hhujulgr

Morocco
Streamer
134 matches tracked

How does hhujulgr play?

Rating 1.19 (from 54 matches) K/R 0.80 ADR 82.2 from 134 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 96%
1.19
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 78%
Rating distribution from 54 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 41% good 1.10 to 1.29 20% normal 0.90 to 1.09 15% weak 0.75 to 0.89 9% very weak below 0.75 13%
Player type
Clicks heads
Higher headshot rate than the level 9 average.
Headshots
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (16 matches).

Level 9

Compared with 1,630 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 7% no comparison
Opening duels won 52% no comparison

Clutch

Last one alive
Clutch 1v1 won 50% no comparison
Clutch 1v2 won 20% no comparison
Clutch kills per match 1.6 no comparison

Weapons and aim

Strength
Where do the kills come from?

1.31 K/D and so well above the average (1.01).

Headshot rate 54%+6 pp · Ø 48% better than 80%
AWP share of kills 13% no comparison
K/D 1.31+0.30 · Ø 1.01 better than 99%
Pistol kills per match 2.9

Impact

Strength
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.8% no comparison
3K rounds 2.4% no comparison
MVPs per match 2.5+0.2 · Ø 2.3 better than 79%
4Ks and aces 1x 4K, 0 aces in 16 matches

Utility and deaths

Strength
Nades, flashes and deaths

Died in 61% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 27% no comparison
Utility damage per round 3.2 no comparison
Enemies flashed per round 0.14 no comparison
Deaths per round 61%−11 pp · Ø 72% better than 99%

Progress

One value per month, dashed line is the level 9 average
Whether hhujulgr is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 6 matches from the last 3 months and 58 before.

Kills per round (K/R)

0.52
JanFebMarAprMayJunJulAugSepOctNov

Best month: June 2026 with 0.85.

Patterns

From the last 134 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −2 ELO
24 matches · 54% win rate
On Mondays −49 ELO, win rate 50%

hhujulgr loses the most ELO in match 2 of the day: −2 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 100 · Dust 2
  2. Longest win streak: 9 wins in a row · Anubis
  3. Highest rating in a match: 1.95 · Nuke
  4. Most kills in a match: 46 · Mirage

Maps in detail

from the last 134 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
66% better than 93%
0.77 better than 70%
78.8 better than 46%
1.14 better than 86%
47% of 53 duels better than 30%
9% of 11 situations better than 2%
Dust 233
58% better than 76%
0.76 better than 68%
80.2 better than 53%
1.16-
60% of 57 duels better than 92%
33% of 6 situations better than 34%
Ancient19
53% better than 57%
0.78 better than 74%
79.5 better than 45%
1.20-
67% of 15 duels better than 99%
75% of 4 situations better than 98%
Inferno15
67% better than 88%
0.87 better than 94%
92.1 better than 92%
1.30-
68% of 31 duels better than 99%
40% of 5 situations right on the average
Anubis10
70% -
0.65 -
68.5 -
1.10-
54% of 24 duels -
40% of 5 situations -
Nuke7
71% -
0.91 -
91.7 -
1.54-
47% of 17 duels -
67% of 3 situations -
Overpass7
57% -
1.01 -
103.7 -
0.94-
43% of 7 duels -
0% of 3 situations -
Train3
67% -
0.72 -
69.1 -
-
-
-

Compared with players on the same level who have at least 15 matches on the map.

How hhujulgr plays

Across 134 matches hhujulgr averages K/R 0.80 and ADR 82.2; the rating across the 54 rated matches is 1.19. Biggest strength: K/D at 1.31, better than 99% of level 9 players. Averages 17.6 kills per match with 54% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 34 of 54 matches the rating was 1.10 or higher (63%), in 12 it was below 0.90. In 16 matches with detailed stats: 1 4Ks and 0 aces. Best month by rating: June 2026 at 1.35. hhujulgr loses the most ELO in match 2 of the day (−2 ELO, win rate 54%). Things go best on Dust 2 (+132 ELO, win rate 58%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.