Black Deal 12 months of Premium for €49.99 instead of €74.99 12 months €49.99 instead of €74.99 until Sun, Dec 13
Get the deal

hamzaa_x

Bosnia & Herzegovina
Player Viewer
344 matches tracked 122 matches in 30 days
ELO ▲ 118
1,449
30-day peak: 1,505
Rank EU
#706,832
Bosnia & Herzegovina #1,955 in Bosnia & Herzegovina

How does hamzaa_x play?

Rating 0.96 K/R 0.71 ADR 80.8 from 344 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 33%
0.96
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 53%
Rating distribution from 344 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 13% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 30%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 7 average. More first kills per match than the level 7 average.
AWPerEntry
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (298 matches).

Level 7

Compared with 1,498 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 15% of rounds and so well above the average (10%).

Rounds with first kill 15%+5 pp · Ø 10% better than 95%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 92%
Clutch 1v2 won 22%+1 pp · Ø 21% better than 53%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 19%

Weapons and aim

Average
Where do the kills come from?

38% headshots and so well below the average (46%).

Headshot rate 38%−8 pp · Ø 46% better than 11%
AWP share of kills 29%+18 pp · Ø 11% better than 96%
K/D 0.93−0.05 · Ø 0.98 better than 26%
Pistol kills per match 2.3
Knife kills 11 in 344 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.9% of rounds and so clearly below the average (12.9%).

2K rounds 11.9%−1.0 pp · Ø 12.9% better than 19%
3K rounds 4.2%+0.4 pp · Ø 3.8% better than 66%
MVPs per match 2.1−0.1 · Ø 2.2 better than 38%
4Ks and aces 52x 4K, 5 aces in 298 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 76% of rounds and so clearly above the average (73%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 64%
Utility damage per round 3.8−0.3 · Ø 4.1 better than 47%
Enemies flashed per round 0.29+0.03 · Ø 0.26 better than 61%
Deaths per round 76%+3 pp · Ø 73% better than 14%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Win rate +3 pp, ELO +248
= Stayed the same
K/R at 0.70, Rating at 0.95, ADR at 80.2
▼ Got worse
Headshots −2 pp

Sep to Nov 2026 compared with Jul to Aug 2026.

Kills per round (K/R)

0.70
JunJulAugSepOctNov

Best month: August 2026 with 0.73. Last 3 months: 0.70 (at the start 0.71). Just below the average (0.71).

Patterns

From the last 344 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −101 ELO
53 matches · 43% win rate
In match 2 of the day −98 ELO
76 matches · 45% win rate
Between 12:00 and 18:00 +45 ELO, win rate 39%
On Thursdays +5 ELO, win rate 42%

hamzaa_x loses the most ELO on Anubis: −101 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Inferno
  2. Recorded match no. 250 · Dust 2
  3. Most kills in a match: 41 · Dust 2
  4. Highest rating in a match: 2.26 · Dust 2

Maps in detail

from the last 344 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 2104
47% better than 36%
0.72 right on the average
82.3 better than 64%
0.98 better than 42%
51% of 713 duels better than 53%
41% of 59 situations better than 63%
Mirage81
57% better than 74%
0.72 right on the average
81.5 better than 62%
0.98 better than 42%
51% of 547 duels better than 54%
46% of 41 situations better than 73%
Anubis53
43% better than 22%
0.69 better than 33%
79.3 better than 50%
0.94 better than 26%
45% of 368 duels better than 25%
65% of 23 situations better than 97%
Ancient37
43% better than 27%
0.71 right on the average
79.5 better than 53%
0.90 better than 21%
50% of 220 duels right on the average
38% of 26 situations right on the average
Inferno36
61% better than 82%
0.67 better than 33%
78.5 better than 51%
0.92 better than 27%
49% of 270 duels better than 40%
60% of 20 situations better than 93%
Nuke16
56% better than 58%
0.69 better than 34%
76.6 better than 36%
0.92 better than 26%
50% of 114 duels better than 47%
33% of 6 situations better than 33%
Cache15
47% better than 24%
0.71 better than 36%
86.5 better than 70%
0.94 better than 21%
53% of 88 duels better than 56%
0% of 2 situations better than 1%

Compared with players on the same level who have at least 15 matches on the map.

How hamzaa_x plays

Across 344 matches hamzaa_x averages K/R 0.71, ADR 80.8 and a rating of 0.96. Biggest strength: Rounds with first kill at 15%, better than 95% of level 7 players. Most room to improve: Headshot rate at 38%, better than only 11% of level 7 players. Averages 15.6 kills per match with 38% headshots. The strongest map is Inferno with a 61% win rate in 36 matches. In 105 of 344 matches the rating was 1.10 or higher (31%), in 160 it was below 0.90. In 298 matches with detailed stats: 52 4Ks and 5 aces. Best month by rating: August 2026 at 0.99. hamzaa_x loses the most ELO on Anubis (−101 ELO, win rate 43%). Things go best on Mirage (+260 ELO, win rate 57%). From match no. 5 of the day on, things go best: 55% win rate, +103 ELO. Improved over the last three months: Win rate +3 pp, ELO +248. Got weaker: Headshots −2 pp. Unchanged in recent months: K/R at 0.70, Rating at 0.95, ADR at 80.2. Last 30 days: 122 matches, win rate 52%, net ELO +139.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.