inconsolableking

Russia
Streamer Player
79 matches tracked 17 matches in 30 days
ELO ▲ 71
1,409
30-day peak: 1,435
Rank EU
#714,863
Russia #201,615 in Russia

How does inconsolableking play?

Rating 1.05 K/R 0.74 ADR 77.6 from 79 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 73%
1.05
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 79 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 13% good 1.10 to 1.29 20% normal 0.90 to 1.09 24% weak 0.75 to 0.89 19% very weak below 0.75 19%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (53 matches).

Level 7

Compared with 991 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 11%
Opening duels won 54%+4 pp · Ø 50% better than 81%

Clutch

Average
Last one alive

28% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 28%−11 pp · Ø 39% better than 10%
Clutch 1v2 won 25%+4 pp · Ø 21% better than 75%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

1.10 K/D and so clearly above the average (1.00).

Headshot rate 45%−1 pp · Ø 46% better than 43%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 1.10+0.10 · Ø 1.00 better than 86%
Pistol kills per match 2.3
Knife kills 1 in 79 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (13.0%).

2K rounds 11.9%−1.1 pp · Ø 13.0% better than 20%
3K rounds 3.8%−0.2 pp · Ø 4.0% better than 49%
MVPs per match 2.4+0.2 · Ø 2.2 better than 74%
4Ks and aces 5x 4K, 0 aces in 53 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 58%
Enemies flashed per round 0.24−0.02 · Ø 0.26 better than 47%
Deaths per round 67%−5 pp · Ø 72% better than 95%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +7 pp, ELO +378
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.10, ADR −5.0, Headshots −3 pp

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months: 0.71 (at the start 0.78). Just below the average (0.72).

Patterns

From the last 79 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −60 ELO
34 matches · 50% win rate
In match 1 of the day +19 ELO
28 matches · 50% win rate
Between 6:00 and 12:00 −24 ELO, win rate 52%

inconsolableking loses the most ELO on Dust 2: −60 ELO, 50% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Highest rating in a match: 2.56 · Dust 2
  3. Most kills in a match: 46 · Dust 2

Maps in detail

from the last 79 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 234
50% right on the average
0.78 better than 76%
81.7 better than 61%
1.10 better than 79%
52% of 96 duels better than 57%
42% of 12 situations better than 64%
Mirage21
57% better than 73%
0.65 better than 16%
67.8 better than 4%
0.95 better than 31%
49% of 61 duels better than 43%
36% of 11 situations better than 44%
Anubis11
55% -
0.72 -
78.4 -
1.08-
47% of 34 duels -
20% of 5 situations -
Ancient7
86% -
0.75 -
82.9 -
1.05-
54% of 28 duels -
50% of 2 situations -
Nuke3
67% -
0.72 -
79.2 -
0.95-
80% of 5 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How inconsolableking plays

Across 79 matches inconsolableking averages K/R 0.74, ADR 77.6 and a rating of 1.05. Biggest strength: Deaths per round at just 67% (lower is better), better than 95% of level 7 players. Most room to improve: Clutch 1v1 won at 28%, better than only 10% of level 7 players. Averages 16.2 kills per match with 45% headshots. The strongest map is Mirage with a 57% win rate in 21 matches. In 30 of 79 matches the rating was 1.10 or higher (38%), in 30 it was below 0.90. In 53 matches with detailed stats: 5 4Ks and 0 aces. Best month by rating: July 2026 at 1.14. inconsolableking loses the most ELO on Dust 2 (−60 ELO, win rate 50%). Things go best on Mirage (+83 ELO, win rate 57%). Improved over the last three months: Win rate +7 pp, ELO +378. Got weaker: K/R −0.07, Rating −0.10, ADR −5.0, Headshots −3 pp. Last 30 days: 17 matches, win rate 59%, net ELO +99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.