hindley_

United Kingdom
Streamer
On FACEIT since 2015 255 matches tracked 47 matches in 30 days
ELO ▼ 29
2,606
30-day peak: 2,637
Rank EU
#38,239
United Kingdom #654 in United Kingdom

How does hindley_ play?

Rating 1.11 (from 205 matches) K/R 0.84 ADR 92.0 from 255 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.11
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 205 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 24% good 1.10 to 1.29 21% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,500-2,749 ELO average. More damage per round than the level 10 · 2,500-2,749 ELO average.
Multi-killsDamage
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (153 matches).

2,500-2,749 ELO

Compared with 2,617 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 72%
Opening duels won 53%+1 pp · Ø 52% better than 59%

Clutch

Average
Last one alive

1.4 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 41%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 26%

Weapons and aim

Average
Where do the kills come from?

55% headshots and so clearly above the average (51%).

Headshot rate 55%+4 pp · Ø 51% better than 76%
AWP share of kills 6%−6 pp · Ø 12% better than 35%
K/D 1.12+0.07 · Ø 1.05 better than 70%
Pistol kills per match 3.9

Impact

Strength
Damage and big rounds

2.8 MVPs per match and so well above the average (2.4).

2K rounds 14.5%+0.9 pp · Ø 13.6% better than 70%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 83%
MVPs per match 2.8+0.4 · Ø 2.4 better than 86%
4Ks and aces 53x 4K, 2 aces in 153 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so well above the average (71%). Lower is better.

Utility hit rate 40%+6 pp · Ø 34% better than 84%
Utility damage per round 4.2+0.1 · Ø 4.1 better than 57%
Enemies flashed per round 0.41+0.11 · Ø 0.30 better than 80%
Deaths per round 75%+4 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 2,500-2,749 ELO average
▲ Improved
Headshots +2 pp, ELO +119
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.12, ADR −9.9, Win rate −8 pp

Sep to Nov 2026 compared with Mar to May 2026.

Kills per round (K/R)

0.77
MarAprMayJunJulAugSepOctNov

Best month: April 2026 with 0.93. Last 3 months: 0.82 (at the start 0.94). Clearly above the average (0.75).

Patterns

From the last 255 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Cache −120 ELO
40 matches · 43% win rate
On Mirage −62 ELO
57 matches · 42% win rate
Between 12:00 and 18:00 −204 ELO, win rate 37%
On Fridays −76 ELO, win rate 39%

hindley_ loses the most ELO on Cache: −120 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Dust 2
  2. Highest rating in a match: 2.34 · Anubis
  3. Longest win streak: 7 wins in a row · Inferno
  4. Most kills in a match: 39 · Inferno

Maps in detail

from the last 255 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage57
42% better than 13%
0.81 better than 76%
88.8 better than 82%
1.06 better than 56%
49% of 223 duels better than 35%
25% of 12 situations better than 16%
Dust 246
57% better than 67%
0.82 better than 79%
89.8 better than 84%
1.11 better than 67%
59% of 198 duels better than 85%
45% of 22 situations better than 71%
Cache40
43% -
0.85 -
94.0 -
1.10-
54% of 185 duels -
27% of 15 situations -
Anubis31
71% better than 95%
0.91 better than 97%
97.2 better than 97%
1.20 better than 89%
52% of 128 duels right on the average
56% of 9 situations better than 87%
Nuke27
48% better than 30%
0.84 better than 83%
91.2 better than 85%
1.14 better than 78%
62% of 90 duels better than 92%
75% of 8 situations better than 98%
Inferno26
54% better than 43%
0.82 better than 70%
93.1 better than 84%
1.08 better than 47%
49% of 110 duels better than 22%
40% of 10 situations better than 59%
Ancient18
50% better than 36%
0.79 better than 65%
86.2 better than 68%
1.10-
46% of 71 duels better than 17%
0% of 5 situations better than 1%
Vertigo7
71% -
1.08 -
109.5 -
1.30-
55% of 20 duels -
0% of 3 situations -
Overpass3
100% -
0.87 -
94.9 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How hindley_ plays

Across 255 matches hindley_ averages K/R 0.84 and ADR 92.0; the rating across the 205 rated matches is 1.11. Biggest strength: Damage per round (ADR) at 92.0, better than 92% of level 10 · 2,500-2,749 ELO players. Most room to improve: Deaths per round at 75%, better than only 10% of level 10 · 2,500-2,749 ELO players. Averages 18.4 kills per match with 55% headshots. The strongest map is Anubis with a 71% win rate in 31 matches. In 101 of 205 matches the rating was 1.10 or higher (49%), in 60 it was below 0.90. In 153 matches with detailed stats: 53 4Ks and 2 aces. Best month by rating: August 2026 at 1.14. hindley_ loses the most ELO on Cache (−120 ELO, win rate 43%). Things go best on Dust 2 (+195 ELO, win rate 57%). From match no. 5 of the day on, things go best: 60% win rate, +148 ELO. Improved over the last three months: Headshots +2 pp, ELO +119. Got weaker: K/R −0.12, ADR −9.9, Win rate −8 pp. Last 30 days: 47 matches, win rate 43%, net ELO −54.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.