innocenttt

Poland
Streamer
FACEIT verified 224 matches tracked Follow on Twitch

How does innocenttt play?

K/R 0.73 ADR 79.8 from 224 matches
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 average. Higher headshot rate than the level 10 average. Rarely on the AWP.
ClutcherHeadshotsRifler
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (24 matches).

Opening

Average
The first duels of the round
Rounds with first kill 10%−1 pp better than 44%
Opening duels won 47%−4 pp better than 16%

Clutch

Average
Last one alive
Clutch 1v1 won 71%+32 pp better than 99%
Clutch 1v2 won 33%+12 pp better than 97%
Clutch kills per match 1.2−0.4 better than 13%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 59%+8 pp better than 91%
AWP share of kills 1%−10 pp better than 6%
K/D 1.00−0.03 better than 36%
Pistol kills per match 2.7
Knife kills 14 in 224 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.2%−0.1 pp better than 43%
Rounds with 3K 4.2%+0.1 pp better than 55%
MVPs per match 2.4+0.1 better than 59%
4Ks and aces 2x 4K, 0 aces in 24 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 45%+10 pp better than 97%
Utility damage per round 4.2+0.1 better than 55%
Enemies flashed per round 0.26−0.04 better than 41%
Rounds with a death 72%+1 pp better than 44%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Nothing clear
= Stayed the same
Headshots at 58%
▼ Got worse
K/R −0.07, ADR −10.4, Win rate −7 pp, ELO −426

Aug to Sep 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.65
MayJunJulAugSepOct

Best month: June 2026 with 0.75. Last 3 months: 0.66 (at the start 0.73).

Patterns

From the last 224 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −158 ELO
30 matches · 43% wins
On Anubis −86 ELO
37 matches · 49% wins
On Thursdays −22 ELO, win rate 48%

innocenttt loses the most ELO on Dust 2: −158 ELO, 43% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.51 · Ancient
  2. Most kills in a match: 40 · Ancient
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 8 wins in a row · Anubis

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage65
63% better than 86%
0.71 better than 35%
80.7 better than 49%
0.69-
50% of 139 duels better than 41%
29% of 14 situations better than 22%
Ancient41
61% better than 79%
0.73 better than 41%
81.1 better than 48%
1.30-
61% of 105 duels better than 93%
38% of 8 situations better than 54%
Nuke38
58% better than 56%
0.81 better than 69%
84.7 better than 59%
-
53% of 120 duels better than 48%
47% of 15 situations better than 67%
Anubis37
49% better than 37%
0.69 better than 24%
76.0 better than 22%
-
50% of 90 duels better than 40%
57% of 14 situations better than 88%
Dust 230
43% better than 19%
0.71 better than 35%
76.4 better than 26%
0.51-
49% of 92 duels better than 37%
30% of 10 situations better than 28%
Cache8
38% -
0.65 -
71.3 -
-
38% of 24 duels -
100% of 1 situations -
Overpass3
100% -
0.81 -
91.3 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How innocenttt plays

Biggest strength: Clutch 1v1 won at 71%. That is better than 99% of players on level 10. Most room to improve: Opening duels won at 47%. That is better than only 16% of players on level 10. On average 15.8 kills per match, 59% of them headshots. The strongest map is Mirage with a 63% win rate in 65 matches. In 24 matches with detailed stats: 2 4Ks and 0 aces. innocenttt loses the most ELO on Dust 2 (−158 ELO, win rate 43%). Things go best on Mirage (+285 ELO, win rate 63%). Got weaker: K/R −0.07, ADR −10.4, Win rate −7 pp, ELO −426. Unchanged in recent months: Headshots at 58%. Last 30 days: 4 matches, win rate 75%, ELO balance +33.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.