help_nnozge

Kosovo
Moderator Streamer Player Viewer
424 matches tracked 80 matches in 30 days
ELO ▼ 151
1,538
30-day peak: 1,785
Rank EU
#595,926
Kosovo #5,630 in Kosovo

How does help_nnozge play?

Rating 0.95 (from 374 matches) K/R 0.67 ADR 75.1 from 424 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 23%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 366 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 11% good 1.10 to 1.29 17% normal 0.90 to 1.09 26% weak 0.75 to 0.89 21% very weak below 0.75 23%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 8 average.
Clutcher
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (300 matches).

Level 8

Compared with 1,374 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−2 pp · Ø 50% better than 28%

Clutch

Average
Last one alive

2.4 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 42%+4 pp · Ø 38% better than 70%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 70%
Clutch kills per match 2.4+0.7 · Ø 1.7 better than 95%

Weapons and aim

Average
Where do the kills come from?

0.95 K/D and so slightly below the average (1.01).

Headshot rate 45%−2 pp · Ø 47% better than 39%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 0.95−0.06 · Ø 1.01 better than 26%
Pistol kills per match 3.0 from the last 412
Knife kills 57 in 412 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.4% of rounds and so clearly below the average (3.9%).

2K rounds 12.3%−0.9 pp · Ø 13.2% better than 25%
3K rounds 3.4%−0.5 pp · Ø 3.9% better than 25%
MVPs per match 2.4+0.2 · Ø 2.2 better than 70%
4Ks and aces 36x 4K, 1 ace in 300 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 70% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 22%
Utility damage per round 5.1+0.9 · Ø 4.2 better than 75%
Enemies flashed per round 0.31+0.04 · Ø 0.27 better than 65%
Deaths per round 70%−2 pp · Ø 72% better than 80%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Win rate +5 pp, ELO +108
= Stayed the same
K/R at 0.66, Rating at 0.96, ADR at 74.6, Headshots at 46%
▼ Got worse
Nothing clear

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.77
JunJulAugSepOctNov

Best month: November 2026 with 0.77. Last 3 months: 0.66 (at the start 0.67). Clearly below the average (0.73).

Patterns

From the last 412 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −299 ELO
69 matches · 41% win rate
On Anubis −235 ELO
74 matches · 46% win rate
Between 6:00 and 12:00 −121 ELO, win rate 41%
On Saturdays −231 ELO, win rate 40%

help_nnozge loses the most ELO in match 3 of the day: −299 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Anubis
  2. Longest win streak: 7 wins in a row · Dust 2
  3. Highest rating in a match: 2.52 · Mirage

Maps in detail

from the last 412 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage102
56% better than 72%
0.67 better than 21%
73.6 better than 19%
0.96 better than 31%
41% of 381 duels better than 8%
32% of 90 situations better than 33%
Ancient94
48% better than 41%
0.67 better than 22%
74.4 better than 19%
0.96 better than 31%
51% of 319 duels better than 47%
34% of 67 situations better than 38%
Dust 292
46% better than 35%
0.66 better than 17%
75.5 better than 27%
0.93 better than 22%
49% of 322 duels better than 43%
29% of 51 situations better than 25%
Anubis74
46% better than 33%
0.66 better than 17%
74.8 better than 20%
0.95 better than 29%
49% of 238 duels better than 42%
37% of 49 situations better than 47%
Inferno32
44% better than 26%
0.68 better than 35%
79.6 better than 54%
0.95 better than 32%
45% of 154 duels better than 21%
39% of 49 situations better than 53%
Nuke7
43% -
0.81 -
87.5 -
1.10-
62% of 21 duels -
100% of 2 situations -
Cache6
17% -
0.70 -
81.1 -
0.98-
61% of 28 duels -
29% of 7 situations -
Vertigo4
100% -
0.85 -
88.6 -
1.23-
77% of 13 duels -
33% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How help_nnozge plays

Across 424 matches help_nnozge averages K/R 0.67 and ADR 75.1; the rating across the 374 rated matches is 0.95. Biggest strength: Deaths per round at just 70% (lower is better), better than 80% of level 8 players. Most room to improve: Utility hit rate at 31%, better than only 22% of level 8 players. Averages 14.8 kills per match with 45% headshots. The strongest map is Mirage with a 56% win rate in 102 matches. In 109 of 366 matches the rating was 1.10 or higher (30%), in 161 it was below 0.90. In 300 matches with detailed stats: 36 4Ks and 1 ace. Best month by rating: November 2026 at 1.06. help_nnozge loses the most ELO in match 3 of the day (−299 ELO, win rate 41%). Things go best on Mirage (+324 ELO, win rate 56%). Improved over the last three months: Win rate +5 pp, ELO +108. Unchanged in recent months: K/R at 0.66, Rating at 0.96, ADR at 74.6, Headshots at 46%. Last 30 days: 80 matches, win rate 46%, net ELO −214.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.