hikapasya5

ID
Streamer
199 matches tracked 94 matches in 30 days
ELO ▲ 644
2,111
30-day peak: 2,129
Rank SEA ▼ 794 places
#4,215
ID #211 in ID
30 days · prev. #3,421 · best #3,415

How does hikapasya5 play?

Rating 1.23 K/R 0.85 ADR 90.3 from 199 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 97%
1.23
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 199 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 33% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 13% very weak below 0.75 8%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerClutcherMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (113 matches).

2,001-2,249 ELO

Compared with 1,908 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 60%+9 pp · Ø 51% better than 97%

Clutch

Strength
Last one alive

52% of 1v1s won and so well above the average (40%).

Clutch 1v1 won 52%+12 pp · Ø 40% better than 97%
Clutch 1v2 won 29%+7 pp · Ø 22% better than 90%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 93%

Weapons and aim

Average
Where do the kills come from?

1.27 K/D and so well above the average (1.03).

Headshot rate 51%+1 pp · Ø 50% better than 60%
AWP share of kills 26%+15 pp · Ø 11% better than 93%
K/D 1.27+0.24 · Ø 1.03 better than 97%
Pistol kills per match 3.4
Knife kills 1 in 199 matches

Impact

Strength
Damage and big rounds

3.0 MVPs per match and so well above the average (2.4).

2K rounds 14.4%+1.0 pp · Ø 13.4% better than 76%
3K rounds 5.6%+1.5 pp · Ø 4.1% better than 94%
MVPs per match 3.0+0.6 · Ø 2.4 better than 97%
4Ks and aces 30x 4K, 3 aces in 113 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 32%−4 pp · Ø 36% better than 29%
Utility damage per round 3.4−0.8 · Ø 4.2 better than 29%
Enemies flashed per round 0.36+0.07 · Ø 0.29 better than 71%
Deaths per round 67%−5 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
ELO +497
= Stayed the same
Win rate at 61%
▼ Got worse
K/R −0.08, Rating −0.13, ADR −7.0, Headshots −4 pp

Aug to Oct 2026 compared with Nov 2025 to Jan 2026.

Kills per round (K/R)

0.82
NovDecJanFebMarAprMayJunJulAugSepOct

Best month: December 2025 with 0.96. Last 3 months: 0.82 (at the start 0.90). Clearly above the average (0.74).

Patterns

From the last 199 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day +79 ELO
27 matches · 52% win rate
Between 6:00 and 12:00 +105 ELO, win rate 52%
On Thursdays −26 ELO, win rate 52%

hikapasya5 loses the most ELO in match 4 of the day: +79 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Anubis
  2. Reached level 10 · Anubis
  3. Most kills in a match: 45 · Mirage
  4. Recorded match no. 100 · Mirage
  5. Highest rating in a match: 2.65 · Mirage

Maps in detail

from the last 199 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage83
67% better than 94%
0.89 better than 96%
93.8 better than 95%
1.29 better than 98%
63% of 386 duels better than 97%
47% of 70 situations better than 76%
Ancient32
63% better than 85%
0.87 better than 95%
91.2 better than 91%
1.24 better than 96%
71% of 124 duels better than 99%
45% of 22 situations better than 73%
Dust 224
54% better than 60%
0.80 better than 78%
86.0 better than 77%
1.17 better than 88%
52% of 104 duels better than 57%
58% of 19 situations better than 91%
Inferno17
47% better than 28%
0.85 better than 94%
85.6 better than 77%
1.22 better than 94%
56% of 85 duels better than 74%
33% of 12 situations better than 41%
Nuke16
44% better than 14%
0.79 better than 63%
88.0 better than 76%
1.14 better than 76%
56% of 55 duels better than 70%
18% of 11 situations better than 7%
Anubis15
73% better than 97%
0.79 better than 72%
84.5 better than 69%
1.14 better than 82%
49% of 69 duels better than 35%
45% of 11 situations better than 72%
Cache8
50% -
0.77 -
87.9 -
1.08-
78% of 40 duels -
25% of 4 situations -
Overpass4
25% -
0.84 -
89.7 -
1.15-
60% of 15 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How hikapasya5 plays

Across 199 matches hikapasya5 averages K/R 0.85, ADR 90.3 and a rating of 1.23. Biggest strength: Rating at 1.23, better than 97% of level 10 · 2,001-2,249 ELO players. Averages 19.0 kills per match with 51% headshots. The strongest map is Anubis with a 73% win rate in 15 matches. In 124 of 199 matches the rating was 1.10 or higher (62%), in 41 it was below 0.90. In 113 matches with detailed stats: 30 4Ks and 3 aces. Best month by rating: December 2025 at 1.39. hikapasya5 loses the most ELO in match 4 of the day (+79 ELO, win rate 52%). Things go best on Mirage (+798 ELO, win rate 67%). Match no. 1 of the day goes best: 65% win rate, +435 ELO. Improved over the last three months: ELO +497. Got weaker: K/R −0.08, Rating −0.13, ADR −7.0, Headshots −4 pp. Unchanged in recent months: Win rate at 61%. Last 30 days: 94 matches, win rate 62%, net ELO +623.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.