hyza

South Korea
Streamer

LIVE 76 watching now11,119 followers 31 streams in 30 days 82 avg. viewers

708 matches tracked 168 matches in 30 days
ELO ▲ 270
3,090
30-day peak: 3,090
Rank NA ▲ 33 places
#191
South Korea #1 in South Korea
30 days · prev. #224 · best #191

How does hyza play?

Rating 1.10 (from 582 matches) K/R 0.81 ADR 86.2 from 708 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 582 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (465 matches).

3,000-3,499 ELO

Compared with 7,533 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 51%−1 pp · Ø 52% better than 36%

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (20%).

Clutch 1v1 won 40%0 pp · Ø 40% right on the average
Clutch 1v2 won 28%+8 pp · Ø 20% better than 85%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

65% headshots and so well above the average (53%).

Headshot rate 65%+12 pp · Ø 53% better than 98%
AWP share of kills 2%−10 pp · Ø 12% better than 12%
K/D 1.08+0.03 · Ø 1.05 better than 50%
Pistol kills per match 3.0
Knife kills 20 in 708 matches

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 14.4%+0.9 pp · Ø 13.5% better than 64%
3K rounds 5.3%+1.1 pp · Ø 4.2% better than 83%
MVPs per match 2.8+0.4 · Ø 2.4 better than 83%
4Ks and aces 120x 4K, 15 aces in 465 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 36%+2 pp · Ø 34% better than 68%
Utility damage per round 4.2+0.4 · Ø 3.8 better than 62%
Enemies flashed per round 0.43+0.11 · Ø 0.32 better than 81%
Deaths per round 74%+3 pp · Ø 71% better than 11%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
ELO +142
= Stayed the same
K/R at 0.81, Rating at 1.10, ADR at 86.9, Headshots at 64%, Win rate at 55%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.76
MayJunJulAugSepOctNov

Best month: May 2026 with 0.86. Last 3 months: 0.81 (at the start 0.80). Clearly above the average (0.75).

Patterns

From the last 708 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −334 ELO
113 matches · 49% win rate
On Dust 2 −270 ELO
111 matches · 51% win rate
On Saturdays −260 ELO, win rate 46%

hyza loses the most ELO in match 3 of the day: −334 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 50 · Ancient
  2. Longest win streak: 10 wins in a row · Cache
  3. Recorded match no. 500 · Nuke
  4. Highest rating in a match: 2.60 · Ancient

Maps in detail

from the last 708 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage274
57% better than 61%
0.82 better than 76%
86.9 better than 73%
1.11 better than 66%
50% of 1,186 duels better than 35%
36% of 95 situations better than 42%
Dust 2111
51% better than 36%
0.77 better than 56%
83.0 better than 55%
1.06 better than 46%
45% of 489 duels better than 14%
40% of 43 situations right on the average
Anubis96
54% better than 46%
0.82 better than 78%
86.6 better than 74%
1.12 better than 67%
55% of 448 duels better than 64%
41% of 51 situations better than 59%
Ancient75
56% better than 53%
0.82 better than 77%
89.0 better than 80%
1.12 better than 70%
54% of 384 duels better than 59%
32% of 28 situations better than 31%
Cache70
59% right on the average
0.82 better than 64%
87.0 better than 60%
1.13 better than 55%
54% of 335 duels better than 47%
41% of 17 situations better than 52%
Nuke53
53% better than 34%
0.81 better than 67%
87.0 better than 70%
1.10 better than 55%
46% of 213 duels better than 15%
43% of 14 situations better than 59%
Inferno21
33% better than 1%
0.71 better than 20%
78.1 better than 16%
0.91 better than 4%
45% of 91 duels better than 6%
56% of 9 situations better than 82%
Overpass5
40% -
0.73 -
82.0 -
-
-
-
Vertigo3
67% -
0.88 -
95.4 -
1.23-
67% of 12 duels -
40% of 10 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hyza plays

Across 708 matches hyza averages K/R 0.81 and ADR 86.2; the rating across the 582 rated matches is 1.10. Biggest strength: Headshot rate at 65%, better than 98% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 11% of level 10 · 3,000-3,499 ELO players. Averages 17.6 kills per match with 65% headshots. The strongest map is Cache with a 59% win rate in 70 matches. In 278 of 582 matches the rating was 1.10 or higher (48%), in 180 it was below 0.90. In 465 matches with detailed stats: 120 4Ks and 15 aces. Best month by rating: October 2026 at 1.13. hyza loses the most ELO in match 3 of the day (−334 ELO, win rate 49%). Things go best on Mirage (+514 ELO, win rate 57%). Improved over the last three months: ELO +142. Unchanged in recent months: K/R at 0.81, Rating at 1.10, ADR at 86.9, Headshots at 64%, Win rate at 55%. Last 30 days: 168 matches, win rate 59%, net ELO +299.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.