huppogg

Czech Republic
Streamer
186 matches tracked
ELO
2,403
Peak across recorded matches: 2,668
Rank EU
#78,364
Czech Republic #629 in Czech Republic

How does huppogg play?

Rating 1.03 (from 71 matches) K/R 0.71 ADR 77.2 from 186 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 71 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 17% good 1.10 to 1.29 14% normal 0.90 to 1.09 25% weak 0.75 to 0.89 21% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).

2,250-2,499 ELO

Compared with 2,496 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 60%
Opening duels won 52%+1 pp · Ø 51% better than 53%

Clutch

Average
Last one alive

29% of 1v1s won and so well below the average (39%).

Clutch 1v1 won 29%−10 pp · Ø 39% better than 8%
Clutch 1v2 won 19%−2 pp · Ø 21% better than 33%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 36%

Weapons and aim

Average
Where do the kills come from?

0.98 K/D and so slightly below the average (1.03).

Headshot rate 51%0 pp · Ø 51% right on the average
AWP share of kills 9%−2 pp · Ø 11% better than 49%
K/D 0.98−0.05 · Ø 1.03 better than 28%
Pistol kills per match 2.8

Impact

Average
Damage and big rounds

Exactly 2 kills in 15.1% of rounds and so clearly above the average (13.4%).

2K rounds 15.1%+1.7 pp · Ø 13.4% better than 82%
3K rounds 4.4%+0.3 pp · Ø 4.1% better than 61%
MVPs per match 2.1−0.2 · Ø 2.3 better than 23%
4Ks and aces 4x 4K, 1 ace in 43 matches

Utility and deaths

Average
Nades, flashes and deaths

3.4 utility damage per round and so well below the average (4.2).

Utility hit rate 37%+2 pp · Ø 35% better than 66%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 29%
Enemies flashed per round 0.23−0.06 · Ø 0.29 better than 34%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether huppogg is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 7 matches from the last 3 months and 58 before.

Kills per round (K/R)

0.70
FebMarAprMayJunJulAugSepOctNov

Best month: July 2026 with 0.75.

Patterns

From the last 186 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −208 ELO
56 matches · 39% win rate
On Mirage −44 ELO
64 matches · 44% win rate
On Saturdays −48 ELO, win rate 43%

huppogg loses the most ELO in match 1 of the day: −208 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Ancient
  2. Most kills in a match: 29 · Ancient
  3. Longest win streak: 7 wins in a row · Anubis
  4. Recorded match no. 100 · Ancient

Maps in detail

from the last 186 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage64
44% better than 20%
0.70 better than 29%
78.2 better than 35%
0.96 better than 24%
49% of 95 duels better than 37%
10% of 10 situations better than 2%
Anubis40
50% better than 40%
0.70 better than 27%
75.7 better than 21%
1.00 better than 35%
55% of 76 duels better than 66%
56% of 9 situations better than 88%
Ancient37
57% better than 65%
0.77 better than 59%
81.6 better than 47%
1.22 better than 92%
60% of 68 duels better than 90%
25% of 12 situations better than 19%
Dust 224
50% better than 42%
0.67 better than 17%
73.9 better than 14%
1.04-
51% of 37 duels right on the average
29% of 7 situations better than 24%
Inferno7
71% -
0.78 -
77.4 -
0.95-
25% of 12 duels -
33% of 3 situations -
Cache6
50% -
0.68 -
74.5 -
0.90-
54% of 13 duels -
0% of 2 situations -
Nuke6
33% -
0.60 -
67.5 -
0.73-
45% of 11 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How huppogg plays

Across 186 matches huppogg averages K/R 0.71 and ADR 77.2; the rating across the 71 rated matches is 1.03. Most room to improve: Clutch 1v1 won at 29%, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 15.3 kills per match with 51% headshots. The strongest map is Ancient with a 57% win rate in 37 matches. In 25 of 71 matches the rating was 1.10 or higher (35%), in 28 it was below 0.90. In 43 matches with detailed stats: 4 4Ks and 1 ace. Best month by rating: July 2026 at 1.04. huppogg loses the most ELO in match 1 of the day (−208 ELO, win rate 39%). Things go best in match 3 of the day (+186 ELO, win rate 55%). From match no. 5 of the day on, things go best: 56% win rate, +127 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.