ibaj88

Malaysia
Streamer
168 matches tracked 76 matches in 30 days
ELO ▼ 9
1,512
30-day peak: 1,684
Rank SEA
#21,854
Malaysia #848 in Malaysia

How does ibaj88 play?

Rating 0.99 K/R 0.71 ADR 81.4 from 168 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 45%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 168 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 13% normal 0.90 to 1.09 27% weak 0.75 to 0.89 13% very weak below 0.75 27%
better than most on level 7 about average weaker than most
Level 7

Compared with 1,312 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

45% of opening duels won and so clearly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 65%
Opening duels won 45%−5 pp · Ø 50% better than 12%

Clutch

Average
Last one alive

50% of 1v1s won and so well above the average (39%).

Clutch 1v1 won 50%+11 pp · Ø 39% better than 95%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 85%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 13%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 22%
AWP share of kills 9%−2 pp · Ø 11% better than 51%
K/D 0.97−0.04 · Ø 1.01 better than 40%
Pistol kills per match 2.6
Zeus kills10 in 168 matches
Knife kills 3 in 168 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 13.4%+0.2 pp · Ø 13.2% better than 57%
3K rounds 3.7%−0.2 pp · Ø 3.9% better than 41%
MVPs per match 2.3+0.1 · Ø 2.2 better than 61%
4Ks and aces 31x 4K, 5 aces in 168 matches

Utility and deaths

Average
Nades, flashes and deaths

43% of nades dealing damage or blinding and so well above the average (35%).

Utility hit rate 43%+8 pp · Ø 35% better than 93%
Utility damage per round 5.5+1.4 · Ø 4.1 better than 81%
Enemies flashed per round 0.34+0.07 · Ø 0.27 better than 73%
Deaths per round 74%+2 pp · Ø 72% better than 35%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.72, Rating at 1.00, ADR at 81.3, ELO at 1,512, Clutch 1v1 at 51%
▼ Got worse
Headshots −6 pp, Win rate −17 pp, First kills −2 pp

Sep to Nov 2026 compared with Aug 2026.

Kills per round (K/R)

0.63
JunJulAugSepOctNov

Best month: October 2026 with 0.75. Last 3 months: 0.72 (at the start 0.69). Just below the average (0.73).

Patterns

From the last 168 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −189 ELO
35 matches · 43% win rate
On Mirage −109 ELO
50 matches · 50% win rate
On Sundays −320 ELO, win rate 15%

ibaj88 loses the most ELO on Dust 2: −189 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.90 · Anubis
  2. Most kills in a match: 36 · Mirage
  3. Recorded match no. 100 · Mirage
  4. Longest win streak: 5 wins in a row · Mirage

Maps in detail

from the last 168 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage50
50% right on the average
0.75 better than 62%
80.9 better than 57%
1.05 better than 65%
47% of 221 duels better than 29%
56% of 27 situations better than 91%
Dust 235
43% better than 27%
0.60 better than 4%
71.2 better than 10%
0.84 better than 5%
42% of 180 duels better than 9%
30% of 10 situations better than 29%
Anubis23
48% better than 46%
0.78 better than 76%
91.6 better than 93%
1.08 better than 77%
44% of 142 duels better than 15%
38% of 8 situations better than 48%
Inferno18
56% better than 63%
0.67 better than 28%
79.5 better than 51%
0.93 better than 26%
49% of 109 duels better than 44%
60% of 5 situations better than 93%
Ancient16
50% better than 45%
0.73 better than 45%
85.1 better than 69%
0.98 better than 37%
51% of 94 duels better than 55%
40% of 10 situations better than 56%
Cache12
50% -
0.76 -
87.6 -
1.07-
44% of 82 duels -
67% of 9 situations -
Nuke7
43% -
0.69 -
78.0 -
0.96-
26% of 38 duels -
50% of 6 situations -
Vertigo7
71% -
0.88 -
93.3 -
1.17-
58% of 40 duels -
67% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ibaj88 plays

Across 168 matches ibaj88 averages K/R 0.71, ADR 81.4 and a rating of 0.99. Biggest strength: Clutch 1v1 won at 50%, better than 95% of level 7 players. Most room to improve: Opening duels won at 45%, better than only 12% of level 7 players. Averages 15.6 kills per match with 41% headshots. The strongest map is Inferno with a 56% win rate in 18 matches. In 57 of 168 matches the rating was 1.10 or higher (34%), in 66 it was below 0.90. In 168 matches with detailed stats: 31 4Ks and 5 aces. Best month by rating: October 2026 at 1.04. ibaj88 loses the most ELO on Dust 2 (−189 ELO, win rate 43%). Things go best on Anubis (+24 ELO, win rate 48%). Match no. 3 of the day goes best: 57% win rate, −52 ELO. Got weaker: Headshots −6 pp, Win rate −17 pp, First kills −2 pp. Unchanged in recent months: K/R at 0.72, Rating at 1.00, ADR at 81.3, ELO at 1,512, Clutch 1v1 at 51%. Last 30 days: 76 matches, win rate 47%, net ELO −41.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.