ITSNOTLIDA

Russia
Streamer Player

1,987 followers 38 streams in 30 days 4 avg. viewers last live on Oct 30, 2026

375 matches tracked 122 matches in 30 days
ELO ▲ 1
1,000
30-day peak: 1,229
Rank EU
#1,285,513
Russia #362,477 in Russia

How does ITSNOTLIDA play?

Rating 0.85 (from 272 matches) K/R 0.63 ADR 69.7 from 375 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 11%
0.85
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 36%
Rating distribution from 272 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 9% good 1.10 to 1.29 8% normal 0.90 to 1.09 18% weak 0.75 to 0.89 24% very weak below 0.75 40%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (262 matches).

Level 4

Compared with 641 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

43% of opening duels won and so clearly below the average (48%).

Rounds with first kill 7%−3 pp · Ø 10% better than 18%
Opening duels won 43%−5 pp · Ø 48% better than 12%

Clutch

Average
Last one alive

44% of 1v1s won and so clearly above the average (38%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 84%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 62%

Weapons and aim

Average
Where do the kills come from?

0.85 K/D and so slightly below the average (0.94).

Headshot rate 43%0 pp · Ø 43% right on the average
AWP share of kills 0%−11 pp · Ø 11% better than 2%
K/D 0.85−0.09 · Ø 0.94 better than 16%
Pistol kills per match 1.9
Knife kills 1 in 375 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.5% of rounds and so well below the average (3.6%).

2K rounds 10.9%−1.7 pp · Ø 12.6% better than 15%
3K rounds 2.5%−1.1 pp · Ø 3.6% better than 10%
MVPs per match 1.8−0.3 · Ø 2.1 better than 22%
4Ks and aces 26x 4K, 2 aces in 262 matches

Utility and deaths

Average
Nades, flashes and deaths

0.04 enemies flashed per round and so well below the average (0.23).

Utility hit rate 31%−3 pp · Ø 34% better than 31%
Utility damage per round 2.1−1.6 · Ø 3.7 better than 13%
Enemies flashed per round 0.04−0.19 · Ø 0.23 better than 3%
Deaths per round 74%0 pp · Ø 74% right on the average

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Win rate +18 pp
= Stayed the same
ADR at 69.2
▼ Got worse
K/R −0.07, Headshots −6 pp

Aug to Oct 2026 compared with Nov 2025 to Feb 2026.

Kills per round (K/R)

0.67
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: November 2025 with 0.77. Last 3 months: 0.62 (at the start 0.69). Clearly below the average (0.69).

Patterns

From the last 375 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −133 ELO
73 matches · 45% win rate
With itsnotsanya on the team no ELO value
73 matches · 45% win rate
On Thursdays −138 ELO, win rate 42%

ITSNOTLIDA loses the most ELO on Mirage: −133 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.89 · Mirage
  2. Longest win streak: 9 wins in a row · Ancient
  3. Recorded match no. 250 · Ancient
  4. Most kills in a match: 42 · Dust 2

Maps in detail

from the last 375 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 274
54% better than 64%
0.63 better than 22%
70.8 better than 19%
0.88 better than 23%
40% of 175 duels better than 11%
54% of 28 situations better than 90%
Mirage73
45% better than 39%
0.64 better than 25%
68.8 better than 15%
0.80 better than 6%
41% of 153 duels better than 14%
37% of 19 situations better than 49%
Ancient70
54% better than 68%
0.62 better than 18%
74.0 better than 33%
0.82 better than 12%
40% of 261 duels better than 13%
24% of 29 situations better than 17%
Anubis70
51% better than 55%
0.64 better than 22%
69.9 better than 14%
0.87 better than 20%
50% of 201 duels better than 60%
43% of 54 situations better than 65%
Nuke46
52% better than 48%
0.63 better than 20%
66.4 better than 11%
0.88 better than 23%
44% of 108 duels better than 26%
45% of 22 situations better than 71%
Cache27
56% -
0.59 -
65.2 -
0.83-
46% of 99 duels -
57% of 21 situations -
Inferno9
44% -
0.66 -
74.8 -
0.85-
15% of 13 duels -
67% of 6 situations -
Overpass5
20% -
0.52 -
58.4 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How ITSNOTLIDA plays

Across 375 matches ITSNOTLIDA averages K/R 0.63 and ADR 69.7; the rating across the 272 rated matches is 0.85. Biggest strength: Clutch 1v1 won at 44%, better than 84% of level 4 players. Most room to improve: 3K rounds at 2.5%, better than only 10% of level 4 players. Averages 13.9 kills per match with 43% headshots. The strongest map is Cache with a 56% win rate in 27 matches. In 49 of 272 matches the rating was 1.10 or higher (18%), in 173 it was below 0.90. In 262 matches with detailed stats: 26 4Ks and 2 aces. Best month by rating: October 2026 at 0.94. ITSNOTLIDA loses the most ELO on Mirage (−133 ELO, win rate 45%). Things go best in match 3 of the day (+260 ELO, win rate 56%). Match no. 3 of the day goes best: 56% win rate, +260 ELO. Improved over the last three months: Win rate +18 pp. Got weaker: K/R −0.07, Headshots −6 pp. Unchanged in recent months: ADR at 69.2. Last 30 days: 122 matches, win rate 58%, net ELO +616.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.