HausPIis

Russia
Streamer
204 matches tracked 24 matches in 30 days Follow on Twitch
ELO ▲ 196
3,140
30-day peak: 3,165
Rank EU ▲ 4,793 places
#4,292 #1,227 in RU
30 days · before #9,085 · best #4,292

How does HausPIis play?

Rating 1.30 (from 158 matches) K/R 0.91 ADR 98.5 from 204 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99% on level 10
1.30
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.43 ConsistencyShare of matches with at least a normal rating (0.90 and up). 85%
Rating spread from 158 matches
outstanding 1.80 and up 18% strong 1.30 to 1.79 28% good 1.10 to 1.29 23% normal 0.90 to 1.09 16% weak 0.75 to 0.89 8% very weak below 0.75 7%
Player type
Often gets several kills in one round
More 4Ks and aces per 100 rounds than the level 10 average. More damage per round than the level 10 average. More first kills per match than the level 10 average.
Multi-killsDamageEntry
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (60 matches).

Opening

Average
The first duels of the round
Rounds with first kill 13%+2 pp better than 83%
Opening duels won 54%+3 pp better than 71%

Clutch

Strength
Last one alive
Clutch 1v1 won 48%+9 pp better than 92%
Clutch 1v2 won 30%+9 pp better than 92%
Clutch kills per match 1.7+0.1 better than 58%

Weapons and aim

Average
Where do the kills come from?
Headshot rate 50%−1 pp better than 46%
AWP share of kills 3%−8 pp better than 18%
K/D 1.33+0.30 better than 98%
Pistol kills per match 3.3
Knife kills 1 in 204 matches

Impact

Strength
Damage and big rounds
Rounds with 2K 17.0%+3.7 pp better than 98%
Rounds with 3K 6.8%+2.7 pp better than 99%
MVPs per match 3.4+1.1 better than 99%
4Ks and aces 19x 4K, 1 ace in 60 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 33%−2 pp better than 39%
Utility damage per round 3.9−0.2 better than 46%
Enemies flashed per round 0.27−0.03 better than 44%
Rounds with a death 69%−2 pp better than 77%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
Headshots +6 pp, ELO +174
= Stayed the same
K/R at 0.90, Rating at 1.28, ADR at 97.6
▼ Got worse
Win rate −3 pp

Aug to Oct 2026 compared with Jan to Apr 2026.

Kills per round (K/R)

0.88
JanFebMarAprMayJunJulAugSepOct

Best month: June 2026 with 1.02. Last 3 months: 0.90 (at the start 0.88).

Patterns

From the last 204 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

From match 5 of the day −37 ELO
26 matches · 50% wins
In match 1 of the day −21 ELO
60 matches · 48% wins
On Mondays −33 ELO, win rate 43%

HausPIis loses the most ELO from match 5 of the day: −37 ELO, 50% wins

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.50 · Ancient
  2. Recorded match no. 100 · Nuke
  3. Most kills in a match: 45 · Cache
  4. Longest win streak: 11 wins in a row · Dust 2

Maps in detail

from the last 204 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 257
68% better than 94%
0.92 better than 97%
97.0 better than 96%
1.35 better than 99%
61% of 262 duels better than 91%
41% of 22 situations better than 59%
Ancient44
48% better than 35%
0.90 better than 96%
99.6 better than 98%
1.23 better than 94%
62% of 229 duels better than 95%
40% of 30 situations better than 60%
Anubis37
59% better than 73%
0.97 better than 99%
105.1 better than 99%
1.40 better than 99%
59% of 195 duels better than 86%
22% of 18 situations better than 17%
Nuke32
66% better than 81%
0.96 better than 97%
101.5 better than 98%
1.41-
52% of 174 duels better than 42%
58% of 26 situations better than 85%
Cache18
61% -
0.87 -
95.4 -
1.29-
51% of 98 duels -
42% of 12 situations -
Mirage10
50% -
0.68 -
79.4 -
0.95-
42% of 53 duels -
25% of 4 situations -
Inferno3
33% -
0.87 -
96.6 -
1.30-
62% of 13 duels -
0% of 2 situations -
Overpass3
33% -
0.85 -
90.2 -
1.18-
36% of 11 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How HausPIis plays

Across 204 matches HausPIis averages K/R 0.91 and ADR 98.5; the rating across the 158 rated matches is 1.30. Biggest strength: Rating at 1.30. That is better than 99% of players on level 10. On average 19.9 kills per match, 50% of them headshots. The strongest map is Dust 2 with a 68% win rate in 57 matches. In 109 of 158 matches the rating was 1.10 or higher (69%), in 23 it was below 0.90. In 60 matches with detailed stats: 19 4Ks and 1 aces. Best month by rating: June 2026 at 1.49. HausPIis loses the most ELO from match 5 of the day (−37 ELO, win rate 50%). Things go best in match 2 of the day (+414 ELO, win rate 72%). Improved over the last three months: Headshots +6 pp, ELO +174. Got weaker: Win rate −3 pp. Unchanged in recent months: K/R at 0.90, Rating at 1.28, ADR at 97.6. Last 30 days: 24 matches, win rate 67%, ELO balance +200.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.