ilee_ez
LIVE 81 followers 1 stream in 30 days 1 avg. viewers last live on Nov 1, 2026
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (79 matches).
Compared with 831 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength2.6 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average1.04 K/D and so slightly above the average (0.97).
Impact
AverageExactly 2 kills in 12.1% of rounds and so slightly below the average (12.7%).
Utility and deaths
AverageDied in 68% of rounds and so well below the average (73%). Lower is better.
Progress
One value per month, dashed line is the level 5 averageSep to Nov 2026 compared with Jul to Aug 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.70 (at the start 0.71). Just below the average (0.71).
Rating, 1.00 is an average match
Best month: August 2026 with 1.08. Last 3 months: 1.03 (at the start 1.01). Clearly above the average (0.98).
Damage per round (ADR)
Best month: August 2026 with 81.9. Last 3 months: 76.4 (at the start 77.0). Just below the average (78.0).
Share of headshot kills
Best month: October 2026 with 44%. Last 3 months: 40% (at the start 41%). Clearly below the average (44%).
Matches won (win rate)
Best month: October 2026 with 58%. Last 3 months unchanged at 49%. Just above the average (48%).
Best month: July 2026 with 1,265. Last 3 months: 1,094 (at the start 1,042).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: September 2026 with 52%.
Patterns
From the last 136 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
ilee_ez loses the most ELO on Nuke: −248 ELO, 29% win rate
Records and milestones
from recorded matches- Recorded match no. 100 · Mirage
- Highest rating in a match: 2.49 · Ancient
- Longest win streak: 5 wins in a row · Mirage
- Most kills in a match: 29 · Ancient
Maps in detail
from the last 136 matchesCompared with players on the same level who have at least 15 matches on the map.
How ilee_ez plays
Across 136 matches ilee_ez averages K/R 0.71, ADR 76.8 and a rating of 1.01. Biggest strength: Deaths per round at just 68% (lower is better), better than 96% of level 5 players. Most room to improve: Utility hit rate at 29%, better than only 18% of level 5 players. Averages 14.6 kills per match with 40% headshots. The strongest map is Mirage with a 62% win rate in 39 matches. In 45 of 136 matches the rating was 1.10 or higher (33%), in 56 it was below 0.90. In 79 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: August 2026 at 1.08. ilee_ez loses the most ELO on Nuke (−248 ELO, win rate 29%). Things go best on Mirage (+162 ELO, win rate 62%). Improved over the last three months: ELO +52. Unchanged in recent months: K/R at 0.70, Rating at 1.03, ADR at 76.4, Headshots at 40%, Win rate at 49%. Last 30 days: 22 matches, win rate 50%, net ELO +11.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.