jebbenn

Sweden
Streamer

624 followers 28 streams in 30 days 10 avg. viewers last live on Oct 17, 2026

441 matches tracked 135 matches in 30 days

How does jebbenn play?

Rating 1.10 (from 328 matches) K/R 0.78 ADR 81.7 from 441 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 70%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 328 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 19% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 15%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,500-2,749 ELO average. Rarely on the AWP.
HeadshotsRifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (200 matches).

2,500-2,749 ELO

Compared with 2,333 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

50% of opening duels won and so just below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 50%−1 pp · Ø 51% better than 33%

Clutch

Weakness
Last one alive

1.1 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 31%−8 pp · Ø 39% better than 14%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 26%
Clutch kills per match 1.1−0.5 · Ø 1.6 better than 6%

Weapons and aim

Average
Where do the kills come from?

73% headshots and so well above the average (51%).

Headshot rate 73%+22 pp · Ø 51% better than 99%
AWP share of kills 1%−10 pp · Ø 11% better than 5%
K/D 1.07+0.03 · Ø 1.04 better than 55%
Pistol kills per match 3.7
Knife kills 18 in 441 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.2% of rounds and so clearly above the average (13.5%).

2K rounds 15.2%+1.7 pp · Ø 13.5% better than 81%
3K rounds 4.4%+0.4 pp · Ø 4.0% better than 58%
MVPs per match 2.5+0.2 · Ø 2.3 better than 64%
4Ks and aces 41x 4K, 6 aces in 200 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 36%+1 pp · Ø 35% better than 62%
Utility damage per round 3.7−0.4 · Ø 4.1 better than 39%
Enemies flashed per round 0.38+0.06 · Ø 0.32 better than 73%
Deaths per round 73%+2 pp · Ø 71% better than 26%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
K/R +0.06, ADR +4.1, Win rate +7 pp, ELO +311
= Stayed the same
Nothing clear
▼ Got worse
Headshots −5 pp

Aug to Oct 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.79
MarAprMayJunJulAugSepOct

Best month: June 2026 with 0.85. Last 3 months: 0.79 (at the start 0.73). Clearly above the average (0.74).

Patterns

From the last 441 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −181 ELO
44 matches · 41% win rate
On Ancient −82 ELO
65 matches · 49% win rate
Between 12:00 and 18:00 −67 ELO, win rate 48%
On Saturdays −278 ELO, win rate 39%

jebbenn loses the most ELO on Anubis: −181 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 12 wins in a row · Ancient
  2. Recorded match no. 250 · Mirage
  3. Most kills in a match: 40 · Mirage
  4. Highest rating in a match: 2.25 · Mirage

Maps in detail

from the last 441 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage157
56% better than 66%
0.80 better than 71%
82.5 better than 54%
1.12 better than 72%
51% of 491 duels better than 46%
36% of 50 situations better than 44%
Ancient65
49% better than 35%
0.83 better than 83%
85.2 better than 64%
1.12 better than 73%
52% of 188 duels right on the average
36% of 14 situations better than 45%
Dust 257
54% better than 58%
0.74 better than 44%
77.3 better than 28%
1.02 better than 38%
47% of 159 duels better than 26%
32% of 19 situations better than 31%
Anubis44
41% better than 14%
0.73 better than 40%
78.5 better than 33%
1.00 better than 34%
45% of 153 duels better than 15%
35% of 20 situations better than 40%
Cache42
60% -
0.80 -
86.2 -
1.18-
49% of 99 duels -
39% of 18 situations -
Inferno41
61% better than 76%
0.77 right on the average
78.8 better than 28%
1.06 better than 37%
53% of 162 duels better than 42%
41% of 17 situations better than 51%
Nuke29
55% better than 47%
0.81 better than 68%
84.6 better than 62%
1.21 better than 85%
56% of 88 duels better than 67%
56% of 9 situations better than 88%
Overpass5
60% -
0.63 -
64.8 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How jebbenn plays

Across 441 matches jebbenn averages K/R 0.78 and ADR 81.7; the rating across the 328 rated matches is 1.10. Biggest strength: Headshot rate at 73%, better than 99% of level 10 · 2,500-2,749 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 14% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 73% headshots. The strongest map is Inferno with a 61% win rate in 41 matches. In 158 of 328 matches the rating was 1.10 or higher (48%), in 101 it was below 0.90. In 200 matches with detailed stats: 41 4Ks and 6 aces. Best month by rating: June 2026 at 1.31. jebbenn loses the most ELO on Anubis (−181 ELO, win rate 41%). Things go best on Mirage (+333 ELO, win rate 56%). Match no. 2 of the day goes best: 59% win rate, +176 ELO. Improved over the last three months: K/R +0.06, ADR +4.1, Win rate +7 pp, ELO +311. Got weaker: Headshots −5 pp. Last 30 days: 135 matches, win rate 64%, net ELO +442.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.