.76 better than 57%
83.2 better than 60%
1.01 better than 41%
49% of 764 duels better than 36%
46% of 41 situations better than 74%
Anubis156
51% better than 45%
0.76 better than 56%
84.1 better than 64%
1.01 better than 40%
49% of 765 duels better than 36%
33% of 46 situations better than 37%
Ancient142
54% better than 57%
0.76 better than 57%
83.3 better than 58%
0.98 better than 31%
49% of 739 duels better than 35%
25% of 52 situations better than 19%
Dust 2108
42% better than 17%
0.72 better than 38%
80.6 better than 47%
0.94 better than 17%
45% of 509 duels better than 18%
39% of 36 situations better than 53%
Nuke80
53% better than 45%
0.75 better than 46%
83.4 better than 55%
0.99 better than 27%
48% of 447 duels better than 26%
30% of 33 situations better than 24%
Inferno65
51% better than 41%
0.77 better than 58%
82.5 right on the average
1.02 better than 36%
47% of 318 duels better than 19%
48% of 21 situations better than 71%
Cache46
35% -
0.72 -
79.5 -
0.97-
45% of 259 duels -
44% of 18 situations -
Overpass6
33% -
0.81 -
84.2 -
1.11-
44% of 9 duels -
33% of 3 situations -
Vertigo3
100% -
0.76 -
86.0 -
0.96-
50% of 20 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How jedras328 plays

Across 790 matches jedras328 averages K/R 0.75 and ADR 82.7; the rating across the 660 rated matches is 0.99. Biggest strength: Rounds with first kill at 13%, better than 84% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 77%, better than only 3% of level 10 · 2,250-2,499 ELO players. Averages 16.5 kills per match with 54% headshots. The strongest map is Ancient with a 54% win rate in 142 matches. In 216 of 656 matches the rating was 1.10 or higher (33%), in 275 it was below 0.90. In 491 matches with detailed stats: 104 4Ks and 13 aces. Best month by rating: September 2026 at 1.05. jedras328 loses the most ELO on Dust 2 (−414 ELO, win rate 42%). Things go best on Mirage (+398 ELO, win rate 52%). Improved over the last three months: Rating +0.05, ELO +379. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.75, ADR at 82.4, Win rate at 50%. Last 30 days: 145 matches, win rate 53%, net ELO +348.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.