hubi1335

Israel
Streamer Player

64 followers 8 streams in 30 days 1 avg. viewers last live on Nov 3, 2026

601 matches tracked 62 matches in 30 days

How does hubi1335 play?

Rating 0.98 (from 523 matches) K/R 0.72 ADR 79.0 from 601 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 21%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 522 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 21% weak 0.75 to 0.89 19% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (405 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

45% of opening duels won and so well below the average (52%).

Rounds with first kill 8%−3 pp · Ø 11% better than 14%
Opening duels won 45%−7 pp · Ø 52% better than 6%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%0 pp · Ø 39% right on the average
Clutch 1v2 won 18%−4 pp · Ø 22% better than 27%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 17%

Weapons and aim

Average
Where do the kills come from?

0.97 K/D and so slightly below the average (1.05).

Headshot rate 54%+3 pp · Ø 51% better than 70%
AWP share of kills 1%−11 pp · Ø 12% better than 5%
K/D 0.97−0.08 · Ø 1.05 better than 19%
Pistol kills per match 2.1
Knife kills 10 in 601 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (4.2%).

2K rounds 13.5%−0.1 pp · Ø 13.6% better than 44%
3K rounds 3.4%−0.8 pp · Ø 4.2% better than 16%
MVPs per match 2.2−0.2 · Ø 2.4 better than 29%
4Ks and aces 46x 4K, 3 aces in 405 matches

Utility and deaths

Average
Nades, flashes and deaths

42% of nades dealing damage or blinding and so well above the average (34%).

Utility hit rate 42%+8 pp · Ø 34% better than 91%
Utility damage per round 4.6+0.5 · Ø 4.1 better than 67%
Enemies flashed per round 0.29−0.01 · Ø 0.30 better than 48%
Deaths per round 74%+3 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
ELO +71
= Stayed the same
K/R at 0.73, Rating at 0.99, ADR at 80.2, Headshots at 56%, Win rate at 50%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOctNov

Best month: July 2026 with 0.78. Last 3 months: 0.73 (at the start 0.74). Just below the average (0.75).

Patterns

From the last 601 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −547 ELO
81 matches · 40% win rate
In match 3 of the day −372 ELO
84 matches · 43% win rate
Between 6:00 and 12:00 −251 ELO, win rate 38%

hubi1335 loses the most ELO on Anubis: −547 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Dust 2
  2. Recorded match no. 500 · Mirage
  3. Highest rating in a match: 2.30 · Dust 2
  4. Most kills in a match: 35 · Anubis

Maps in detail

from the last 601 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage158
49% better than 35%
0.70 better than 26%
79.3 better than 39%
0.96 better than 22%
48% of 574 duels better than 30%
35% of 54 situations better than 39%
Dust 2120
52% right on the average
0.70 better than 27%
76.5 better than 26%
0.96 better than 20%
47% of 417 duels better than 25%
37% of 60 situations better than 48%
Ancient107
59% better than 67%
0.77 better than 57%
84.2 better than 61%
1.05 right on the average
49% of 340 duels better than 30%
34% of 44 situations better than 40%
Anubis81
40% better than 12%
0.71 better than 31%
79.2 better than 36%
0.97 better than 24%
41% of 313 duels better than 6%
38% of 47 situations right on the average
Nuke71
55% better than 49%
0.73 better than 37%
78.8 better than 33%
1.00 better than 36%
46% of 254 duels better than 15%
45% of 44 situations better than 66%
Cache36
53% -
0.67 -
72.0 -
0.93-
41% of 148 duels -
36% of 14 situations -
Inferno17
29% better than 1%
0.68 better than 13%
76.5 better than 16%
0.89 better than 3%
47% of 83 duels better than 13%
60% of 5 situations better than 91%
Vertigo9
56% -
0.78 -
81.4 -
1.08-
55% of 40 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hubi1335 plays

Across 601 matches hubi1335 averages K/R 0.72 and ADR 79.0; the rating across the 523 rated matches is 0.98. Biggest strength: Utility hit rate at 42%, better than 91% of level 10 · 2,500-2,749 ELO players. Most room to improve: Opening duels won at 45%, better than only 6% of level 10 · 2,500-2,749 ELO players. Averages 15.5 kills per match with 54% headshots. The strongest map is Ancient with a 59% win rate in 107 matches. In 180 of 522 matches the rating was 1.10 or higher (34%), in 231 it was below 0.90. In 405 matches with detailed stats: 46 4Ks and 3 aces. Best month by rating: July 2026 at 1.07. hubi1335 loses the most ELO on Anubis (−547 ELO, win rate 40%). Things go best on Ancient (+607 ELO, win rate 59%). Match no. 4 of the day goes best: 62% win rate, +448 ELO. Improved over the last three months: ELO +71. Unchanged in recent months: K/R at 0.73, Rating at 0.99, ADR at 80.2, Headshots at 56%, Win rate at 50%. Last 30 days: 62 matches, win rate 53%, net ELO +99.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.