IM__Ballin
Name history of IM__Ballin
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (29 matches).
Compared with 1,311 players in this group, each player over up to their last 100 matches.
Opening
Average46% of opening duels won and so clearly below the average (50%).
Clutch
Strength36% of 1v2s won and so well above the average (22%).
Weapons and aim
Average1.01 K/D and so just above the average (1.00).
Impact
StrengthExactly 3 kills in 6.9% of rounds and so well above the average (3.9%).
Utility and deaths
Average32% of nades dealing damage or blinding and so clearly below the average (35%).
Progress
One value per month, dashed line is the level 5 averageKills per round (K/R)
Best month: August 2026 with 0.80.
Rating, 1.00 is an average match
Best month: October 2026 with 1.12.
Damage per round (ADR)
Best month: August 2026 with 86.8.
Share of headshot kills
Best month: August 2026 with 52%.
Matches won (win rate)
Best month: July 2026 with 47%.
Best month: October 2026 with 1,221.
Rounds with first kill
Best month: August 2026 with 14%.
1v1 clutches won
Best month: October 2026 with 54%.
Patterns
From the last 64 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 2.00 · Ancient
- Longest win streak: 4 wins in a row · Anubis
- Most kills in a match: 38 · Anubis
Maps in detail
from the last 64 matchesCompared with players on the same level who have at least 15 matches on the map.
How IM__Ballin plays
Across 65 matches IM__Ballin averages K/R 0.75, ADR 82.3 and a rating of 1.03. Biggest strength: 3K rounds at 6.9%, better than 99% of level 5 players. Most room to improve: Opening duels won at 46%, better than only 24% of level 5 players. Averages 16.0 kills per match with 47% headshots. The strongest map is Ancient with a 60% win rate in 10 matches. In 28 of 64 matches the rating was 1.10 or higher (44%), in 26 it was below 0.90. In 29 matches with detailed stats: 3 4Ks and 0 aces. Best month by rating: October 2026 at 1.12. Last 30 days: 1 matches, win rate 100%, net ELO +31.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.