IranerBTW

IranerBTW

Denmark
Streamer Player

1,294 followers 22 streams in 30 days 5 avg. viewers last live on Oct 15, 2026

300 matches tracked 46 matches in 30 days

How does IranerBTW play?

Rating 0.98 K/R 0.73 ADR 78.8 from 300 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 42%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 300 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 22% normal 0.90 to 1.09 26% weak 0.75 to 0.89 14% very weak below 0.75 24%
Player type
Goes in first and opens the round
More first kills per match than the level 7 average. Higher headshot rate than the level 7 average.
EntryHeadshots
better than most on level 7 about average weaker than most
Level 7

Compared with 1,166 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 79%
Opening duels won 49%−1 pp · Ø 50% better than 42%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%−1 pp · Ø 40% better than 60%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 25%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 29%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so well above the average (46%).

Headshot rate 55%+9 pp · Ø 46% better than 91%
AWP share of kills 6%−4 pp · Ø 10% better than 36%
K/D 0.96−0.04 · Ø 1.00 better than 37%
Pistol kills per match 3.1
Knife kills 1 in 300 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.6% of rounds and so clearly above the average (3.9%).

2K rounds 12.8%−0.3 pp · Ø 13.1% better than 43%
3K rounds 4.6%+0.7 pp · Ø 3.9% better than 83%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 41x 4K, 4 aces in 300 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.9 utility damage per round and so well below the average (4.2).

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 0.9−3.3 · Ø 4.2 better than 1%
Enemies flashed per round 0.24−0.03 · Ø 0.27 better than 44%
Deaths per round 76%+4 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 7 average
Whether IranerBTW is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 300 matches, all from the last 3 months.

Kills per round (K/R)

0.73
AugSepOct

Patterns

From the last 300 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −301 ELO
45 matches · 36% win rate
In match 3 of the day −278 ELO
28 matches · 29% win rate
Between 12:00 and 18:00 −296 ELO, win rate 41%
On Fridays −195 ELO, win rate 34%

IranerBTW loses the most ELO on Cache: −301 ELO, 36% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 36 · Nuke
  2. Recorded match no. 250 · Mirage
  3. Highest rating in a match: 2.15 · Cache
  4. Longest win streak: 12 wins in a row · Ancient

Maps in detail

from the last 300 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Nuke66
55% better than 54%
0.77 better than 65%
81.5 better than 52%
1.04 better than 56%
49% of 350 duels better than 40%
46% of 39 situations better than 72%
Inferno57
54% better than 60%
0.71 right on the average
76.4 better than 36%
0.96 better than 35%
49% of 277 duels better than 43%
41% of 34 situations better than 63%
Mirage46
37% better than 11%
0.70 better than 38%
76.7 better than 36%
0.96 better than 36%
49% of 242 duels better than 45%
52% of 21 situations better than 86%
Cache45
36% -
0.74 -
80.8 -
0.97-
48% of 290 duels -
41% of 29 situations -
Ancient43
47% better than 37%
0.67 better than 24%
72.9 better than 16%
0.90 better than 19%
50% of 217 duels better than 47%
22% of 18 situations better than 13%
Anubis19
58% better than 74%
0.87 better than 97%
91.7 better than 96%
1.16 better than 94%
55% of 123 duels better than 73%
20% of 15 situations better than 10%
Dust 219
47% better than 38%
0.67 better than 26%
74.8 better than 24%
0.90 better than 16%
38% of 108 duels better than 3%
30% of 10 situations better than 29%
Vertigo5
40% -
0.79 -
84.3 -
1.09-
32% of 19 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How IranerBTW plays

Across 300 matches IranerBTW averages K/R 0.73, ADR 78.8 and a rating of 0.98. Biggest strength: Headshot rate at 55%, better than 91% of level 7 players. Most room to improve: Utility damage per round at 0.9, better than only 1% of level 7 players. Averages 16.2 kills per match with 55% headshots. The strongest map is Anubis with a 58% win rate in 19 matches. In 109 of 300 matches the rating was 1.10 or higher (36%), in 114 it was below 0.90. In 300 matches with detailed stats: 41 4Ks and 4 aces. IranerBTW loses the most ELO on Cache (−301 ELO, win rate 36%). Things go best on Nuke (+236 ELO, win rate 55%). Match no. 2 of the day goes best: 62% win rate, +132 ELO. Last 30 days: 46 matches, win rate 39%, net ELO −207.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.