immortaI777

China
Streamer

191 followers 14 streams in 30 days 1 avg. viewers last live on Oct 20, 2026

224 matches tracked 107 matches in 30 days

How does immortaI777 play?

Rating 1.03 K/R 0.73 ADR 80.2 from 224 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 224 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 23% very weak below 0.75 17%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,250-2,499 ELO average.
Clutcher
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,410 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 29%
Opening duels won 52%+1 pp · Ø 51% better than 52%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+3 pp · Ø 39% better than 69%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 64%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 70%
AWP share of kills 11%−1 pp · Ø 12% better than 57%
K/D 1.05+0.02 · Ø 1.03 better than 53%
Pistol kills per match 3.2
Knife kills 4 in 224 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so slightly above the average (13.4%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 65%
3K rounds 4.0%−0.1 pp · Ø 4.1% better than 44%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 31x 4K, 2 aces in 224 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 31%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 70%
Deaths per round 70%−2 pp · Ø 72% better than 68%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether immortaI777 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 218 matches from the last 3 months and 6 before.

Kills per round (K/R)

0.70
AugSepOctNov

Best month: August 2026 with 0.92.

Patterns

From the last 224 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −193 ELO
36 matches · 39% win rate
On Ancient −16 ELO
33 matches · 48% win rate
Between 6:00 and 12:00 −157 ELO, win rate 38%
On Fridays −131 ELO, win rate 38%

immortaI777 loses the most ELO in match 3 of the day: −193 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.82 · Mirage
  2. Longest win streak: 13 wins in a row · Anubis
  3. Reached level 10 · Dust 2
  4. Recorded match no. 100 · Dust 2
  5. Most kills in a match: 44 · Mirage

Maps in detail

from the last 224 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage90
56% better than 65%
0.74 better than 46%
79.5 better than 40%
1.04 right on the average
51% of 412 duels better than 46%
45% of 51 situations better than 68%
Dust 250
52% right on the average
0.73 better than 41%
80.9 better than 47%
1.03 better than 45%
56% of 170 duels better than 75%
44% of 39 situations better than 69%
Ancient33
48% better than 38%
0.78 better than 65%
84.2 better than 63%
1.09 better than 68%
47% of 121 duels better than 24%
35% of 20 situations better than 44%
Anubis32
59% better than 73%
0.73 better than 45%
79.6 better than 42%
1.02 better than 44%
58% of 126 duels better than 81%
41% of 32 situations better than 57%
Nuke8
50% -
0.69 -
77.0 -
1.00-
45% of 29 duels -
0% of 1 situations -
Cache6
50% -
0.64 -
73.9 -
0.93-
46% of 28 duels -
100% of 2 situations -
Inferno5
60% -
0.61 -
74.5 -
0.82-
50% of 20 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How immortaI777 plays

Across 224 matches immortaI777 averages K/R 0.73, ADR 80.2 and a rating of 1.03. Averages 16.6 kills per match with 53% headshots. The strongest map is Anubis with a 59% win rate in 32 matches. In 84 of 224 matches the rating was 1.10 or higher (38%), in 88 it was below 0.90. In 224 matches with detailed stats: 31 4Ks and 2 aces. Best month by rating: August 2026 at 1.35. immortaI777 loses the most ELO in match 3 of the day (−193 ELO, win rate 39%). Things go best in match 2 of the day (+394 ELO, win rate 60%). Match no. 1 of the day goes best: 62% win rate, +224 ELO. Last 30 days: 107 matches, win rate 58%, net ELO +465.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.