igorencho

Russia
Player
250 matches tracked 54 matches in 30 days
ELO ▲ 227
1,970
30-day peak: 1,991
Rank EU
#278,565
Russia #78,356 in Russia

How does igorencho play?

Rating 0.95 (from 220 matches) K/R 0.69 ADR 78.5 from 250 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 20%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 57%
Rating distribution from 220 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 15% normal 0.90 to 1.09 30% weak 0.75 to 0.89 17% very weak below 0.75 26%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (200 matches).

Level 9

Compared with 1,926 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so slightly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 53%+2 pp · Ø 51% better than 70%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 42%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 55%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (49%).

Headshot rate 38%−11 pp · Ø 49% better than 6%
AWP share of kills 12%+1 pp · Ø 11% better than 64%
K/D 0.95−0.07 · Ø 1.02 better than 24%
Pistol kills per match 2.9
Knife kills 3 in 250 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.3%).

2K rounds 12.0%−1.3 pp · Ø 13.3% better than 18%
3K rounds 3.6%−0.4 pp · Ø 4.0% better than 32%
MVPs per match 2.1−0.2 · Ø 2.3 better than 29%
4Ks and aces 18x 4K, 2 aces in 200 matches

Utility and deaths

Average
Nades, flashes and deaths

2.7 utility damage per round and so well below the average (4.3).

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.7−1.6 · Ø 4.3 better than 14%
Enemies flashed per round 0.32+0.05 · Ø 0.27 better than 63%
Deaths per round 73%+1 pp · Ø 72% better than 38%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +65
= Stayed the same
K/R at 0.68, Rating at 0.95, ADR at 78.3, Headshots at 38%, Win rate at 49%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.71
JunJulAugSepOctNov

Best month: June 2026 with 0.72. Last 3 months: 0.68 (at the start 0.69). Slightly below the average (0.73).

Patterns

From the last 250 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −377 ELO
88 matches · 39% win rate
On Fridays −171 ELO, win rate 41%

igorencho loses the most ELO on Dust 2: −377 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Mirage
  2. Highest rating in a match: 2.00 · Mirage
  3. Most kills in a match: 38 · Anubis
  4. Longest win streak: 6 wins in a row · Anubis

Maps in detail

from the last 250 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage95
56% better than 69%
0.68 better than 23%
78.7 better than 39%
0.94 better than 21%
56% of 405 duels better than 78%
47% of 51 situations better than 76%
Dust 288
39% better than 12%
0.66 better than 16%
75.1 better than 23%
0.92 better than 16%
50% of 312 duels right on the average
33% of 46 situations better than 35%
Anubis39
59% better than 73%
0.71 better than 37%
81.4 better than 56%
0.98 better than 35%
50% of 183 duels better than 45%
25% of 28 situations better than 19%
Inferno12
50% -
0.74 -
83.5 -
0.96-
55% of 49 duels -
40% of 10 situations -
Cache10
50% -
0.78 -
80.1 -
1.11-
45% of 44 duels -
42% of 12 situations -
Overpass3
67% -
0.84 -
94.9 -
1.27-
62% of 13 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How igorencho plays

Across 250 matches igorencho averages K/R 0.69 and ADR 78.5; the rating across the 220 rated matches is 0.95. Most room to improve: Headshot rate at 38%, better than only 6% of level 9 players. Averages 15.6 kills per match with 38% headshots. The strongest map is Anubis with a 59% win rate in 39 matches. In 60 of 220 matches the rating was 1.10 or higher (27%), in 95 it was below 0.90. In 200 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: June 2026 at 1.09. igorencho loses the most ELO on Dust 2 (−377 ELO, win rate 39%). Things go best on Mirage (+410 ELO, win rate 56%). Improved over the last three months: ELO +65. Unchanged in recent months: K/R at 0.68, Rating at 0.95, ADR at 78.3, Headshots at 38%, Win rate at 49%. Last 30 days: 54 matches, win rate 56%, net ELO +200.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.