IIImall_333

Germany
Moderator Streamer Player Viewer
226 matches tracked Follow on Twitch

How does IIImall_333 play?

K/R 0.62 ADR 71.1 from 226 matches
better than most on level 2 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (18 matches).

Opening

The first duels of the round
Rounds with first kill 8% no comparison
Opening duels won 41% no comparison

Clutch

Last one alive
Clutch 1v1 won 62% no comparison
Clutch 1v2 won 10% no comparison
Clutch kills per match 1.5 no comparison

Weapons and aim

Average
Where do the kills come from?
Headshot rate 36%−4 pp better than 29%
AWP share of kills 12% no comparison
K/D 0.83−0.07 better than 29%
Pistol kills per match 1.9
Knife kills 1 in 226 matches

Impact

Average
Damage and big rounds
Rounds with 2K 10.7% no comparison
Rounds with 3K 2.8% no comparison
MVPs per match 1.7−0.3 better than 32%
4Ks and aces 1x 4K, 0 aces in 18 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 23% no comparison
Utility damage per round 1.3 no comparison
Enemies flashed per round 0.21 no comparison
Rounds with a death 75%+1.0 pp better than 48%

Progress

One value per month, dashed line is the Level 2 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.59, ADR at 68.6, Headshots at 35%, ELO at 616
▼ Got worse
Win rate −15 pp

Aug to Sep 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.59
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: July 2026 with 0.71. Last 3 months unchanged at 0.59.

Patterns

From the last 226 matches, each row based on 20+ matches.

Where does the ELO go?

In match 3 of the day −207 ELO
37 matches · 30% wins
On Ancient −175 ELO
29 matches · 41% wins
In match 4 of the day −25 ELO
25 matches · 40% wins

IIImall_333 loses the most ELO in match 3 of the day: −207 ELO, 30% wins

Records and milestones

from recorded matches
  1. Most kills in a match: 38 · Cache
  2. Recorded match no. 100 · Cache
  3. Longest win streak: 9 wins in a row · Cache

Maps in detail

from the last 226 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage54
44% better than 38%
0.62 better than 31%
70.4 better than 33%
-
43% of 61 duels better than 30%
50% of 8 situations better than 84%
Dust 253
40% better than 21%
0.57 better than 14%
66.5 better than 16%
-
47% of 59 duels level
60% of 10 situations better than 95%
Anubis35
54% better than 69%
0.69 better than 62%
80.7 better than 76%
-
54% of 67 duels better than 86%
18% of 11 situations better than 12%
Ancient29
41% better than 20%
0.65 better than 44%
74.4 better than 53%
-
54% of 37 duels better than 87%
50% of 4 situations better than 82%
Inferno17
53% better than 66%
0.61 better than 32%
71.7 better than 39%
-
47% of 19 duels better than 54%
44% of 9 situations better than 69%
Overpass14
36% –
0.63 –
72.6 –
-
50% of 4 duels –
0% of 1 situations –
Nuke12
42% –
0.59 –
66.2 –
-
36% of 14 duels –
0% of 3 situations –
Cache11
73% –
0.67 –
65.1 –
-
48% of 27 duels –
33% of 3 situations –

Compared with players on the same level who have at least 15 matches on the map.

How IIImall_333 plays

On average 13.5 kills per match, 36% of them headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 18 matches with detailed stats: 1 4Ks and 0 aces. IIImall_333 loses the most ELO in match 3 of the day (−207 ELO, win rate 30%). Things go best in match 1 of the day (+316 ELO, win rate 51%). Got weaker: Win rate −15 pp. Unchanged in recent months: K/R at 0.59, ADR at 68.6, Headshots at 35%, ELO at 616.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 2): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green from better than 60 %, red up to 40 %, gray in between. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.