islod_

Poland
Streamer Player Viewer

15 followers 3 streams in 30 days 2 avg. viewers last live on Oct 18, 2026

165 matches tracked 23 matches in 30 days
ELO ▲ 84
1,507
30-day peak: 1,507
Rank EU
#586,816
Poland #38,682 in Poland

How does islod_ play?

Rating 0.94 (from 144 matches) K/R 0.71 ADR 79.6 from 165 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.94
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 138 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 10% good 1.10 to 1.29 12% normal 0.90 to 1.09 28% weak 0.75 to 0.89 12% very weak below 0.75 33%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
EntryHeadshots
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 7

Compared with 1,190 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 96%
Opening duels won 48%−3 pp · Ø 51% better than 37%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 50%+12 pp · Ø 38% better than 95%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 39%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 14%

Weapons and aim

Average
Where do the kills come from?

0.90 K/D and so clearly below the average (1.00).

Headshot rate 51%+5 pp · Ø 46% better than 76%
AWP share of kills 14%+3 pp · Ø 11% better than 73%
K/D 0.90−0.10 · Ø 1.00 better than 17%
Pistol kills per match 2.7 from the last 159
Knife kills 14 in 159 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.3%).

2K rounds 11.6%−1.7 pp · Ø 13.3% better than 15%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 45%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 23x 4K, 5 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 79% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 35%−1 pp · Ø 36% better than 53%
Utility damage per round 5.1+1.0 · Ø 4.1 better than 74%
Enemies flashed per round 0.27+0.01 · Ø 0.26 better than 53%
Deaths per round 79%+7 pp · Ø 72% better than 2%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +5 pp, ELO +379
= Stayed the same
Rating at 0.94, Headshots at 51%
▼ Got worse
K/R −0.04, ADR −4.1

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.68
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months: 0.70 (at the start 0.74). Slightly below the average (0.73).

Patterns

From the last 159 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −57 ELO
32 matches · 38% win rate
On Dust 2 −49 ELO
34 matches · 38% win rate
Between 18:00 and 24:00 −49 ELO, win rate 39%

islod_ loses the most ELO in match 2 of the day: −57 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 2.30 · Dust 2
  3. Most kills in a match: 34 · Anubis

Maps in detail

from the last 159 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage49
55% better than 66%
0.70 better than 39%
80.8 better than 58%
0.92 better than 22%
46% of 264 duels better than 27%
53% of 17 situations better than 85%
Dust 234
38% better than 13%
0.75 better than 69%
81.8 better than 67%
1.03 better than 65%
53% of 174 duels better than 69%
50% of 14 situations better than 82%
Ancient31
55% better than 62%
0.74 better than 66%
83.7 better than 75%
0.98 right on the average
44% of 174 duels better than 23%
38% of 8 situations better than 54%
Nuke15
73% better than 95%
0.79 better than 72%
83.2 better than 66%
1.17-
58% of 76 duels better than 79%
75% of 4 situations better than 99%
Anubis10
60% -
0.67 -
76.1 -
0.80-
51% of 74 duels -
0% of 2 situations -
Cache10
30% -
0.62 -
67.7 -
0.78-
45% of 69 duels -
13% of 8 situations -
Inferno8
13% -
0.61 -
74.1 -
0.72-
39% of 61 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How islod_ plays

Across 165 matches islod_ averages K/R 0.71 and ADR 79.6; the rating across the 144 rated matches is 0.94. Biggest strength: Rounds with first kill at 15%, better than 96% of level 7 players. Most room to improve: Deaths per round at 79%, better than only 2% of level 7 players. Averages 15.2 kills per match with 51% headshots. The strongest map is Nuke with a 73% win rate in 15 matches. In 37 of 138 matches the rating was 1.10 or higher (27%), in 62 it was below 0.90. In 124 matches with detailed stats: 23 4Ks and 5 aces. Best month by rating: September 2026 at 0.97. islod_ loses the most ELO in match 2 of the day (−57 ELO, win rate 38%). Things go best in match 1 of the day (+115 ELO, win rate 59%). Match no. 1 of the day goes best: 59% win rate, +115 ELO. Improved over the last three months: Win rate +5 pp, ELO +379. Got weaker: K/R −0.04, ADR −4.1. Unchanged in recent months: Rating at 0.94, Headshots at 51%. Last 30 days: 23 matches, win rate 61%, net ELO +106.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.