ivyeey

Serbia
Streamer Player

3,636 followers 6 streams in 30 days 79 avg. viewers last live on Oct 24, 2026

368 matches tracked 62 matches in 30 days
ELO ▼ 92
1,970
30-day peak: 2,121
Rank EU
#277,106
Serbia #2,548 in Serbia

How does ivyeey play?

Rating 0.94 (from 215 matches) K/R 0.56 ADR 58.8 from 368 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 215 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 12% good 1.10 to 1.29 17% normal 0.90 to 1.09 25% weak 0.75 to 0.89 13% very weak below 0.75 32%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (178 matches).

Level 9

Compared with 1,906 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 6% of rounds and so well below the average (10%).

Rounds with first kill 6%−4 pp · Ø 10% better than 3%
Opening duels won 54%+3 pp · Ø 51% better than 78%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 34%−5 pp · Ø 39% better than 26%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 19%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 66%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.03).

Headshot rate 50%+2 pp · Ø 48% better than 62%
AWP share of kills 12%+1 pp · Ø 11% better than 62%
K/D 0.95−0.08 · Ø 1.03 better than 25%
Pistol kills per match 2.6 from the last 367
Knife kills 1 in 367 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.0%).

2K rounds 12.4%−1.0 pp · Ø 13.4% better than 26%
3K rounds 2.9%−1.1 pp · Ø 4.0% better than 8%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 19x 4K, 2 aces in 178 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 59% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 31%−5 pp · Ø 36% better than 22%
Utility damage per round 2.8−1.5 · Ø 4.3 better than 16%
Enemies flashed per round 0.25−0.03 · Ø 0.28 better than 43%
Deaths per round 59%−13 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
K/R +0.24, ADR +24.5, ELO +240
= Stayed the same
Win rate at 48%
▼ Got worse
Headshots −2 pp

Sep to Oct 2026 compared with Jan to Mar 2026.

Kills per round (K/R)

0.68
JanFebMarAprMayJunJulAugSepOctNov

Best month: March 2026 with 0.77. Last 3 months: 0.66 (at the start 0.42). Clearly below the average (0.74).

Patterns

From the last 367 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −212 ELO
102 matches · 44% win rate
In match 1 of the day −169 ELO
88 matches · 45% win rate
Between 12:00 and 18:00 −42 ELO, win rate 43%
On Fridays +69 ELO, win rate 42%

ivyeey loses the most ELO on Mirage: −212 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Cache
  2. Longest win streak: 7 wins in a row · Anubis
  3. Highest rating in a match: 2.13 · Mirage

Maps in detail

from the last 367 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
44% better than 26%
0.64 better than 10%
69.4 better than 6%
0.90 better than 12%
52% of 130 duels better than 61%
38% of 21 situations right on the average
Dust 289
47% better than 34%
0.65 better than 13%
68.3 better than 4%
0.94 better than 22%
51% of 159 duels right on the average
31% of 42 situations better than 31%
Anubis74
58% better than 75%
0.73 right on the average
75.7 better than 24%
1.02 better than 53%
57% of 122 duels better than 85%
28% of 25 situations better than 23%
Ancient54
59% better than 75%
0.70 better than 30%
72.6 better than 10%
0.93 better than 20%
54% of 110 duels better than 66%
38% of 24 situations right on the average
Cache23
39% better than 8%
0.63 better than 14%
63.0 better than 4%
0.90 better than 15%
73% of 44 duels better than 99%
24% of 17 situations better than 15%
Nuke18
56% better than 55%
0.39 better than 1%
40.3 better than 1%
0.87-
53% of 15 duels better than 53%
-
Overpass4
75% -
0.75 -
77.0 -
-
-
-
Inferno3
67% -
0.61 -
60.5 -
0.64-
100% of 2 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How ivyeey plays

Across 368 matches ivyeey averages K/R 0.56 and ADR 58.8; the rating across the 215 rated matches is 0.94. Biggest strength: Deaths per round at just 59% (lower is better), better than 99% of level 9 players. Most room to improve: Damage per round (ADR) at 58.8, better than only 1% of level 9 players. Averages 15.0 kills per match with 50% headshots. The strongest map is Ancient with a 59% win rate in 54 matches. In 65 of 215 matches the rating was 1.10 or higher (30%), in 96 it was below 0.90. In 178 matches with detailed stats: 19 4Ks and 2 aces. Best month by rating: July 2026 at 1.04. ivyeey loses the most ELO on Mirage (−212 ELO, win rate 44%). Things go best in match 3 of the day (+353 ELO, win rate 56%). Match no. 3 of the day goes best: 56% win rate, +353 ELO. Improved over the last three months: K/R +0.24, ADR +24.5, ELO +240. Got weaker: Headshots −2 pp. Unchanged in recent months: Win rate at 48%. Last 30 days: 62 matches, win rate 47%, net ELO −62.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.