itsnotwierzba

Senegal
Streamer

1,360 followers 12 streams in 30 days 38 avg. viewers last live on Nov 7, 2026

190 matches tracked 29 matches in 30 days
ELO ▲ 127
1,129
30-day peak: 1,183
Rank EU
#1,121,696
Senegal #336 in Senegal

How does itsnotwierzba play?

Rating 1.05 (from 170 matches) K/R 0.76 ADR 80.8 from 190 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 86%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.44 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 170 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 8% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 25%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average. More 1v1 and 1v2 wins than the level 5 average. Higher headshot rate than the level 5 average.
Multi-killsClutcherHeadshots
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (78 matches).

Level 5

Compared with 966 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 70%
Opening duels won 47%−2 pp · Ø 49% better than 34%

Clutch

Strength
Last one alive

36% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 46%+8 pp · Ø 38% better than 88%
Clutch 1v2 won 36%+15 pp · Ø 21% better than 99%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 76%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (44%).

Headshot rate 56%+12 pp · Ø 44% better than 96%
AWP share of kills 7%−4 pp · Ø 11% better than 38%
K/D 1.02+0.06 · Ø 0.96 better than 77%
Pistol kills per match 2.7
Knife kills 4 in 190 matches

Impact

Average
Damage and big rounds

2.4 MVPs per match and so well above the average (2.1).

2K rounds 12.9%+0.2 pp · Ø 12.7% better than 57%
3K rounds 4.1%+0.4 pp · Ø 3.7% better than 73%
MVPs per match 2.4+0.3 · Ø 2.1 better than 85%
4Ks and aces 15x 4K, 3 aces in 78 matches

Utility and deaths

Average
Nades, flashes and deaths

40% of nades dealing damage or blinding and so clearly above the average (35%).

Utility hit rate 40%+5 pp · Ø 35% better than 85%
Utility damage per round 3.1−0.7 · Ø 3.8 better than 35%
Enemies flashed per round 0.26+0.02 · Ø 0.24 better than 56%
Deaths per round 74%+1 pp · Ø 73% better than 43%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Headshots +5 pp, ELO +173
= Stayed the same
K/R at 0.73, Rating at 1.00, ADR at 79.8, Win rate at 47%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Dec 2025 to Feb 2026.

Kills per round (K/R)

0.82
DecJanFebMarAprMayJunJulAugSepOctNov

Best month: October 2026 with 0.97. Last 3 months: 0.73 (at the start 0.72). Slightly above the average (0.70).

Patterns

From the last 190 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −246 ELO
67 matches · 39% win rate
On Mirage −164 ELO
64 matches · 42% win rate
Between 0:00 and 6:00 −45 ELO, win rate 42%
On Tuesdays −195 ELO, win rate 23%

itsnotwierzba loses the most ELO in match 1 of the day: −246 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.52 · Nuke
  2. Most kills in a match: 38 · Ancient
  3. Recorded match no. 100 · Anubis
  4. Longest win streak: 5 wins in a row · Cache

Maps in detail

from the last 190 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
42% better than 25%
0.73 better than 65%
79.2 better than 60%
1.02 better than 70%
50% of 254 duels better than 56%
59% of 39 situations better than 94%
Dust 231
55% better than 69%
0.74 better than 67%
78.4 better than 51%
1.02 better than 65%
48% of 125 duels better than 42%
42% of 19 situations better than 64%
Ancient26
54% better than 65%
0.78 better than 84%
86.3 better than 86%
1.07 better than 84%
49% of 123 duels right on the average
29% of 17 situations better than 25%
Cache20
55% -
0.81 -
81.3 -
1.12-
58% of 65 duels -
57% of 7 situations -
Nuke18
44% better than 28%
0.80 better than 86%
79.8 better than 63%
1.11 better than 85%
54% of 80 duels better than 77%
27% of 11 situations better than 24%
Inferno17
35% better than 12%
0.79 better than 87%
86.3 better than 87%
1.07 better than 82%
45% of 84 duels better than 32%
38% of 13 situations better than 52%
Anubis8
38% -
0.56 -
66.6 -
0.79-
29% of 24 duels -
25% of 4 situations -
Overpass5
60% -
0.85 -
86.6 -
1.19-
44% of 18 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How itsnotwierzba plays

Across 190 matches itsnotwierzba averages K/R 0.76 and ADR 80.8; the rating across the 170 rated matches is 1.05. Biggest strength: Headshot rate at 56%, better than 96% of level 5 players. Averages 16.5 kills per match with 56% headshots. The strongest map is Dust 2 with a 55% win rate in 31 matches. In 67 of 170 matches the rating was 1.10 or higher (39%), in 72 it was below 0.90. In 78 matches with detailed stats: 15 4Ks and 3 aces. Best month by rating: October 2026 at 1.40. itsnotwierzba loses the most ELO in match 1 of the day (−246 ELO, win rate 39%). Things go best in match 2 of the day (+128 ELO, win rate 55%). Match no. 2 of the day goes best: 55% win rate, +128 ELO. Improved over the last three months: Headshots +5 pp, ELO +173. Unchanged in recent months: K/R at 0.73, Rating at 1.00, ADR at 79.8, Win rate at 47%. Last 30 days: 29 matches, win rate 55%, net ELO +157.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.