Hawalkus

Russia
Streamer
On FACEIT since 2024 219 matches tracked 137 matches in 30 days
ELO ▲ 326
1,727
30-day peak: 1,833
Rank EU
#426,763
Russia #120,535 in Russia

How does Hawalkus play?

Rating 1.10 K/R 0.80 ADR 87.6 from 219 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 219 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 23% good 1.10 to 1.29 18% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 14%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More damage per round than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsDamageHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (137 matches).

Level 8

Compared with 1,299 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 76%
Opening duels won 57%+7 pp · Ø 50% better than 93%

Clutch

Average
Last one alive

34% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 34%−4 pp · Ø 38% better than 29%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 58%

Weapons and aim

Strength
Where do the kills come from?

1.10 K/D and so clearly above the average (1.00).

Headshot rate 53%+6 pp · Ø 47% better than 81%
AWP share of kills 10%−1 pp · Ø 11% better than 55%
K/D 1.10+0.10 · Ø 1.00 better than 84%
Pistol kills per match 2.8
Knife kills 1 in 219 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (3.9%).

2K rounds 14.9%+1.7 pp · Ø 13.2% better than 87%
3K rounds 5.3%+1.4 pp · Ø 3.9% better than 92%
MVPs per match 2.4+0.1 · Ø 2.3 better than 69%
4Ks and aces 32x 4K, 3 aces in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.27).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 4.0−0.2 · Ø 4.2 better than 51%
Enemies flashed per round 0.10−0.17 · Ø 0.27 better than 8%
Deaths per round 73%+1 pp · Ø 72% better than 44%

Progress

One value per month, dashed line is the level 8 average
Whether Hawalkus is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 137 matches, all from the last 3 months.

Kills per round (K/R)

0.80
OctNov

Patterns

From the last 219 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −209 ELO
50 matches · 40% win rate
On Mirage −158 ELO
89 matches · 44% win rate
Between 12:00 and 18:00 −164 ELO, win rate 35%
On Tuesdays −271 ELO, win rate 30%

Hawalkus loses the most ELO on Dust 2: −209 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Ancient
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.07 · Ancient
  4. Recorded match no. 100 · Nuke
  5. Reached level 10 · Train

Maps in detail

from the last 219 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage89
44% better than 26%
0.81 better than 82%
89.0 better than 86%
1.11 better than 79%
57% of 401 duels better than 82%
34% of 59 situations better than 40%
Dust 250
40% better than 15%
0.77 better than 73%
87.0 better than 81%
1.02 better than 54%
50% of 202 duels better than 47%
29% of 28 situations better than 26%
Anubis22
68% better than 92%
0.81 better than 88%
85.9 better than 78%
1.13 better than 88%
53% of 103 duels better than 64%
33% of 15 situations better than 40%
Ancient21
52% better than 55%
0.86 better than 97%
89.0 better than 88%
1.17 better than 94%
55% of 76 duels better than 77%
35% of 17 situations better than 43%
Nuke16
50% better than 35%
0.74 better than 47%
82.8 better than 59%
1.03 better than 46%
61% of 59 duels better than 92%
36% of 14 situations better than 43%
Inferno10
50% -
0.82 -
88.6 -
1.12-
60% of 55 duels -
27% of 11 situations -
Cache7
57% -
0.80 -
84.0 -
1.15-
46% of 35 duels -
0% of 1 situations -
Train3
67% -
0.77 -
81.2 -
1.14-
60% of 10 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How Hawalkus plays

Across 219 matches Hawalkus averages K/R 0.80, ADR 87.6 and a rating of 1.10. Biggest strength: Opening duels won at 57%, better than 93% of level 8 players. Averages 17.7 kills per match with 53% headshots. The strongest map is Anubis with a 68% win rate in 22 matches. In 99 of 219 matches the rating was 1.10 or higher (45%), in 69 it was below 0.90. In 137 matches with detailed stats: 32 4Ks and 3 aces. Hawalkus loses the most ELO on Dust 2 (−209 ELO, win rate 40%). Things go best on Anubis (+215 ELO, win rate 68%). Match no. 4 of the day goes best: 59% win rate, +153 ELO. Last 30 days: 137 matches, win rate 52%, net ELO +350.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.