itsProtonZ

Vanuatu
Streamer

23 followers 14 streams in 30 days 1 avg. viewers last live on Nov 3, 2026

318 matches tracked 47 matches in 30 days
ELO ▲ 48
1,620
30-day peak: 1,726
Rank EU
#513,496
Vanuatu #338 in Vanuatu

How does itsProtonZ play?

Rating 1.05 (from 242 matches) K/R 0.77 ADR 83.4 from 318 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 242 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 23% normal 0.90 to 1.09 19% weak 0.75 to 0.89 13% very weak below 0.75 22%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsEntryHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (122 matches).

Level 8

Compared with 1,335 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 72%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 35%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 22%

Weapons and aim

Average
Where do the kills come from?

58% headshots and so well above the average (47%).

Headshot rate 58%+11 pp · Ø 47% better than 95%
AWP share of kills 3%−8 pp · Ø 11% better than 21%
K/D 1.03+0.03 · Ø 1.00 better than 61%
Pistol kills per match 3.0
Knife kills 3 in 318 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (3.9%).

2K rounds 14.2%+1.1 pp · Ø 13.1% better than 75%
3K rounds 5.3%+1.4 pp · Ø 3.9% better than 92%
MVPs per match 2.6+0.3 · Ø 2.3 better than 85%
4Ks and aces 30x 4K, 1 ace in 122 matches

Utility and deaths

Average
Nades, flashes and deaths

30% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 30%−5 pp · Ø 35% better than 19%
Utility damage per round 3.9−0.3 · Ø 4.2 better than 46%
Enemies flashed per round 0.37+0.10 · Ø 0.27 better than 78%
Deaths per round 75%+3 pp · Ø 72% better than 22%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.78, Rating at 1.07, ADR at 85.1, Headshots at 57%
▼ Got worse
Win rate −5 pp, ELO −153

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.82
JunJulAugSepOctNov

Best month: August 2026 with 0.84. Last 3 months: 0.78 (at the start 0.77). Clearly above the average (0.72).

Patterns

From the last 318 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −347 ELO
62 matches · 45% win rate
In match 4 of the day −166 ELO
41 matches · 41% win rate
Between 18:00 and 24:00 −723 ELO, win rate 39%
On Wednesdays −332 ELO, win rate 28%

itsProtonZ loses the most ELO on Mirage: −347 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Highest rating in a match: 2.06 · Mirage
  3. Most kills in a match: 44 · Cache
  4. Reached level 10 · Dust 2
  5. Longest win streak: 6 wins in a row · Dust 2

Maps in detail

from the last 318 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 277
49% better than 47%
0.76 better than 68%
81.7 better than 60%
1.03 better than 58%
43% of 294 duels better than 14%
43% of 28 situations better than 63%
Ancient71
55% better than 65%
0.81 better than 80%
87.8 better than 82%
1.10 better than 76%
55% of 264 duels better than 71%
45% of 38 situations better than 73%
Mirage62
45% better than 28%
0.77 better than 69%
84.8 better than 73%
1.01 right on the average
48% of 275 duels better than 34%
19% of 21 situations better than 8%
Anubis44
52% better than 53%
0.83 better than 90%
87.1 better than 84%
1.15 better than 89%
51% of 167 duels right on the average
40% of 15 situations better than 54%
Inferno26
46% better than 32%
0.72 better than 60%
74.6 better than 30%
1.03 better than 64%
47% of 99 duels better than 32%
73% of 11 situations better than 98%
Nuke24
50% better than 35%
0.68 better than 22%
73.6 better than 20%
0.89 better than 14%
52% of 83 duels better than 55%
11% of 9 situations better than 3%
Cache5
20% -
0.73 -
81.5 -
1.04-
37% of 30 duels -
33% of 3 situations -
Vertigo5
60% -
0.80 -
89.8 -
1.11-
47% of 34 duels -
100% of 2 situations -
Overpass4
0% -
0.80 -
84.4 -
1.09-
50% of 12 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How itsProtonZ plays

Across 318 matches itsProtonZ averages K/R 0.77 and ADR 83.4; the rating across the 242 rated matches is 1.05. Biggest strength: Headshot rate at 58%, better than 95% of level 8 players. Most room to improve: Utility hit rate at 30%, better than only 19% of level 8 players. Averages 17.3 kills per match with 58% headshots. The strongest map is Ancient with a 55% win rate in 71 matches. In 111 of 242 matches the rating was 1.10 or higher (46%), in 85 it was below 0.90. In 122 matches with detailed stats: 30 4Ks and 1 ace. Best month by rating: August 2026 at 1.15. itsProtonZ loses the most ELO on Mirage (−347 ELO, win rate 45%). Things go best on Anubis (+73 ELO, win rate 52%). Got weaker: Win rate −5 pp, ELO −153. Unchanged in recent months: K/R at 0.78, Rating at 1.07, ADR at 85.1, Headshots at 57%. Last 30 days: 47 matches, win rate 49%, net ELO +20.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.