itsxtraaa

France
Streamer
308 matches tracked

How does itsxtraaa play?

Rating 1.07 (from 190 matches) K/R 0.77 ADR 84.1 from 308 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 67%
Rating distribution from 190 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 22% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 18%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More first kills per match than the level 9 average.
Multi-killsEntry
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (190 matches).

Level 9

Compared with 1,693 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 53%+2 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

26% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 38%0 pp · Ø 38% right on the average
Clutch 1v2 won 26%+5 pp · Ø 21% better than 79%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

51% headshots and so clearly above the average (48%).

Headshot rate 51%+3 pp · Ø 48% better than 66%
AWP share of kills 13%+2 pp · Ø 11% better than 67%
K/D 1.04+0.03 · Ø 1.01 better than 60%
Pistol kills per match 2.9
Knife kills 2 in 308 matches

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.7%+0.5 pp · Ø 13.2% better than 63%
3K rounds 4.4%+0.4 pp · Ø 4.0% better than 67%
MVPs per match 2.5+0.2 · Ø 2.3 better than 76%
4Ks and aces 44x 4K, 8 aces in 190 matches

Utility and deaths

Average
Nades, flashes and deaths

0.15 enemies flashed per round and so well below the average (0.28).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 4.1−0.1 · Ø 4.2 better than 52%
Enemies flashed per round 0.15−0.13 · Ø 0.28 better than 17%
Deaths per round 74%+2 pp · Ø 72% better than 29%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +213
= Stayed the same
K/R at 0.77, Rating at 1.07, ADR at 83.9, Win rate at 51%
▼ Got worse
Headshots −3 pp

Sep 2026 compared with Mar to Aug 2026.

Kills per round (K/R)

0.77
MarAprMayJunJulAugSepOctNov

Best month: April 2026 with 0.79. Last 3 months unchanged at 0.77. Slightly above the average (0.73).

Patterns

From the last 308 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −167 ELO
37 matches · 38% win rate
On Dust 2 −62 ELO
91 matches · 49% win rate
Between 6:00 and 12:00 −107 ELO, win rate 42%
On Saturdays −66 ELO, win rate 44%

itsxtraaa loses the most ELO in match 4 of the day: −167 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Vertigo
  2. Highest rating in a match: 2.46 · Anubis
  3. Longest win streak: 6 wins in a row · Anubis
  4. Most kills in a match: 49 · Inferno
  5. Reached level 10 · Dust 2

Maps in detail

from the last 308 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 291
49% better than 43%
0.73 right on the average
81.2 better than 57%
1.00 better than 41%
50% of 257 duels better than 47%
36% of 22 situations better than 44%
Inferno72
51% better than 45%
0.81 better than 80%
89.2 better than 83%
1.11 better than 73%
53% of 256 duels better than 56%
46% of 26 situations better than 69%
Anubis51
55% better than 65%
0.78 better than 71%
83.9 better than 67%
1.10 better than 75%
53% of 182 duels better than 64%
38% of 8 situations right on the average
Nuke36
42% better than 15%
0.76 better than 53%
82.3 better than 51%
0.97 better than 26%
50% of 107 duels better than 36%
38% of 13 situations better than 48%
Cache22
68% -
0.82 -
85.6 -
1.16-
59% of 99 duels -
42% of 12 situations -
Ancient13
31% -
0.76 -
81.3 -
0.97-
49% of 39 duels -
50% of 4 situations -
Mirage12
17% -
0.71 -
76.2 -
1.18-
47% of 15 duels -
0% of 2 situations -
Overpass6
100% -
0.74 -
81.8 -
-
-
-
Vertigo5
40% -
0.93 -
100.2 -
1.27-
68% of 19 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How itsxtraaa plays

Across 308 matches itsxtraaa averages K/R 0.77 and ADR 84.1; the rating across the 190 rated matches is 1.07. Biggest strength: Rounds with first kill at 12%, better than 77% of level 9 players. Averages 17.1 kills per match with 51% headshots. The strongest map is Cache with a 68% win rate in 22 matches. In 88 of 190 matches the rating was 1.10 or higher (46%), in 63 it was below 0.90. In 190 matches with detailed stats: 44 4Ks and 8 aces. Best month by rating: August 2026 at 1.07. itsxtraaa loses the most ELO in match 4 of the day (−167 ELO, win rate 38%). Things go best on Anubis (+294 ELO, win rate 55%). Match no. 1 of the day goes best: 56% win rate, +68 ELO. Improved over the last three months: ELO +213. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.07, ADR at 83.9, Win rate at 51%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.